Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Melaynix
Aphrodite
Level 106
God Stats
2W - 3L
1,637 SR
Queue Stats
139W - 124L
1,528 Elo+
Solo
Anhur
Anhur
NWEADraconic
Anhur
Level 106
God Stats
0W - 3L
1,212 SR
Queue Stats
93W - 70L
1,552 Elo+
Solo
Vamana
Vamana
SadMammothGod
Vamana
Level 122
God Stats
0W - 1L
1,282 SR
Queue Stats
134W - 129L
1,547 Elo+
Solo
Scylla
Scylla
zeus_vibrant
Scylla
Level 159
God Stats
2W - 6L
1,429 SR
Queue Stats
440W - 486L
1,486 Elo+
Solo
Team Averages
Level 124
1,412 SR
1,522 Elo+

VS

Team Averages
Level 121
1,554 SR
1,584 Elo+
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FlynxKing1
Chaac
Level 129
God Stats
2W - 1L
1,495 SR
Queue Stats
69W - 94L
1,441 Elo+
Solo
Martichoras
Martichoras
GodSlayerZeref
Martichoras
Level 123
God Stats
2W - 0L
1,667 SR
Queue Stats
89W - 30L
1,739 Elo+
Party 1
Tiamat
Tiamat
LeoIvhlai
Tiamat
Level 79
God Stats
1W - 0L
1,551 SR
Queue Stats
168W - 44L
1,756 Elo+
Party 1
Hercules
Hercules
sXeXiongMao
Hercules
Level 156
God Stats
5W - 3L
1,559 SR
Queue Stats
470W - 499L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 5 / 3
6,892
627
4,195
8,198
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Melaynix
Aphrodite
13
0 / 1 / 2
7,545
686
5,617
10,934
8,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 3
9,233
839
10,210
8,213
3,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 4 / 3
7,488
681
5,394
12,807
14,535
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
3 / 3 / 2
7,952
723
9,030
7,308
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 1
5,921
538
290
775
478
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
12
1 / 3 / 6
7,389
672
8,273
10,217
11,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
GodSlayerZeref
Martichoras
16
5 / 1 / 6
9,281
844
10,954
7,194
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
LeoIvhlai
Tiamat
16
6 / 1 / 6
9,218
838
15,678
4,998
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
sXeXiongMao
Hercules
17
3 / 1 / 9
8,670
788
8,318
14,336
15,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
6
Kills
15
15
Deaths
6
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
3
0.3
W
Yemoja
 
Yemoja
0
0
1
0.5
W
Chaac
1
3
6
1.33
W
Martichoras
GodSlayerZeref
Martichoras
5
1
6
8
W
Tiamat
LeoIvhlai
Tiamat
6
1
6
9
L
Aphrodite
Melaynix
Aphrodite
0
1
2
1
L
3
2
3
2.25
L
0
4
3
0.38
W
Hercules
sXeXiongMao
Hercules
3
1
9
7.5
L
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
43,513
47,460
Taken
37,520
33,051
Mitigated
32,844
22,903
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,195
275
813
1,028
8,198
4,326
0
1,601
6,440
10,333
91
W
Yemoja
 
Yemoja
290
103
656
436
775
478
0
640
135
766
0
W
Chaac
8,273
603
172
1,738
10,217
11,089
0
5,346
4,871
0
21,607
W
Martichoras
GodSlayerZeref
Martichoras
10,954
882
571
915
7,194
2,762
0
3,728
3,466
0
25,663
W
Tiamat
LeoIvhlai
Tiamat
15,678
721
1,751
1,907
4,998
2,806
0
2,850
2,148
27,035
0
L
Aphrodite
Melaynix
Aphrodite
5,617
259
8,162
8,187
10,934
8,458
0
2,974
7,511
13,894
0
L
10,210
6,057
148
524
8,213
3,129
0
3,009
4,528
0
25,474
L
5,394
1,690
984
1,248
12,807
14,535
0
3,611
8,351
0
15,620
W
Hercules
sXeXiongMao
Hercules
8,318
2,434
1,206
8,784
14,336
15,709
0
6,218
8,118
0
14,331
L
Scylla
9,030
771
422
1,387
7,308
2,603
0
2,227
4,662
20,418
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
40,479
129
Minions Killed
113
0
Camps Cleared
0
1,081,070
Distance Traveled
869,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,892
627
9
1
0
219,810
0
W
Yemoja
5,921
538
0
0
0
29,397
0
W
Chaac
7,389
672
23
2
0
197,327
0
W
Martichoras
9,281
844
35
3
0
198,900
0
W
Tiamat
9,218
838
39
4
0
217,479
0
L
Aphrodite
7,545
686
25
2
0
224,566
0
L
Anhur
9,233
839
40
4
0
206,617
0
L
Vamana
7,488
681
19
2
0
224,602
0
W
Hercules
8,670
788
16
1
0
226,081
0
L
Scylla
7,952
723
36
3
0
205,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role