Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrkPanda
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,514 Elo+
Party 2
Ravana
Ravana
ElR4tonvaquero
Ravana
Level 107
God Stats
0W - 2L
1,359 SR
Queue Stats
50W - 51L
1,466 Elo+
Solo
Skadi
Skadi
TrashxBunnii
Skadi
Level 169
God Stats
11W - 4L
1,706 SR
Queue Stats
64W - 73L
1,525 Elo+
Party 1
Sol
Sol
drroskii
Sol
Level 159
God Stats
2W - 2L
1,815 SR
Queue Stats
156W - 167L
1,483 Elo+
Party 1
Team Averages
Level 139
1,576 SR
1,497 Elo+

VS

Team Averages
Level 140
1,587 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
ColoredDiamond
Bastet
Level 107
God Stats
45W - 43L
1,519 SR
Queue Stats
583W - 559L
1,477 Elo+
Solo
Chiron
Chiron
Nix_Mizuki
Chiron
Level 144
God Stats
3W - 1L
1,693 SR
Queue Stats
57W - 57L
1,502 Elo+
Solo
Yu Huang
Yu Huang
R0manR3l0ad3d
Yu Huang
Level 137
God Stats
2W - 2L
1,591 SR
Queue Stats
79W - 84L
1,471 Elo+
Solo
Chaac
Chaac
SmoggyScarab278
Chaac
Level 191
God Stats
5W - 2L
1,633 SR
Queue Stats
14W - 11L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 1
5,425
493
3,519
7,970
5,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
DrkPanda
Morgan Le Fay
10
1 / 2 / 0
5,770
525
2,963
5,703
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,006
546
4,723
6,431
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
5,822
529
3,222
7,809
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 8 / 0
4,939
449
8,031
10,790
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
4 / 1 / 7
6,379
580
5,517
12,124
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
6 / 1 / 4
7,346
668
6,277
10,261
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Nix_Mizuki
Chiron
11
5 / 0 / 5
6,866
624
5,987
5,886
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
R0manR3l0ad3d
Yu Huang
10
0 / 1 / 0
5,896
536
2,324
3,782
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,941
631
6,256
9,070
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
17
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Sobek
 
Sobek
4
1
7
7.5
W
6
1
4
8
L
Morgan Le Fay
DrkPanda
Morgan Le Fay
1
2
0
0.5
L
1
1
1
1.5
W
Chiron
Nix_Mizuki
Chiron
5
0
5
7.5
W
Yu Huang
R0manR3l0ad3d
Yu Huang
0
1
0
0
W
1
1
1
1.5
L
1
3
0
0.33
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
26,361
38,703
Taken
41,123
15,052
Mitigated
23,503
11,286
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,519
593
348
2,531
7,970
5,417
0
2,164
5,806
17,107
2,019
W
Sobek
 
Sobek
5,517
757
0
4,950
12,124
11,133
0
6,275
5,849
19,544
0
W
6,277
1,583
0
6,886
10,261
3,331
0
1,782
8,429
0
53,388
L
Morgan Le Fay
DrkPanda
Morgan Le Fay
2,963
137
0
1,470
5,703
1,699
0
2,003
3,700
29,866
760
L
4,723
1,117
0
3,019
6,431
2,396
0
1,132
5,299
0
41,830
W
Chiron
Nix_Mizuki
Chiron
5,987
2,721
800
3,025
5,886
2,202
0
3,912
1,974
0
45,940
W
Yu Huang
R0manR3l0ad3d
Yu Huang
2,324
138
0
587
3,782
1,019
0
1,783
1,645
34,014
1,010
W
6,256
484
0
2,486
9,070
5,818
0
0
9,070
0
51,221
L
3,222
1,377
0
959
7,809
2,921
0
0
7,809
0
38,371
L
8,031
3,246
0
2,959
10,790
2,619
45
2,528
8,262
32,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
33,428
299
Minions Killed
359
0
Camps Cleared
0
1,026,134
Distance Traveled
1,082,831
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,425
493
24
2
0
205,398
1
W
Sobek
6,379
580
23
2
0
236,103
2
W
Bastet
7,346
668
96
9
0
259,300
0
L
Morgan Le Fay
5,770
525
66
6
0
196,108
0
L
Ravana
6,006
546
90
8
0
261,073
0
W
Chiron
6,866
624
87
8
0
210,428
0
W
Yu Huang
5,896
536
65
6
0
184,997
5
W
Chaac
6,941
631
88
8
0
192,003
0
L
Skadi
5,822
529
76
7
0
178,822
4
L
Sol
4,939
449
43
4
0
184,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role