Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NelloLegend
Chaac
Level 69
God Stats
27W - 22L
1,571 SR
Queue Stats
187W - 219L
1,423 Elo+
Party 2
Hades
Hades
Ray5908
Hades
Level 148
God Stats
6W - 4L
1,863 SR
Queue Stats
269W - 277L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
Yo-Ka777
Sun Wukong
Level 130
God Stats
36W - 38L
1,560 SR
Queue Stats
194W - 199L
1,485 Elo+
Solo
Ares
Ares
xViper93
Ares
Level 63
God Stats
1W - 6L
1,245 SR
Queue Stats
117W - 138L
1,419 Elo+
Party 2
Team Averages
Level 119
1,548 SR
1,470 Elo+

VS

Team Averages
Level 143
1,532 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ASweety
Ne Zha
Level 156
God Stats
30W - 29L
1,566 SR
Queue Stats
662W - 652L
1,487 Elo+
Solo
Danzaburou
Danzaburou
G0ld3nn-_-
Danzaburou
Level 148
God Stats
39W - 42L
1,453 SR
Queue Stats
514W - 535L
1,449 Elo+
Solo
Hercules
Hercules
SEREBROFF
Hercules
Level 115
God Stats
21W - 24L
1,562 SR
Queue Stats
317W - 305L
1,506 Elo+
Solo
Sylvanus
Sylvanus
jagerm-1
Sylvanus
Level 142
God Stats
9W - 7L
1,581 SR
Queue Stats
234W - 215L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 1 / 3
6,329
633
6,518
5,459
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 5
5,084
508
5,135
8,029
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
Ray5908
Hades
11
4 / 2 / 4
6,071
607
6,124
8,068
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yo-Ka777
Sun Wukong
2
0 / 1 / 0
3,655
366
591
1,327
578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
10
4 / 4 / 3
6,166
617
2,706
9,332
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 0
6,337
634
2,031
5,350
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ASweety
Ne Zha
10
2 / 5 / 5
6,468
647
7,095
9,405
4,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
G0ld3nn-_-
Danzaburou
10
7 / 4 / 2
6,639
664
7,201
7,220
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SEREBROFF
Hercules
11
1 / 0 / 0
6,891
689
696
4,154
2,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
jagerm-1
Sylvanus
10
1 / 5 / 2
5,982
598
3,696
7,882
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
13
13
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
1
3
8.5
W
Scylla
 
Scylla
2
2
0
1
W
Ne Zha
ASweety
Ne Zha
2
5
5
0.9
W
Danzaburou
G0ld3nn-_-
Danzaburou
7
4
2
2
L
1
5
5
0.7
L
Hades
Ray5908
Hades
4
2
4
3
W
Hercules
SEREBROFF
Hercules
1
0
0
1
L
Sun Wukong
Yo-Ka777
Sun Wukong
0
1
0
0
W
Sylvanus
jagerm-1
Sylvanus
1
5
2
0.4
L
Ares
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
20,719
32,215
Taken
34,011
14,834
Mitigated
13,392
11,489
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,518
1,752
0
3,197
5,459
1,883
0
1,418
4,041
0
40,208
W
Scylla
 
Scylla
2,031
257
0
2,534
5,350
1,333
0
2,011
3,137
44,406
0
W
Ne Zha
ASweety
Ne Zha
7,095
2,280
0
2,425
9,405
4,471
0
1,733
7,632
886
22,973
W
Danzaburou
G0ld3nn-_-
Danzaburou
7,201
3,413
0
1,391
7,220
2,098
0
1,081
6,139
0
34,842
L
5,135
1,143
0
1,797
8,029
3,638
268
165
7,864
0
27,594
L
Hades
Ray5908
Hades
6,124
1,021
120
3,097
8,068
2,795
0
4,012
4,056
30,042
0
W
Hercules
SEREBROFF
Hercules
696
438
0
2,536
4,154
2,596
883
0
4,042
0
48,642
L
Sun Wukong
Yo-Ka777
Sun Wukong
591
55
0
589
1,327
578
0
0
1,327
0
4,849
W
Sylvanus
jagerm-1
Sylvanus
3,696
893
0
1,597
7,882
2,894
0
3,502
4,119
25,438
4,351
L
Ares
2,706
742
0
2,689
9,332
5,940
253
89
9,243
15,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
32,317
214
Minions Killed
340
0
Camps Cleared
0
825,180
Distance Traveled
955,239
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,329
633
74
7
0
217,947
0
W
Scylla
6,337
634
96
10
0
207,924
0
W
Ne Zha
6,468
647
23
2
0
191,531
1
W
Danzaburou
6,639
664
56
6
0
168,110
1
L
Chaac
5,084
508
48
5
0
181,542
4
L
Hades
6,071
607
61
6
0
204,008
3
W
Hercules
6,891
689
107
11
0
218,021
4
L
Sun Wukong
3,655
366
10
1
0
31,051
0
W
Sylvanus
5,982
598
58
6
0
169,653
0
L
Ares
6,166
617
21
2
0
190,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role