Player Matchup

Ymir
Ymir
Diamond IV
DjamangusJones
Ymir
Diamond IV
Level 156
God Stats
5W - 2L
1,858 SR
Queue Stats
159W - 130L
2,148 MMR
Party 2
Achilles
Achilles
Diamond IV
Thyqums
Achilles
Diamond IV
Level 151
God Stats
3W - 4L
1,622 SR
Queue Stats
186W - 169L
2,174 MMR
Party 2
Scylla
Scylla
Platinum I
d0minic92
Scylla
Platinum I
Level 154
God Stats
59W - 105L
1,489 SR
Queue Stats
912W - 1,093L
1,709 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,657 SR
2,010 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,618 SR
1,775 MMR
Olorun
Olorun
Bronze III
PadreStormlX
Olorun
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,573 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
edgareza96
Ne Zha
Diamond I
Level 156
God Stats
26W - 23L
1,719 SR
Queue Stats
78W - 68L
2,179 MMR
Solo
Cthulhu
Cthulhu
Bronze III
obitmendler112
Cthulhu
Bronze III
Level 149
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 1L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,651
721
6,564
13,158
11,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Thyqums
Achilles
15
2 / 3 / 1
9,190
766
9,111
15,251
16,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
d0minic92
Scylla
15
1 / 2 / 1
9,255
771
7,523
6,373
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SerqetFafnirCerberusMedusaKuzenbo

VS

Bans
ThothPersephoneHeraVulcanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 1 / 5
10,788
899
9,422
8,946
3,426
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ne Zha
edgareza96
Ne Zha
16
2 / 2 / 5
9,930
828
10,284
13,363
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 4
10,347
862
10,185
13,084
13,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Olorun
2
1
5
4.5
L
Achilles
Thyqums
Achilles
2
3
1
0.83
L
Scylla
d0minic92
Scylla
1
2
1
0.75
W
Ne Zha
edgareza96
Ne Zha
2
2
5
2.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
29,891
34,782
Taken
35,393
31,036
Mitigated
28,741
5,238
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,564
1,182
0
500
13,158
11,939
0
7,879
4,857
19,398
752
W
Olorun
9,422
4,898
776
4,207
8,946
3,426
3,113
2,504
6,442
65,100
1,372
L
Achilles
Thyqums
Achilles
9,111
1,719
0
4,151
15,251
16,789
0
9,126
5,543
0
20,134
L
Scylla
d0minic92
Scylla
7,523
295
0
587
6,373
2,308
0
3,043
3,043
46,975
886
W
Ne Zha
edgareza96
Ne Zha
10,284
1,507
0
5,678
13,363
11,815
193
5,402
7,961
744
32,527
W
10,185
825
747
5,364
13,084
13,500
292
5,629
7,455
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
31,065
141
Minions Killed
193
0
Camps Cleared
0
673,584
Distance Traveled
733,277
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,651
721
26
2
0
213,524
0
W
Olorun
10,788
899
120
10
0
220,024
0
L
Achilles
9,190
766
25
2
0
237,471
0
L
Scylla
9,255
771
90
8
0
222,589
0
W
Ne Zha
9,930
828
34
3
0
244,719
6
W
Cthulhu
10,347
862
39
3
0
268,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role