Player Matchup

Nox
Nox
DeadWolf_2
Nox
Level 89
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 2
Xbalanque
Xbalanque
DrCrozz
Xbalanque
Level 149
God Stats
17W - 12L
1,513 SR
Queue Stats
301W - 262L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Dōtokan
Baron Samedi
Level 173
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 6L
1,460 Elo+
Party 2
Geb
Geb
PR0M0H
Geb
Level 121
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
jpovedeus99
Zhong Kui
Level 71
God Stats
1W - 5L
1,330 SR
Queue Stats
67W - 48L
1,599 Elo+
Solo
Team Averages
Level 121
1,380 SR
1,491 Elo+

VS

Team Averages
Level 196
1,567 SR
1,553 Elo+
King Arthur
King Arthur
ONI_TAKA_SHI-NO
King Arthur
Level 234
God Stats
3W - 6L
1,563 SR
Queue Stats
14W - 13L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
Obliviòn
Cabrakan
Level 170
God Stats
14W - 18L
1,565 SR
Queue Stats
241W - 286L
1,577 Elo+
Solo
Merlin
Merlin
Umnarie
Merlin
Level 225
God Stats
3W - 6L
1,546 SR
Queue Stats
15W - 16L
1,507 Elo+
Party 1
Martichoras
Martichoras
vahnzizka
Martichoras
Level 157
God Stats
4W - 1L
1,535 SR
Queue Stats
164W - 162L
1,607 Elo+
Solo
Nemesis
Nemesis
xxTOBY_10TAILxx
Nemesis
Level 193
God Stats
3W - 2L
1,627 SR
Queue Stats
59W - 66L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,683
446
3,010
6,482
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
DrCrozz
Xbalanque
14
3 / 3 / 2
8,432
562
8,521
11,419
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dōtokan
Baron Samedi
12
1 / 4 / 2
7,066
471
5,602
11,971
9,599
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Geb
PR0M0H
Geb
13
1 / 2 / 3
7,198
480
5,471
10,248
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
jpovedeus99
Zhong Kui
13
0 / 4 / 0
8,246
550
9,112
12,580
10,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ONI_TAKA_SHI-NO
King Arthur
14
1 / 0 / 6
8,165
544
4,392
13,040
8,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Obliviòn
Cabrakan
12
3 / 2 / 8
8,407
560
8,214
14,896
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Umnarie
Merlin
15
4 / 0 / 6
9,257
617
7,057
2,957
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
vahnzizka
Martichoras
16
3 / 3 / 3
9,472
631
8,111
11,065
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 2
8,528
569
7,249
11,782
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Xbalanque
DrCrozz
Xbalanque
3
3
2
1.33
L
Baron Samedi
Dōtokan
Baron Samedi
1
4
2
0.5
W
King Arthur
ONI_TAKA_SHI-NO
King Arthur
1
0
6
4
W
Cabrakan
Obliviòn
Cabrakan
3
2
8
3.5
L
Geb
PR0M0H
Geb
1
2
3
1.25
W
Merlin
Umnarie
Merlin
4
0
6
7
L
Zhong Kui
jpovedeus99
Zhong Kui
0
4
0
0
W
Martichoras
vahnzizka
Martichoras
3
3
3
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,716
Damage
35,023
52,700
Taken
53,740
30,512
Mitigated
34,990
20,172
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,010
381
0
1,702
6,482
1,888
0
3,597
2,885
39,481
0
L
Xbalanque
DrCrozz
Xbalanque
8,521
4,694
0
5,635
11,419
4,186
0
1,659
9,760
0
66,516
L
Baron Samedi
Dōtokan
Baron Samedi
5,602
785
904
3,203
11,971
9,599
0
4,265
7,706
40,832
662
W
King Arthur
ONI_TAKA_SHI-NO
King Arthur
4,392
281
0
2,958
13,040
8,750
158
6,535
6,505
0
50,625
W
Cabrakan
Obliviòn
Cabrakan
8,214
1,515
351
3,169
14,896
15,269
0
7,140
7,756
23,448
971
L
Geb
PR0M0H
Geb
5,471
366
0
4,860
10,248
3,959
0
2,053
8,195
55,333
0
W
Merlin
Umnarie
Merlin
7,057
331
0
580
2,957
1,073
580
1,570
1,387
63,549
0
L
Zhong Kui
jpovedeus99
Zhong Kui
9,112
2,227
0
3,868
12,580
10,880
447
3,459
9,121
53,694
11,495
W
Martichoras
vahnzizka
Martichoras
8,111
3,886
0
5,143
11,065
4,617
210
3,061
8,004
0
86,282
W
7,249
2,994
0
1,846
11,782
5,281
213
4,637
7,145
0
71,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
43,829
435
Minions Killed
483
0
Camps Cleared
0
1,457,340
Distance Traveled
1,585,408
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,683
446
75
5
0
313,783
0
L
Xbalanque
8,432
562
112
7
0
283,195
6
L
Baron Samedi
7,066
471
60
4
0
278,476
0
W
King Arthur
8,165
544
85
6
0
299,946
2
W
Cabrakan
8,407
560
29
2
0
315,179
4
L
Geb
7,198
480
75
5
0
362,281
0
W
Merlin
9,257
617
113
8
0
290,639
5
L
Zhong Kui
8,246
550
113
8
0
219,605
2
W
Martichoras
9,472
631
136
9
0
295,790
2
W
Nemesis
8,528
569
120
8
0
383,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role