Player Matchup

Arachne
Arachne
Alexonism
Arachne
Level 169
God Stats
64W - 63L
1,597 SR
Queue Stats
677W - 625L
1,531 Elo+
Solo
Guan Yu
Guan Yu
OBITO UCHIHA 5
Guan Yu
Level 200
God Stats
2W - 1L
1,719 SR
Queue Stats
71W - 60L
1,528 Elo+
Solo
Ra
Ra
Orchiric
Ra
Level 157
God Stats
17W - 6L
1,617 SR
Queue Stats
235W - 205L
1,464 Elo+
Solo
Charon
Charon
acidbur37
Charon
Level 208
God Stats
25W - 24L
1,493 SR
Queue Stats
348W - 367L
1,477 Elo+
Party 2
Medusa
Medusa
brightgamer
Medusa
Level 199
God Stats
35W - 23L
1,546 SR
Queue Stats
287W - 297L
1,485 Elo+
Party 2
Team Averages
Level 187
1,595 SR
1,497 Elo+

VS

Team Averages
Level 137
1,460 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DrkPanda
Pele
Level 144
God Stats
6W - 4L
1,804 SR
Queue Stats
72W - 68L
1,526 Elo+
Party 1
Mulan
Mulan
DweltToe
Mulan
Level 158
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
MORTIF3R
Zhong Kui
Level 144
God Stats
0W - 6L
1,423 SR
Queue Stats
99W - 107L
1,521 Elo+
Solo
Skadi
Skadi
PVT MILLER879
Skadi
Level 122
God Stats
0W - 1L
1,275 SR
Queue Stats
48W - 48L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alexonism
Arachne
13
4 / 1 / 4
7,614
586
4,193
10,487
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

15
5 / 1 / 5
8,996
692
8,050
13,756
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 1 / 4
7,723
594
5,913
8,149
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
acidbur37
Charon
12
2 / 1 / 8
7,700
592
6,292
9,436
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
6 / 0 / 3
7,949
611
7,912
7,311
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 1
7,114
547
7,641
7,240
3,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
11
1 / 3 / 1
6,247
481
3,536
10,092
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
DweltToe
Mulan
9
0 / 4 / 1
5,213
401
4,327
10,932
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
MORTIF3R
Zhong Kui
9
1 / 6 / 0
5,660
435
5,795
11,240
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 3 / 0
6,122
471
6,387
6,406
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
1
1.25
W
Arachne
Alexonism
Arachne
4
1
4
6
L
Pele
1
3
1
0.5
L
Mulan
DweltToe
Mulan
0
4
1
0.13
L
Zhong Kui
MORTIF3R
Zhong Kui
1
6
0
0.17
W
5
1
5
7.5
W
1
1
4
3
L
0
3
0
0
W
Charon
acidbur37
Charon
2
1
8
6
W
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
27,686
49,139
Taken
45,910
23,185
Mitigated
21,526
24,419
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,641
154
0
3,767
7,240
3,054
0
4,003
2,713
64,101
0
W
Arachne
Alexonism
Arachne
4,193
3,698
0
6,761
10,487
3,543
0
1,672
8,815
0
62,505
L
Pele
3,536
1,007
0
4,565
10,092
2,952
0
901
9,053
0
48,962
L
Mulan
DweltToe
Mulan
4,327
238
328
1,542
10,932
5,313
0
4,205
6,537
0
17,907
L
Zhong Kui
MORTIF3R
Zhong Kui
5,795
976
0
2,273
11,240
8,020
0
152
11,088
35,048
0
W
8,050
816
323
5,977
13,756
8,333
0
4,549
9,207
0
60,147
W
5,913
556
1,713
3,114
8,149
2,546
124
3,896
4,253
50,697
1,046
L
6,387
2,307
0
642
6,406
2,187
0
2,035
4,363
0
47,087
W
Charon
acidbur37
Charon
6,292
969
2,164
3,759
9,436
5,976
237
1,913
7,523
24,642
213
W
Medusa
7,912
2,040
160
448
7,311
2,787
682
1,406
5,905
0
53,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
30,356
414
Minions Killed
389
0
Camps Cleared
0
1,302,580
Distance Traveled
1,251,422
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,114
547
129
10
0
259,614
0
W
Arachne
7,614
586
99
8
0
285,961
2
L
Pele
6,247
481
113
9
0
282,414
0
L
Mulan
5,213
401
27
2
0
245,709
0
L
Zhong Kui
5,660
435
46
4
0
232,321
0
W
Guan Yu
8,996
692
90
7
0
257,027
0
W
Ra
7,723
594
109
8
0
257,222
0
L
Skadi
6,122
471
74
6
0
231,364
0
W
Charon
7,700
592
27
2
0
253,514
2
W
Medusa
7,949
611
89
7
0
248,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role