Player Matchup

Cthulhu
Cthulhu
ATECUBANOS01
Cthulhu
Level 123
God Stats
0W - 2L
1,217 SR
Queue Stats
134W - 130L
1,476 Elo+
Solo
Ah Puch
Ah Puch
MeatWallet518
Ah Puch
Level 150
God Stats
1W - 4L
1,479 SR
Queue Stats
120W - 103L
1,515 Elo+
Party 2
Izanami
Izanami
NOVA VIl
Izanami
Level 101
God Stats
9W - 17L
1,251 SR
Queue Stats
145W - 170L
1,452 Elo+
Solo
Awilix
Awilix
Sentinel of Nyx
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,414 Elo+
Solo
Hercules
Hercules
iinstig8
Hercules
Level 129
God Stats
0W - 1L
1,606 SR
Queue Stats
40W - 41L
1,499 Elo+
Party 2
Team Averages
Level 126
1,411 SR
1,471 Elo+

VS

Team Averages
Level 115
1,514 SR
1,502 Elo+
Nox
Nox
JasonsRealm
Nox
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,495 Elo+
Party 1
Horus
Horus
Manthin77
Horus
Level 123
God Stats
3W - 4L
1,438 SR
Queue Stats
115W - 112L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
PM Fibulg
Ix Chel
Level 122
God Stats
5W - 5L
1,515 SR
Queue Stats
251W - 227L
1,500 Elo+
Solo
Lancelot
Lancelot
mickeyvue
Lancelot
Level 105
God Stats
56W - 53L
1,523 SR
Queue Stats
482W - 440L
1,491 Elo+
Solo
Neith
Neith
x_knightkiller
Neith
Level 127
God Stats
5W - 4L
1,595 SR
Queue Stats
259W - 250L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATECUBANOS01
Cthulhu
8
0 / 6 / 1
4,803
437
888
8,625
4,252
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
11
1 / 3 / 1
6,170
561
3,956
5,650
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NOVA VIl
Izanami
12
1 / 2 / 1
6,573
598
4,289
5,820
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
5,823
529
3,727
8,409
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
iinstig8
Hercules
10
0 / 2 / 1
5,561
506
3,595
8,991
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,081
553
2,844
5,235
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Horus
Manthin77
Horus
11
2 / 1 / 7
6,586
599
4,717
8,080
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
PM Fibulg
Ix Chel
11
4 / 1 / 4
6,404
582
6,918
4,431
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
mickeyvue
Lancelot
11
3 / 4 / 3
6,018
547
4,043
9,672
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 1 / 0
6,948
632
4,477
7,090
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATECUBANOS01
Cthulhu
0
6
1
0.08
W
4
1
0
4
W
Horus
Manthin77
Horus
2
1
7
5.5
L
Ah Puch
1
3
1
0.5
L
Izanami
NOVA VIl
Izanami
1
2
1
0.75
W
Ix Chel
PM Fibulg
Ix Chel
4
1
4
6
L
3
2
0
1.5
L
Hercules
iinstig8
Hercules
0
2
1
0.25
W
Lancelot
mickeyvue
Lancelot
3
4
3
1.13
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
22,999
37,495
Taken
34,508
17,554
Mitigated
15,119
8,909
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATECUBANOS01
Cthulhu
888
183
0
30
8,625
4,252
0
3,132
5,493
10,233
146
W
2,844
1,403
0
802
5,235
1,600
64
158
5,077
32,097
0
W
Horus
Manthin77
Horus
4,717
1,865
912
3,115
8,080
5,454
15
1,826
6,254
0
20,940
L
Ah Puch
3,956
154
0
1,938
5,650
1,680
96
2,191
3,459
40,291
706
L
Izanami
NOVA VIl
Izanami
4,289
2,588
0
1,830
5,820
1,723
1,099
2,003
3,817
0
48,709
W
Ix Chel
PM Fibulg
Ix Chel
6,918
1,035
645
1,283
4,431
1,444
0
2,639
1,792
34,478
0
L
3,727
1,150
0
964
8,409
2,764
0
2,436
5,973
0
34,581
L
Hercules
iinstig8
Hercules
3,595
604
0
4,147
8,991
7,135
0
0
8,991
0
32,033
W
Lancelot
mickeyvue
Lancelot
4,043
1,064
0
947
9,672
4,420
0
152
9,520
0
41,362
W
4,477
1,403
0
2,793
7,090
2,201
296
0
6,757
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
32,037
294
Minions Killed
296
0
Camps Cleared
0
996,195
Distance Traveled
1,060,452
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,803
437
19
2
0
193,702
3
W
Nox
6,081
553
43
4
0
190,037
0
W
Horus
6,586
599
40
4
0
234,335
0
L
Ah Puch
6,170
561
77
7
0
191,642
0
L
Izanami
6,573
598
94
9
0
178,425
0
W
Ix Chel
6,404
582
68
6
0
197,606
1
L
Awilix
5,823
529
50
5
0
254,117
2
L
Hercules
5,561
506
54
5
0
178,309
0
W
Lancelot
6,018
547
55
5
0
250,472
4
W
Neith
6,948
632
90
8
0
188,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role