Player Matchup

Skadi
Skadi
Liivan_96
Skadi
Level 124
God Stats
8W - 7L
1,519 SR
Queue Stats
548W - 557L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
LoboQueen
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,443 Elo+
Solo
Lancelot
Lancelot
NaughtyDuckie
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,473 Elo+
Solo
Ymir
Ymir
enzo_camargo20
Ymir
Level 118
God Stats
2W - 2L
1,350 SR
Queue Stats
67W - 75L
1,415 Elo+
Solo
Hachiman
Hachiman
joseluis12gb
Hachiman
Level 127
God Stats
3W - 0L
1,812 SR
Queue Stats
120W - 132L
1,442 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,453 Elo+

VS

Team Averages
Level 101
1,523 SR
1,471 Elo+
Bastet
Bastet
CowboyKid1488
Bastet
Level 106
God Stats
2W - 2L
1,606 SR
Queue Stats
56W - 58L
1,462 Elo+
Party 1
Freya
Freya
CrawFish987
Freya
Level 109
God Stats
2W - 3L
1,509 SR
Queue Stats
65W - 70L
1,488 Elo+
Solo
Medusa
Medusa
TeeSwizzle69
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 190L
1,491 Elo+
Party 2
Artio
Artio
sohumiam
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,424 Elo+
Party 1
Bellona
Bellona
trogdorr420
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 190L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Liivan_96
Skadi
14
5 / 1 / 9
8,254
1,179
10,103
4,027
1,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LoboQueen
Baron Samedi
14
5 / 2 / 7
8,010
1,144
7,426
5,084
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
NaughtyDuckie
Lancelot
12
4 / 1 / 9
7,547
1,078
3,624
4,954
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 13
7,729
1,104
3,497
10,189
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
joseluis12gb
Hachiman
13
2 / 2 / 8
7,459
1,066
5,523
5,840
2,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,931
990
4,050
4,298
1,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 3
6,631
947
5,649
6,844
2,866
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
1 / 5 / 1
5,831
833
3,612
7,368
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
sohumiam
Artio
9
0 / 3 / 1
5,308
758
679
6,459
5,204
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
trogdorr420
Bellona
11
0 / 3 / 3
5,796
828
5,977
9,226
7,170
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
16
Kills
5
6
Deaths
16
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
1
2
3
1.25
W
Skadi
Liivan_96
Skadi
5
1
9
9.5
W
Baron Samedi
LoboQueen
Baron Samedi
5
2
7
4.25
W
Lancelot
NaughtyDuckie
Lancelot
4
1
9
8.5
L
Medusa
1
5
1
0.3
W
0
0
13
6.5
W
Hachiman
joseluis12gb
Hachiman
2
2
8
3
L
Artio
sohumiam
Artio
0
3
1
0.17
L
Bellona
trogdorr420
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
19,967
30,094
Taken
34,195
14,773
Mitigated
19,065
12,788
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,050
256
434
534
4,298
1,305
0
738
3,560
0
5,078
L
5,649
1,506
410
1,216
6,844
2,866
0
2,124
4,720
15,149
0
W
Skadi
Liivan_96
Skadi
10,103
1,642
1,200
915
4,027
1,432
776
1,181
2,846
0
24,464
W
Baron Samedi
LoboQueen
Baron Samedi
7,426
725
1,727
1,000
5,084
3,412
732
1,228
3,856
15,500
578
W
Lancelot
NaughtyDuckie
Lancelot
3,624
1,022
705
931
4,954
1,990
472
1,413
3,541
0
5,795
L
Medusa
3,612
1,512
66
214
7,368
2,520
0
2,482
4,886
0
11,469
W
3,497
157
604
3,995
10,189
5,822
241
3,395
6,794
6,706
0
W
Hachiman
joseluis12gb
Hachiman
5,523
2,879
845
866
5,840
2,117
1,340
1,907
3,933
0
14,668
L
Artio
sohumiam
Artio
679
182
1,215
946
6,459
5,204
0
1,618
4,841
1,398
0
L
Bellona
trogdorr420
Bellona
5,977
549
775
985
9,226
7,170
0
3,684
5,542
5,313
6,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
30,497
93
Minions Killed
48
0
Camps Cleared
0
647,516
Distance Traveled
584,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,931
990
1
0
0
90,494
0
L
Freya
6,631
947
23
3
0
140,188
0
W
Skadi
8,254
1,179
38
5
0
140,636
0
W
Baron Samedi
8,010
1,144
15
2
0
123,499
0
W
Lancelot
7,547
1,078
4
1
0
131,000
0
L
Medusa
5,831
833
20
3
0
107,954
0
W
Ymir
7,729
1,104
12
2
0
117,821
0
W
Hachiman
7,459
1,066
24
3
0
134,560
0
L
Artio
5,308
758
1
0
0
122,192
0
L
Bellona
5,796
828
3
0
0
123,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role