Player Matchup

Skadi
Skadi
Blakroze11
Skadi
Level 193
God Stats
14W - 8L
1,635 SR
Queue Stats
184W - 168L
1,580 Elo+
Solo
Arachne
Arachne
Destronador6
Arachne
Level 67
God Stats
3W - 8L
1,217 SR
Queue Stats
15W - 37L
1,218 Elo+
Solo
Poseidon
Poseidon
SILENT-CUTTER-91
Poseidon
Level 139
God Stats
6W - 10L
1,383 SR
Queue Stats
409W - 390L
1,427 Elo+
Solo
Sylvanus
Sylvanus
SephIrotH1286
Sylvanus
Level 137
God Stats
57W - 52L
1,552 SR
Queue Stats
160W - 154L
1,489 Elo+
Solo
Mulan
Mulan
ralejandro666
Mulan
Level 120
God Stats
15W - 21L
1,475 SR
Queue Stats
37W - 50L
1,443 Elo+
Solo
Team Averages
Level 131
1,453 SR
1,431 Elo+

VS

Team Averages
Level 126
1,456 SR
1,476 Elo+
Anhur
Anhur
Arise Oblivion
Anhur
Level 187
God Stats
1W - 3L
1,087 SR
Queue Stats
289W - 290L
1,527 Elo+
Solo
Cerberus
Cerberus
Bigblack768087
Cerberus
Level 105
God Stats
3W - 9L
1,326 SR
Queue Stats
131W - 130L
1,460 Elo+
Solo
Awilix
Awilix
FENRIRS BLOOD
Awilix
Level 154
God Stats
4W - 4L
1,540 SR
Queue Stats
524W - 516L
1,422 Elo+
Solo
Hades
Hades
SpaceOver
Hades
Level 107
God Stats
63W - 35L
1,764 SR
Queue Stats
98W - 97L
1,525 Elo+
Solo
Horus
Horus
Spiderpig72
Horus
Level 75
God Stats
65W - 60L
1,564 SR
Queue Stats
101W - 101L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 1 / 2
5,413
601
3,840
3,226
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Destronador6
Arachne
10
1 / 1 / 0
5,194
577
947
4,403
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 1
5,364
596
890
2,087
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
SephIrotH1286
Sylvanus
9
2 / 1 / 2
5,534
615
3,001
5,194
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
5,289
588
1,601
5,316
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,692
521
731
3,644
934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
3
0 / 0 / 0
3,374
375
266
739
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 1
4,908
545
2,434
5,913
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
SpaceOver
Hades
11
2 / 0 / 1
5,320
591
3,335
4,157
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 1
4,106
456
1,443
4,039
2,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cerberus
0
0
0
0
W
Skadi
2
1
2
3
W
Arachne
Destronador6
Arachne
1
1
0
1
L
2
2
1
1.25
W
0
0
1
0.5
W
Sylvanus
SephIrotH1286
Sylvanus
2
1
2
3
L
Hades
SpaceOver
Hades
2
0
1
2.5
L
1
2
1
0.75
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,279
Damage
8,209
20,226
Taken
18,492
6,339
Mitigated
7,815
6,365
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
731
482
0
1,426
3,644
934
0
576
3,068
0
32,149
L
Cerberus
266
0
0
254
739
322
0
0
739
2,937
0
W
Skadi
3,840
1,728
0
365
3,226
804
506
140
3,086
0
32,979
W
Arachne
Destronador6
Arachne
947
721
0
996
4,403
1,491
221
649
3,754
0
24,058
L
2,434
1,020
0
573
5,913
1,946
0
1,074
4,839
0
30,487
W
890
126
0
500
2,087
501
0
583
1,504
30,981
1,483
W
Sylvanus
SephIrotH1286
Sylvanus
3,001
730
904
2,485
5,194
1,643
414
589
4,605
16,480
6,338
L
Hades
SpaceOver
Hades
3,335
88
125
2,328
4,157
2,103
0
1,003
3,032
34,236
0
L
1,443
723
240
1,357
4,039
2,510
0
899
3,140
0
6,911
W
1,601
169
0
1,115
5,316
1,900
88
1,871
3,389
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
22,400
255
Minions Killed
210
0
Camps Cleared
0
869,890
Distance Traveled
684,834
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,692
521
71
8
0
160,326
2
L
Cerberus
3,374
375
8
1
0
38,628
0
W
Skadi
5,413
601
52
6
0
153,057
0
W
Arachne
5,194
577
51
6
0
197,105
3
L
Awilix
4,908
545
57
6
0
200,017
0
W
Poseidon
5,364
596
61
7
0
198,567
2
W
Sylvanus
5,534
615
45
5
0
168,804
0
L
Hades
5,320
591
67
7
0
181,258
4
L
Horus
4,106
456
7
1
0
104,605
0
W
Mulan
5,289
588
46
5
0
152,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role