Player Matchup

Charon
Charon
Random_Raichu
Charon
Level 18
God Stats
9W - 7L
1,448 SR
Queue Stats
64W - 79L
1,382 Elo+
Party 2
Medusa
Medusa
Xzombie421
Medusa
Level 77
God Stats
2W - 1L
1,530 SR
Queue Stats
323W - 313L
1,466 Elo+
Party 2
Discordia
Discordia
xpalidin420x
Discordia
Level 67
God Stats
3W - 0L
1,518 SR
Queue Stats
53W - 54L
1,476 Elo+
Party 2
Team Averages
Level 54
1,499 SR
1,441 Elo+

VS

Team Averages
Level 77
1,470 SR
1,469 Elo+
Ra
Ra
GIJOE1972
Ra
Level 88
God Stats
33W - 19L
1,719 SR
Queue Stats
160W - 144L
1,479 Elo+
Solo
Maui
Maui
Thegoodbean1
Maui
Level 67
God Stats
2W - 3L
1,486 SR
Queue Stats
54W - 52L
1,441 Elo+
Party 1
Fenrir
Fenrir
WiZe KhAOS
Fenrir
Level 77
God Stats
1W - 3L
1,206 SR
Queue Stats
62W - 55L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,735
774
3,980
6,161
4,662
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Xzombie421
Medusa
15
1 / 1 / 1
8,412
841
4,800
5,419
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xpalidin420x
Discordia
15
0 / 0 / 2
8,248
825
7,768
3,725
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,876
588
0
220
40
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
7,286
729
3,065
10,355
4,955
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
WiZe KhAOS
Fenrir
13
2 / 1 / 0
7,171
717
4,581
10,059
7,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
2
2
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
1
1.5
L
0
1
2
1
L
Fenrir
WiZe KhAOS
Fenrir
2
1
0
2
W
Medusa
Xzombie421
Medusa
1
1
1
1.5
W
Discordia
xpalidin420x
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
7,646
15,305
Taken
20,634
7,962
Mitigated
12,442
1,463
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
220
40
0
0
220
549
0
W
3,980
731
0
0
6,161
4,662
25
1,612
4,549
13,277
0
L
3,065
178
0
1,885
10,355
4,955
0
5,380
4,309
23,140
0
L
Fenrir
WiZe KhAOS
Fenrir
4,581
640
0
1,149
10,059
7,447
0
5,042
4,313
0
13,395
W
Medusa
Xzombie421
Medusa
4,800
2,086
0
993
5,419
2,065
1,499
830
4,589
0
36,640
W
Discordia
xpalidin420x
Discordia
7,768
198
0
470
3,725
1,235
326
695
3,030
32,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
20,333
149
Minions Killed
56
0
Camps Cleared
0
589,048
Distance Traveled
392,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,876
588
1
0
0
7,526
0
W
Charon
7,735
774
14
1
0
191,700
0
L
Maui
7,286
729
41
4
0
173,740
0
L
Fenrir
7,171
717
14
1
0
210,826
0
W
Medusa
8,412
841
66
7
0
192,979
0
W
Discordia
8,248
825
69
7
0
204,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role