Player Matchup

Sun Wukong
Sun Wukong
BamboozledOli
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
CaptainMogu
Nu Wa
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 1
Charybdis
Charybdis
Naiku19
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,545 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,389 Elo+

VS

Team Averages
Level 110
1,547 SR
1,514 Elo+
Bastet
Bastet
Aelrion
Bastet
Level 127
God Stats
12W - 8L
1,849 SR
Queue Stats
116W - 126L
1,520 Elo+
Solo
Nu Wa
Nu Wa
deffnotazuesmain
Nu Wa
Level 97
God Stats
4W - 4L
1,515 SR
Queue Stats
243W - 217L
1,604 Elo+
Party 2
Horus
Horus
duskwalker1991
Horus
Level 107
God Stats
1W - 1L
1,276 SR
Queue Stats
18W - 17L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BamboozledOli
Sun Wukong
15
1 / 1 / 0
8,649
721
5,253
11,921
9,175
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 9 / 0
7,918
660
5,248
9,650
1,828
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Naiku19
Charybdis
14
0 / 7 / 0
8,243
687
4,133
9,124
1,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aelrion
Bastet
18
11 / 0 / 4
11,582
965
11,095
7,501
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 0 / 11
11,651
971
14,295
6,765
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 12
9,647
804
2,651
12,068
6,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
17
17
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aelrion
Bastet
11
0
4
13
L
Sun Wukong
BamboozledOli
Sun Wukong
1
1
0
1
L
0
9
0
0
L
Charybdis
Naiku19
Charybdis
0
7
0
0
W
5
0
11
10.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,634
Damage
28,041
30,695
Taken
26,334
12,983
Mitigated
11,803
2,031
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aelrion
Bastet
11,095
2,180
0
1,327
7,501
3,014
1,404
1,730
5,771
0
32,972
L
Sun Wukong
BamboozledOli
Sun Wukong
5,253
317
146
1,563
11,921
9,175
0
5,721
5,872
557
27,647
L
5,248
1,766
0
0
9,650
1,828
0
3,851
5,458
26,184
750
L
Charybdis
Naiku19
Charybdis
4,133
1,704
24
298
9,124
1,980
0
3,498
5,322
0
34,790
W
14,295
5,273
0
2,411
6,765
2,570
1,559
1,458
5,307
72,018
1,544
W
2,651
920
2,896
5,021
12,068
6,219
200
2,573
9,495
0
15,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
32,880
154
Minions Killed
206
0
Camps Cleared
0
592,167
Distance Traveled
741,253
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,582
965
40
3
0
255,180
0
L
Sun Wukong
8,649
721
44
4
0
238,266
0
L
Nu Wa
7,918
660
52
4
0
185,283
1
L
Charybdis
8,243
687
58
5
0
168,618
0
W
Nu Wa
11,651
971
129
11
0
246,989
7
W
Horus
9,647
804
37
3
0
239,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role