Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ChibiiBubbleButt
Hera
Level 202
God Stats
6W - 5L
1,489 SR
Queue Stats
320W - 199L
1,592 Elo+
Party 1
Artemis
Artemis
CrγstalFett
Artemis
Level 139
God Stats
7W - 4L
1,586 SR
Queue Stats
719W - 456L
1,657 Elo+
Party 2
Shiva
Shiva
Reckless_Charge
Shiva
Level 143
God Stats
26W - 14L
1,603 SR
Queue Stats
244W - 118L
1,660 Elo+
Party 1
Atlas
Atlas
Velsket
Atlas
Level 158
God Stats
84W - 39L
1,771 SR
Queue Stats
405W - 214L
1,637 Elo+
Party 2
Team Averages
Level 158
1,590 SR
1,609 Elo+

VS

Team Averages
Level 131
1,513 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Chef Harambae
Baron Samedi
Level 68
God Stats
2W - 2L
1,829 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 3
Thanatos
Thanatos
GEOVANNI02
Thanatos
Level 173
God Stats
9W - 8L
1,611 SR
Queue Stats
139W - 135L
1,567 Elo+
Solo
Kumbhakarna
Kumbhakarna
LANstorm
Kumbhakarna
Level 150
God Stats
0W - 3L
1,179 SR
Queue Stats
171W - 186L
1,556 Elo+
Solo
Horus
Horus
Lloyd0689
Horus
Level 104
God Stats
4W - 4L
1,521 SR
Queue Stats
429W - 476L
1,529 Elo+
Solo
Danzaburou
Danzaburou
R3MM
Danzaburou
Level 159
God Stats
1W - 3L
1,424 SR
Queue Stats
89W - 80L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 2 / 7
7,163
1,433
4,603
5,560
2,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
4 / 1 / 9
7,713
1,543
8,331
2,018
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
CrγstalFett
Artemis
13
4 / 0 / 10
7,645
1,529
6,079
2,568
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 12
7,065
1,413
9,723
4,941
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Velsket
Atlas
12
2 / 2 / 15
6,975
1,395
6,648
7,271
6,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

394

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chef Harambae
Baron Samedi
11
2 / 3 / 4
6,794
1,359
4,458
7,801
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
GEOVANNI02
Thanatos
11
2 / 5 / 3
6,691
1,338
5,182
9,311
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
LANstorm
Kumbhakarna
12
1 / 3 / 5
7,055
1,411
3,129
10,999
8,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Lloyd0689
Horus
10
0 / 2 / 0
5,490
1,098
908
3,614
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
R3MM
Danzaburou
11
1 / 4 / 5
6,669
1,334
6,197
6,780
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
17
Kills
6
6
Deaths
17
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
7
3.75
L
Baron Samedi
Chef Harambae
Baron Samedi
2
3
4
1.33
W
4
1
9
8.5
W
Artemis
CrγstalFett
Artemis
4
0
10
9
L
Thanatos
GEOVANNI02
Thanatos
2
5
3
0.7
L
Kumbhakarna
LANstorm
Kumbhakarna
1
3
5
1.17
L
Horus
Lloyd0689
Horus
0
2
0
0
L
Danzaburou
R3MM
Danzaburou
1
4
5
0.88
W
3
1
12
9
W
Atlas
Velsket
Atlas
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
19,874
22,358
Taken
38,505
14,773
Mitigated
20,399
3,623
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,603
1,625
0
726
5,560
2,484
0
1,882
3,495
0
10,510
L
Baron Samedi
Chef Harambae
Baron Samedi
4,458
0
936
853
7,801
3,074
0
3,556
3,923
10,827
0
W
8,331
1,501
0
0
2,018
673
0
707
1,311
17,638
0
W
Artemis
CrγstalFett
Artemis
6,079
2,812
0
319
2,568
898
0
237
2,257
0
15,520
L
Thanatos
GEOVANNI02
Thanatos
5,182
975
0
1,673
9,311
3,916
0
3,631
5,403
0
8,815
L
Kumbhakarna
LANstorm
Kumbhakarna
3,129
336
1,244
939
10,999
8,900
0
3,555
7,069
10,299
0
L
Horus
Lloyd0689
Horus
908
398
144
731
3,614
1,707
0
1,126
2,311
0
2,751
L
Danzaburou
R3MM
Danzaburou
6,197
2,357
0
1,006
6,780
2,802
0
2,287
4,232
0
20,314
W
9,723
919
229
1,366
4,941
4,208
0
1,675
3,127
0
11,909
W
Atlas
Velsket
Atlas
6,648
1,701
0
983
7,271
6,510
0
3,086
4,007
12,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
32,699
89
Minions Killed
72
6
Camps Cleared
4
543,034
Distance Traveled
462,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,163
1,433
24
5
2
114,545
0
L
Baron Samedi
6,794
1,359
20
4
0
95,103
0
W
Hera
7,713
1,543
24
5
1
102,773
0
W
Artemis
7,645
1,529
22
4
2
109,682
0
L
Thanatos
6,691
1,338
10
2
1
116,720
0
L
Kumbhakarna
7,055
1,411
7
1
0
111,628
0
L
Horus
5,490
1,098
6
1
1
41,906
0
L
Danzaburou
6,669
1,334
29
6
2
97,416
0
W
Shiva
7,065
1,413
9
2
0
117,776
0
W
Atlas
6,975
1,395
10
2
1
98,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role