Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ForsetiGirl
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 2
Jormungandr
Jormungandr
Vidalzyn
Jormungandr
Level 138
God Stats
2W - 1L
1,620 SR
Queue Stats
46W - 55L
1,423 Elo+
Party 2
Ravana
Ravana
lucianomt2
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,405 Elo+
Party 2
Ganesha
Ganesha
mzaquine
Ganesha
Level 266
God Stats
1W - 4L
1,308 SR
Queue Stats
540W - 557L
1,460 Elo+
Party 2
Team Averages
Level 140
1,486 SR
1,427 Elo+

VS

Team Averages
Level 183
1,640 SR
1,527 Elo+
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alephis
Cthulhu
Level 175
God Stats
2W - 1L
1,738 SR
Queue Stats
49W - 51L
1,542 Elo+
Party 1
Charybdis
Charybdis
Bαhα
Charybdis
Level 258
God Stats
3W - 1L
1,817 SR
Queue Stats
124W - 39L
1,728 Elo+
Party 1
Anhur
Anhur
StunnaqueEUMatoo
Anhur
Level 167
God Stats
1W - 0L
1,646 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 2
5,459
780
2,122
6,295
3,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 6 / 1
6,542
935
3,788
8,873
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Vidalzyn
Jormungandr
12
3 / 5 / 1
7,219
1,031
6,070
9,120
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
lucianomt2
Ravana
9
0 / 8 / 3
5,478
783
2,155
9,748
8,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
mzaquine
Ganesha
11
0 / 7 / 3
5,565
795
2,584
10,257
8,004
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
11 / 1 / 11
8,894
1,271
6,484
5,520
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
 
Zhong Kui
13
3 / 0 / 17
7,683
1,098
5,661
6,696
8,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Alephis
Cthulhu
13
4 / 1 / 17
8,027
1,147
9,487
7,585
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Bαhα
Charybdis
13
7 / 1 / 13
8,162
1,166
10,696
5,956
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 17
7,603
1,086
7,355
6,580
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
3
Kills
28
28
Deaths
5
10
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
Camazotz
 
Camazotz
11
1
11
16.5
W
Zhong Kui
 
Zhong Kui
3
0
17
11.5
W
Cthulhu
Alephis
Cthulhu
4
1
17
12.5
W
Charybdis
Bαhα
Charybdis
7
1
13
13.5
L
0
6
1
0.08
W
3
2
17
5.75
L
Jormungandr
Vidalzyn
Jormungandr
3
5
1
0.7
L
Ravana
lucianomt2
Ravana
0
8
3
0.19
L
Ganesha
mzaquine
Ganesha
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
39,683
44,293
Taken
32,337
30,605
Mitigated
22,223
7,366
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,122
562
176
2,412
6,295
3,964
0
2,943
3,186
0
4,163
W
Camazotz
 
Camazotz
6,484
1,022
365
1,780
5,520
2,595
587
1,347
4,173
0
11,787
W
Zhong Kui
 
Zhong Kui
5,661
809
482
1,659
6,696
8,112
1,092
1,287
5,409
9,918
0
W
Cthulhu
Alephis
Cthulhu
9,487
1,031
1,338
2,215
7,585
6,465
412
2,305
5,280
14,281
901
W
Charybdis
Bαhα
Charybdis
10,696
5,407
1,164
1,694
5,956
2,509
3,201
1,790
4,166
0
30,584
L
3,788
1,253
0
548
8,873
3,181
0
2,305
6,415
0
9,517
W
7,355
2,731
195
1,300
6,580
2,542
1,275
1,871
4,709
0
15,217
L
Jormungandr
Vidalzyn
Jormungandr
6,070
724
277
1,261
9,120
7,180
0
2,427
6,573
12,224
0
L
Ravana
lucianomt2
Ravana
2,155
357
203
1,812
9,748
8,276
0
3,884
5,680
0
5,343
L
Ganesha
mzaquine
Ganesha
2,584
81
37
640
10,257
8,004
0
2,455
7,564
4,669
75

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
40,369
28
Minions Killed
77
0
Camps Cleared
0
538,559
Distance Traveled
701,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,459
780
3
0
0
77,953
0
W
Camazotz
8,894
1,271
3
0
0
155,797
0
W
Zhong Kui
7,683
1,098
14
2
0
137,007
0
W
Cthulhu
8,027
1,147
12
2
0
160,489
0
W
Charybdis
8,162
1,166
29
4
0
112,674
0
L
Ullr
6,542
935
17
2
0
101,389
0
W
Anhur
7,603
1,086
19
3
0
135,239
0
L
Jormungandr
7,219
1,031
7
1
0
134,863
0
L
Ravana
5,478
783
1
0
0
118,257
0
L
Ganesha
5,565
795
0
0
0
106,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role