Player Matchup

Poseidon
Poseidon
Gold IV
W0IfPack
Poseidon
Gold IV
Level 93
God Stats
0W - 3L
1,268 SR
Queue Stats
143W - 152L
1,263 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,268 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,500 SR
1,500 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
W0IfPack
Poseidon
11
0 / 6 / 0
6,973
872
3,367
8,491
1,781
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
MedusaBakasuraSkadiHou YiApollo

VS

Bans
AnubisKaliHeraKumbhakarnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 0 / 0
8,904
1,113
6,181
6,562
2,160
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
0
6
L
Poseidon
W0IfPack
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,367
Damage
6,181
8,491
Taken
6,562
1,781
Mitigated
2,160
1,572
Healing
1,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,181
978
0
1,694
6,562
2,160
1,044
3,577
2,985
0
34,113
L
Poseidon
W0IfPack
Poseidon
3,367
873
0
1,572
8,491
1,781
0
295
8,196
29,505
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,973
Gold Earned
8,904
75
Minions Killed
73
1
Camps Cleared
5
138,118
Distance Traveled
180,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,904
1,113
73
9
5
180,501
0
L
Poseidon
6,973
872
75
9
1
138,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role