Player Matchup

Sylvanus
Sylvanus
HeyGuy455
Sylvanus
Level 105
God Stats
1W - 1L
1,530 SR
Queue Stats
132W - 113L
1,551 Elo+
Party 2
Rama
Rama
King_Skoot
Rama
Level 232
God Stats
1W - 2L
1,517 SR
Queue Stats
132W - 130L
1,464 Elo+
Solo
Xbalanque
Xbalanque
MadChadder
Xbalanque
Level 138
God Stats
0W - 3L
1,693 SR
Queue Stats
59W - 56L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
Purcell2013
Cliodhna
Level 144
God Stats
2W - 4L
1,400 SR
Queue Stats
128W - 107L
1,552 Elo+
Party 2
Achilles
Achilles
magnaboy
Achilles
Level 97
God Stats
2W - 6L
1,365 SR
Queue Stats
392W - 398L
1,538 Elo+
Solo
Team Averages
Level 143
1,501 SR
1,527 Elo+

VS

Team Averages
Level 148
1,561 SR
1,530 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Fleshbeard
Rama
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
44W - 43L
1,501 Elo+
Solo
Guan Yu
Guan Yu
NPCLivesMatter
Guan Yu
Level 127
God Stats
5W - 0L
1,615 SR
Queue Stats
177W - 160L
1,582 Elo+
Party 3
Ymir
Ymir
NoLubeForYou
Ymir
Level 178
God Stats
3W - 1L
1,703 SR
Queue Stats
175W - 145L
1,622 Elo+
Party 3
Ullr
Ullr
WildLifeTT87
Ullr
Level 159
God Stats
1W - 3L
1,261 SR
Queue Stats
180W - 182L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeyGuy455
Sylvanus
11
2 / 2 / 1
5,426
1,085
2,857
6,675
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 0 / 0
4,320
864
383
1,403
363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
MadChadder
Xbalanque
12
0 / 1 / 1
4,828
966
3,812
3,317
1,114
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Purcell2013
Cliodhna
10
1 / 1 / 1
4,672
934
3,894
4,253
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
magnaboy
Achilles
6
0 / 1 / 0
4,295
859
1,859
2,978
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 5
5,873
1,175
5,240
2,777
1,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 0 / 4
6,182
1,236
3,795
1,678
447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 5
5,746
1,149
1,893
7,717
2,687
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
4 / 1 / 1
6,829
1,366
3,756
8,336
7,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 0 / 5
5,788
1,158
1,884
2,937
880
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
5
5
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
5
2.5
W
1
0
4
3
L
Sylvanus
HeyGuy455
Sylvanus
2
2
1
1.25
L
0
0
0
0
L
Xbalanque
MadChadder
Xbalanque
0
1
1
0.5
W
0
2
5
1.25
W
4
1
1
4.5
L
Cliodhna
Purcell2013
Cliodhna
1
1
1
1.5
W
0
0
5
2.5
L
Achilles
magnaboy
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
16,568
18,626
Taken
23,445
9,570
Mitigated
12,904
6,225
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,240
404
542
438
2,777
1,172
668
237
2,511
11,430
0
W
3,795
3,295
311
592
1,678
447
1,083
0
1,645
0
13,548
L
Sylvanus
HeyGuy455
Sylvanus
2,857
492
1,363
1,785
6,675
4,529
0
2,933
3,742
3,766
0
L
383
297
300
408
1,403
363
0
1,259
144
0
667
L
Xbalanque
MadChadder
Xbalanque
3,812
697
225
340
3,317
1,114
0
1,506
1,811
0
12,631
W
1,893
333
4,752
3,562
7,717
2,687
225
977
6,707
0
3,253
W
3,756
274
0
996
8,336
7,718
108
1,476
6,832
6,508
0
L
Cliodhna
Purcell2013
Cliodhna
3,894
49
320
838
4,253
1,301
0
1,824
2,429
0
6,848
W
1,884
731
541
770
2,937
880
1,055
167
2,770
0
8,187
L
Achilles
magnaboy
Achilles
1,859
103
218
428
2,978
2,263
0
1,474
1,504
0
2,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
30,418
29
Minions Killed
66
0
Camps Cleared
0
364,982
Distance Traveled
462,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,873
1,175
22
4
0
86,169
0
W
Rama
6,182
1,236
26
5
0
102,345
0
L
Sylvanus
5,426
1,085
0
0
0
88,541
0
L
Rama
4,320
864
2
0
0
30,247
0
L
Xbalanque
4,828
966
23
5
0
101,728
0
W
Guan Yu
5,746
1,149
3
1
0
112,477
0
W
Ymir
6,829
1,366
6
1
0
97,574
0
L
Cliodhna
4,672
934
2
0
0
99,674
0
W
Ullr
5,788
1,158
9
2
0
63,688
0
L
Achilles
4,295
859
2
0
0
44,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role