Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DevilsHokage
Medusa
Level 147
God Stats
2W - 3L
1,573 SR
Queue Stats
117W - 130L
1,517 Elo+
Party 1
Lancelot
Lancelot
WiscoBadgers
Lancelot
Level 182
God Stats
6W - 14L
1,431 SR
Queue Stats
554W - 584L
1,459 Elo+
Solo
Sol
Sol
Znayes
Sol
Level 128
God Stats
1W - 2L
1,493 SR
Queue Stats
148W - 144L
1,537 Elo+
Party 3
Team Averages
Level 147
1,499 SR
1,502 Elo+

VS

Team Averages
Level 128
1,515 SR
1,524 Elo+
Poseidon
Poseidon
DarkShadow57422
Poseidon
Level 148
God Stats
5W - 4L
1,711 SR
Queue Stats
180W - 152L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
DrZummey
Cernunnos
Level 126
God Stats
5W - 5L
1,548 SR
Queue Stats
411W - 396L
1,489 Elo+
Party 4
Zhong Kui
Zhong Kui
FifthPenguin656
Zhong Kui
Level 119
God Stats
3W - 1L
1,529 SR
Queue Stats
77W - 74L
1,541 Elo+
Solo
Mulan
Mulan
MereDesignation
Mulan
Level 119
God Stats
2W - 0L
1,563 SR
Queue Stats
158W - 143L
1,545 Elo+
Party 4
Ne Zha
Ne Zha
Rastas Luck
Ne Zha
Level 128
God Stats
1W - 2L
1,224 SR
Queue Stats
151W - 139L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 3 / 4
9,409
784
5,737
9,289
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
 
Heimdallr
12
1 / 5 / 8
7,448
621
8,088
10,385
3,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
2 / 4 / 6
8,416
701
8,018
9,108
3,335
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
WiscoBadgers
Lancelot
13
1 / 8 / 8
7,817
651
7,175
13,457
8,725
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Znayes
Sol
17
3 / 3 / 8
9,098
758
17,706
10,307
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
6 / 1 / 14
11,130
928
15,100
10,734
4,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
DrZummey
Cernunnos
17
5 / 3 / 11
9,687
807
11,668
10,721
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
FifthPenguin656
Zhong Kui
17
6 / 2 / 12
10,191
849
5,300
9,158
8,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 3 / 14
8,591
716
6,721
13,504
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
14
5 / 3 / 10
9,038
753
10,411
9,763
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
12
Kills
23
23
Deaths
12
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
3
4
2.33
L
Heimdallr
 
Heimdallr
1
5
8
1
W
Poseidon
6
1
14
13
L
Medusa
2
4
6
1.25
W
Cernunnos
DrZummey
Cernunnos
5
3
11
3.5
W
Zhong Kui
FifthPenguin656
Zhong Kui
6
2
12
6
W
1
3
14
2.67
W
Ne Zha
5
3
10
3.33
L
Lancelot
WiscoBadgers
Lancelot
1
8
8
0.63
L
Sol
Znayes
Sol
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
49,200
52,546
Taken
53,880
23,397
Mitigated
33,476
15,095
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,737
1,241
1,702
3,246
9,289
3,964
180
4,265
4,972
0
13,040
L
Heimdallr
 
Heimdallr
8,088
3,566
841
1,666
10,385
3,770
0
6,464
3,805
0
11,728
W
Poseidon
15,100
1,949
2,417
2,798
10,734
4,396
625
3,831
6,903
33,890
669
L
Medusa
8,018
2,070
378
1,726
9,108
3,335
0
2,363
6,663
0
30,000
W
Cernunnos
DrZummey
Cernunnos
11,668
3,245
176
1,025
10,721
5,038
272
3,367
7,354
0
35,491
W
Zhong Kui
FifthPenguin656
Zhong Kui
5,300
708
865
1,589
9,158
8,433
1,040
1,693
7,465
13,370
427
W
6,721
147
1,392
2,868
13,504
11,202
101
5,618
7,886
481
7,235
W
Ne Zha
10,411
1,438
1,733
2,235
9,763
4,407
223
3,096
6,667
0
20,056
L
Lancelot
WiscoBadgers
Lancelot
7,175
951
348
888
13,457
8,725
0
3,158
10,211
0
10,958
L
Sol
Znayes
Sol
17,706
2,885
624
3,676
10,307
3,603
528
3,846
6,353
33,639
1,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
48,637
114
Minions Killed
149
0
Camps Cleared
0
1,058,908
Distance Traveled
1,224,840
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,409
784
26
2
0
185,797
0
L
Heimdallr
7,448
621
9
1
0
209,866
0
W
Poseidon
11,130
928
51
4
0
285,224
1
L
Medusa
8,416
701
18
2
0
245,507
0
W
Cernunnos
9,687
807
55
5
0
224,400
0
W
Zhong Kui
10,191
849
25
2
0
239,920
0
W
Mulan
8,591
716
3
0
0
227,841
0
W
Ne Zha
9,038
753
15
1
0
247,455
0
L
Lancelot
7,817
651
15
1
0
203,988
0
L
Sol
9,098
758
46
4
0
213,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role