Player Matchup

Hades
Hades
CHANDLER28
Hades
Level 48
God Stats
8W - 5L
1,668 SR
Queue Stats
50W - 43L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
DOGSHEET11
Danzaburou
Level 27
God Stats
31W - 22L
1,517 SR
Queue Stats
40W - 34L
1,444 Elo+
Party 2
Arachne
Arachne
Envygov
Arachne
Level 66
God Stats
57W - 33L
1,471 SR
Queue Stats
326W - 310L
1,472 Elo+
Solo
Bacchus
Bacchus
LuckyKaroo
Bacchus
Level 46
God Stats
4W - 4L
1,665 SR
Queue Stats
9W - 13L
1,358 Elo+
Party 2
Aphrodite
Aphrodite
trapland89
Aphrodite
Level 92
God Stats
35W - 24L
1,613 SR
Queue Stats
317W - 309L
1,475 Elo+
Solo
Team Averages
Level 56
1,587 SR
1,442 Elo+

VS

Team Averages
Level 82
1,602 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Avatuur
Xbalanque
Level 63
God Stats
17W - 11L
1,599 SR
Queue Stats
23W - 18L
1,495 Elo+
Party 1
Zeus
Zeus
Jper1182
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBigShooter-_-
Sun Wukong
Level 29
God Stats
3W - 2L
1,724 SR
Queue Stats
13W - 8L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
black wolfcubby
Sylvanus
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
131W - 136L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 3 / 1
7,904
608
7,721
9,589
4,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
DOGSHEET11
Danzaburou
11
2 / 3 / 3
7,032
541
9,334
9,839
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Envygov
Arachne
13
8 / 2 / 2
8,259
635
5,441
8,593
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LuckyKaroo
Bacchus
10
2 / 1 / 4
6,964
536
4,945
11,161
8,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
trapland89
Aphrodite
15
7 / 1 / 4
9,306
716
7,906
6,514
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 4 / 1
6,195
477
8,686
10,106
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Avatuur
Xbalanque
12
6 / 4 / 1
7,306
562
6,293
9,211
2,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
11
0 / 8 / 2
6,201
477
3,137
8,270
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TheBigShooter-_-
Sun Wukong
11
1 / 3 / 2
6,310
485
6,192
11,404
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sylvanus
10
0 / 2 / 3
6,352
489
3,402
11,647
6,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
10
10
Deaths
21
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
1
0.88
L
Xbalanque
Avatuur
Xbalanque
6
4
1
1.63
W
Hades
2
3
1
0.83
W
Danzaburou
DOGSHEET11
Danzaburou
2
3
3
1.17
W
Arachne
Envygov
Arachne
8
2
2
4.5
L
Zeus
0
8
2
0.13
W
Bacchus
LuckyKaroo
Bacchus
2
1
4
4
L
Sun Wukong
TheBigShooter-_-
Sun Wukong
1
3
2
0.67
L
Sylvanus
0
2
3
0.75
W
Aphrodite
trapland89
Aphrodite
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
27,710
45,696
Taken
50,638
21,362
Mitigated
20,548
22,286
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,686
2,559
86
1,851
10,106
3,114
342
2,972
7,134
0
37,854
L
Xbalanque
Avatuur
Xbalanque
6,293
2,173
0
2,413
9,211
2,633
20
1,633
7,578
0
44,670
W
Hades
7,721
1,247
0
3,891
9,589
4,767
531
0
9,003
51,158
896
W
Danzaburou
DOGSHEET11
Danzaburou
9,334
4,124
0
2,830
9,839
2,883
669
1,637
8,202
0
42,602
W
Arachne
Envygov
Arachne
5,441
4,206
0
3,974
8,593
2,847
0
719
7,874
0
44,949
L
Zeus
3,137
980
0
500
8,270
1,988
0
5,869
2,401
33,335
0
W
Bacchus
LuckyKaroo
Bacchus
4,945
743
1,794
4,319
11,161
8,549
190
1,734
9,427
12,649
3,099
L
Sun Wukong
TheBigShooter-_-
Sun Wukong
6,192
1,413
0
2,556
11,404
6,671
0
8,065
3,339
0
27,997
L
Sylvanus
3,402
523
2,355
3,834
11,647
6,142
189
1,505
10,142
21,727
1,855
W
Aphrodite
trapland89
Aphrodite
7,906
325
606
4,872
6,514
2,316
0
2,418
4,096
64,488
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
32,364
372
Minions Killed
275
0
Camps Cleared
0
1,320,719
Distance Traveled
1,196,534
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,195
477
64
5
0
227,285
3
L
Xbalanque
7,306
562
80
6
0
268,045
0
W
Hades
7,904
608
102
8
0
245,151
0
W
Danzaburou
7,032
541
61
5
0
254,667
6
W
Arachne
8,259
635
72
6
0
300,508
0
L
Zeus
6,201
477
66
5
0
221,678
0
W
Bacchus
6,964
536
20
2
0
266,146
6
L
Sun Wukong
6,310
485
30
2
0
247,635
0
L
Sylvanus
6,352
489
35
3
0
231,891
0
W
Aphrodite
9,306
716
117
9
0
254,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role