Player Matchup

Vulcan
Vulcan
Dr Quarters
Vulcan
Level 149
God Stats
18W - 9L
1,666 SR
Queue Stats
657W - 646L
1,474 Elo+
Solo
Jing Wei
Jing Wei
HellSpawn217
Jing Wei
Level 102
God Stats
7W - 8L
1,434 SR
Queue Stats
422W - 418L
1,541 Elo+
Party 1
Athena
Athena
RosaMano
Athena
Level 127
God Stats
7W - 6L
1,525 SR
Queue Stats
371W - 370L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
ShadowTTV
Cthulhu
Level 24
God Stats
4W - 2L
1,555 SR
Queue Stats
23W - 36L
1,415 Elo+
Party 1
Khepri
Khepri
Tazz_C21H30O2
Khepri
Level 146
God Stats
3W - 0L
1,518 SR
Queue Stats
39W - 37L
1,397 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,477 Elo+

VS

Team Averages
Level 149
1,537 SR
1,493 Elo+
Sobek
Sobek
CoryDaly
Sobek
Level 125
God Stats
2W - 3L
1,748 SR
Queue Stats
193W - 186L
1,541 Elo+
Party 2
Agni
Agni
JustADank69
Agni
Level 159
God Stats
3W - 8L
1,301 SR
Queue Stats
352W - 355L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
PegarAki
Cabrakan
Level 200
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 147L
1,391 Elo+
Solo
Bacchus
Bacchus
WakefulGem43509
Bacchus
Level 117
God Stats
22W - 20L
1,584 SR
Queue Stats
499W - 517L
1,498 Elo+
Party 2
Artemis
Artemis
lll AbeL lll
Artemis
Level 143
God Stats
6W - 5L
1,553 SR
Queue Stats
224W - 261L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
7 / 3 / 7
11,866
913
19,669
9,841
6,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
HellSpawn217
Jing Wei
18
5 / 3 / 6
10,897
838
13,608
12,353
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
RosaMano
Athena
17
3 / 3 / 11
11,058
851
5,405
18,783
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ShadowTTV
Cthulhu
16
1 / 6 / 6
9,422
725
9,240
16,314
21,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 12
9,639
741
5,440
16,280
16,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CoryDaly
Sobek
17
5 / 5 / 8
10,725
825
9,183
21,759
26,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 3 / 4
10,452
804
13,224
8,924
4,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
PegarAki
Cabrakan
5
0 / 0 / 0
6,980
537
0
0
0
16
2 / 5 / 9
9,389
722
9,044
18,334
30,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
lll AbeL lll
Artemis
19
6 / 3 / 9
10,868
836
23,370
10,917
5,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
16
Kills
16
17
Deaths
16
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
CoryDaly
Sobek
5
5
8
1.8
W
Vulcan
7
3
7
3.5
W
Jing Wei
HellSpawn217
Jing Wei
5
3
6
2.67
L
3
3
4
1.67
L
Cabrakan
PegarAki
Cabrakan
0
0
0
0
W
Athena
RosaMano
Athena
3
3
11
2.83
W
Cthulhu
ShadowTTV
Cthulhu
1
6
6
0.67
W
0
2
12
3
L
2
5
9
1.3
L
Artemis
lll AbeL lll
Artemis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,362
Damage
54,821
73,571
Taken
59,934
77,674
Mitigated
66,762
19,653
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CoryDaly
Sobek
9,183
220
617
6,012
21,759
26,132
498
11,921
9,570
16,370
171
W
Vulcan
19,669
634
904
1,347
9,841
6,380
2,236
4,388
5,453
53,735
928
W
Jing Wei
HellSpawn217
Jing Wei
13,608
9,395
2,050
1,903
12,353
7,350
4,213
5,807
6,546
0
29,843
L
13,224
1,227
1,234
1,218
8,924
4,246
1,213
6,957
1,799
36,267
0
L
Cabrakan
PegarAki
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Athena
RosaMano
Athena
5,405
901
1,084
4,254
18,783
26,408
38
8,927
9,856
10,778
0
W
Cthulhu
ShadowTTV
Cthulhu
9,240
150
1,286
1,430
16,314
21,526
385
6,568
9,746
18,333
834
W
5,440
384
1,523
3,872
16,280
16,010
949
5,636
10,644
9,000
1,659
L
9,044
377
2,194
1,910
18,334
30,865
175
11,462
6,692
18,327
0
L
Artemis
lll AbeL lll
Artemis
23,370
6,208
0
2,097
10,917
5,519
1,441
6,873
3,830
0
45,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,882
Gold Earned
48,414
156
Minions Killed
126
0
Camps Cleared
0
1,230,313
Distance Traveled
912,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,725
825
13
1
0
234,683
0
W
Vulcan
11,866
913
75
6
0
255,290
0
W
Jing Wei
10,897
838
32
2
0
256,615
0
L
Agni
10,452
804
52
4
0
207,630
0
L
Cabrakan
6,980
537
0
0
0
19,245
0
W
Athena
11,058
851
9
1
0
229,438
0
W
Cthulhu
9,422
725
25
2
0
260,095
0
W
Khepri
9,639
741
15
1
0
228,875
0
L
Bacchus
9,389
722
9
1
0
223,463
0
L
Artemis
10,868
836
52
4
0
227,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role