Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BigKushGuy
Nut
Level 197
God Stats
3W - 1L
1,606 SR
Queue Stats
8W - 5L
1,639 Elo+
Party 1
Scylla
Scylla
GoomnZoom
Scylla
Level 68
God Stats
2W - 1L
1,476 SR
Queue Stats
63W - 46L
1,594 Elo+
Solo
Xing Tian
Xing Tian
JordanSmurf69
Xing Tian
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 191L
1,557 Elo+
Party 1
Vamana
Vamana
gtlow
Vamana
Level 159
God Stats
15W - 2L
1,919 SR
Queue Stats
345W - 325L
1,460 Elo+
Solo
Team Averages
Level 144
1,600 SR
1,550 Elo+

VS

Team Averages
Level 120
1,487 SR
1,557 Elo+
Pele
Pele
Castrosa
Pele
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlaterBruhthers
Cu Chulainn
Level 115
God Stats
6W - 10L
1,479 SR
Queue Stats
225W - 204L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 120
God Stats
242W - 200L
1,540 SR
Queue Stats
342W - 303L
1,487 Elo+
Solo
Merlin
Merlin
thejantasy
Merlin
Level 152
God Stats
13W - 27L
1,427 SR
Queue Stats
647W - 639L
1,537 Elo+
Solo
Anhur
Anhur
vodkobain
Anhur
Level 141
God Stats
1W - 3L
1,489 SR
Queue Stats
69W - 56L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
8 / 3 / 3
7,598
633
8,037
11,795
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
5 / 3 / 3
7,045
587
12,997
9,183
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
GoomnZoom
Scylla
14
1 / 0 / 7
7,579
632
5,580
8,011
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
JordanSmurf69
Xing Tian
12
2 / 2 / 8
7,435
620
6,999
11,956
8,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
gtlow
Vamana
12
1 / 2 / 0
6,853
571
2,339
9,520
7,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 6 / 0
7,190
599
7,417
13,753
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SlaterBruhthers
Cu Chulainn
13
2 / 1 / 0
7,484
624
7,485
8,954
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Yannk Crash
Jormungandr
11
0 / 3 / 5
6,290
524
10,316
14,066
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
thejantasy
Merlin
12
0 / 4 / 2
6,601
550
3,463
6,317
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anhur
vodkobain
Anhur
11
3 / 4 / 1
6,160
513
5,807
10,628
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
10
10
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
3
3
3.17
W
5
3
3
2.17
L
Pele
5
6
0
0.83
W
Scylla
GoomnZoom
Scylla
1
0
7
4.5
W
Xing Tian
JordanSmurf69
Xing Tian
2
2
8
3
L
Cu Chulainn
SlaterBruhthers
Cu Chulainn
2
1
0
2
L
Jormungandr
Yannk Crash
Jormungandr
0
3
5
0.83
W
Vamana
gtlow
Vamana
1
2
0
0.5
L
Merlin
thejantasy
Merlin
0
4
2
0.25
L
Anhur
vodkobain
Anhur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,952
Damage
34,488
50,465
Taken
53,718
24,791
Mitigated
26,053
16,696
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,037
2,223
0
4,676
11,795
3,654
79
1,184
10,516
0
44,383
W
12,997
7,963
0
4,193
9,183
2,902
783
4,177
5,006
0
59,122
L
Pele
7,417
1,806
0
3,891
13,753
5,066
29
4,304
9,449
0
51,905
W
Scylla
GoomnZoom
Scylla
5,580
676
90
2,064
8,011
2,324
133
2,398
5,347
58,398
0
W
Xing Tian
JordanSmurf69
Xing Tian
6,999
1,138
0
3,177
11,956
8,410
51
4,944
6,902
24,348
0
L
Cu Chulainn
SlaterBruhthers
Cu Chulainn
7,485
1,024
0
3,490
8,954
6,258
426
0
8,954
0
60,318
L
Jormungandr
Yannk Crash
Jormungandr
10,316
2,972
0
4,898
14,066
9,759
0
2,499
11,567
44,875
2,412
W
Vamana
gtlow
Vamana
2,339
989
0
2,496
9,520
7,501
0
0
8,675
0
43,390
L
Merlin
thejantasy
Merlin
3,463
87
0
457
6,317
1,715
0
2,382
3,935
39,235
873
L
Anhur
vodkobain
Anhur
5,807
4,406
0
3,709
10,628
3,255
0
3,394
7,234
0
28,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
33,725
399
Minions Killed
388
0
Camps Cleared
0
1,312,199
Distance Traveled
1,214,165
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,598
633
81
7
0
278,812
0
W
Nut
7,045
587
102
9
0
229,555
0
L
Pele
7,190
599
89
7
0
277,126
0
W
Scylla
7,579
632
102
9
0
260,189
0
W
Xing Tian
7,435
620
27
2
0
268,256
2
L
Cu Chulainn
7,484
624
108
9
0
243,085
1
L
Jormungandr
6,290
524
68
6
0
248,439
0
W
Vamana
6,853
571
87
7
0
275,387
0
L
Merlin
6,601
550
74
6
0
225,976
3
L
Anhur
6,160
513
49
4
0
219,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role