Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Flutenoises
Sylvanus
Platinum V
Level 158
God Stats
6W - 2L
1,684 SR
Queue Stats
63W - 50L
1,776 MMR
Solo
Tiamat
Tiamat
Gold I
Lihaywood
Tiamat
Gold I
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,732 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Sikked-
Cthulhu
Platinum IV
Level 149
God Stats
4W - 3L
1,583 SR
Queue Stats
616W - 624L
1,708 MMR
Solo
Arachne
Arachne
Platinum V
Wiis_1021
Arachne
Platinum V
Level 241
God Stats
12W - 7L
1,695 SR
Queue Stats
145W - 144L
1,651 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,593 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,473 SR
1,700 MMR
Anhur
Anhur
Gold I
Byskitz
Anhur
Gold I
Level 86
God Stats
9W - 17L
1,406 SR
Queue Stats
465W - 459L
1,646 MMR
Solo
Ares
Ares
Gold I
HeaIer RoIe
Ares
Gold I
Level 126
God Stats
6W - 10L
1,456 SR
Queue Stats
658W - 676L
1,648 MMR
Solo
Bastet
Bastet
Platinum IV
JolIyy
Bastet
Platinum IV
Level 89
God Stats
1W - 1L
1,531 SR
Queue Stats
62W - 62L
1,758 MMR
Solo
Poseidon
Poseidon
Platinum IV
TheP0r3nstar
Poseidon
Platinum IV
Level 188
God Stats
25W - 29L
1,441 SR
Queue Stats
791W - 819L
1,764 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
baconflapjackz
Cu Chulainn
Gold II
Level 168
God Stats
7W - 7L
1,531 SR
Queue Stats
59W - 72L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 2 / 9
11,110
617
16,075
13,648
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Flutenoises
Sylvanus
13
1 / 3 / 20
9,656
536
7,604
21,313
21,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Lihaywood
Tiamat
18
12 / 1 / 9
11,615
645
16,671
11,226
9,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sikked-
Cthulhu
17
8 / 3 / 10
11,812
656
17,398
17,382
17,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Wiis_1021
Arachne
16
6 / 3 / 14
10,654
592
10,419
19,344
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
KumbhakarnaCharybdisAthenaLancelotRavana

VS

Bans
SusanoThanatosAmaterasuBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Byskitz
Anhur
15
4 / 6 / 3
9,359
520
12,402
16,607
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 7 / 5
8,655
481
7,171
20,381
17,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
JolIyy
Bastet
16
6 / 5 / 2
9,681
538
12,256
19,093
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TheP0r3nstar
Poseidon
14
1 / 8 / 2
8,309
462
10,646
16,929
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
baconflapjackz
Cu Chulainn
13
1 / 9 / 3
8,590
477
6,771
18,178
10,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
34
Kills
12
12
Deaths
35
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
9
5.75
L
Anhur
Byskitz
Anhur
4
6
3
0.92
W
Sylvanus
Flutenoises
Sylvanus
1
3
20
3.67
L
0
7
5
0.36
L
Bastet
JolIyy
Bastet
6
5
2
1.4
W
Tiamat
Lihaywood
Tiamat
12
1
9
16.5
W
Cthulhu
Sikked-
Cthulhu
8
3
10
4.33
L
Poseidon
TheP0r3nstar
Poseidon
1
8
2
0.25
W
Arachne
Wiis_1021
Arachne
6
3
14
4.33
L
Cu Chulainn
baconflapjackz
Cu Chulainn
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,167
Damage
49,246
82,913
Taken
91,188
61,179
Mitigated
43,545
39,657
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,075
6,188
0
4,764
13,648
4,642
2,945
2,550
11,098
0
67,866
L
Anhur
Byskitz
Anhur
12,402
4,613
0
5,235
16,607
4,790
1,028
3,156
13,339
0
79,519
W
Sylvanus
Flutenoises
Sylvanus
7,604
643
6,285
6,785
21,313
21,828
0
8,085
13,228
24,416
0
L
7,171
638
0
2,427
20,381
17,614
0
8,281
11,675
31,403
0
L
Bastet
JolIyy
Bastet
12,256
4,423
0
6,118
19,093
6,838
0
8,516
10,063
0
70,565
W
Tiamat
Lihaywood
Tiamat
16,671
1,710
0
4,379
11,226
9,241
1,142
5,417
5,809
82,323
1,439
W
Cthulhu
Sikked-
Cthulhu
17,398
1,413
536
6,488
17,382
17,667
168
3,427
13,955
67,359
986
L
Poseidon
TheP0r3nstar
Poseidon
10,646
2,404
0
5,488
16,929
3,949
0
8,867
7,402
74,764
9,735
W
Arachne
Wiis_1021
Arachne
10,419
6,565
0
10,420
19,344
7,801
332
2,968
16,376
0
66,491
L
Cu Chulainn
baconflapjackz
Cu Chulainn
6,771
1,405
0
3,365
18,178
10,354
0
10,051
7,197
582
52,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
44,594
475
Minions Killed
486
0
Camps Cleared
0
1,791,050
Distance Traveled
1,715,474
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,110
617
105
6
0
332,927
4
L
Anhur
9,359
520
127
7
0
302,807
4
W
Sylvanus
9,656
536
23
1
0
346,122
0
L
Ares
8,655
481
37
2
0
362,808
3
L
Bastet
9,681
538
93
5
0
410,651
1
W
Tiamat
11,615
645
118
7
0
348,435
8
W
Cthulhu
11,812
656
138
8
0
372,068
0
L
Poseidon
8,309
462
137
8
0
352,638
0
W
Arachne
10,654
592
91
5
0
391,498
7
L
Cu Chulainn
8,590
477
92
5
0
286,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role