Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Lord_Xioshen
Artio
Level 116
God Stats
0W - 2L
1,269 SR
Queue Stats
74W - 82L
1,493 Elo+
Solo
Anhur
Anhur
Micein
Anhur
Level 92
God Stats
1W - 2L
1,478 SR
Queue Stats
61W - 53L
1,556 Elo+
Solo
Bakasura
Bakasura
NWEADraconic
Bakasura
Level 106
God Stats
0W - 1L
1,746 SR
Queue Stats
93W - 70L
1,542 Elo+
Solo
Nox
Nox
descabeludo5ever
Nox
Level 146
God Stats
4W - 11L
1,286 SR
Queue Stats
526W - 553L
1,475 Elo+
Solo
Team Averages
Level 124
1,456 SR
1,513 Elo+

VS

Team Averages
Level 127
1,495 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Figs0017
Surtr
Level 156
God Stats
1W - 1L
1,274 SR
Queue Stats
182W - 198L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Spaceman_Hw
Danzaburou
Level 149
God Stats
5W - 3L
1,818 SR
Queue Stats
110W - 113L
1,532 Elo+
Solo
Sol
Sol
Sugadaddy_24_7
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 88L
1,399 Elo+
Solo
Olorun
Olorun
hoody220
Olorun
Level 159
God Stats
3W - 2L
1,385 SR
Queue Stats
374W - 361L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 1 / 1
6,796
680
3,900
8,928
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 6 / 4
7,621
762
2,763
13,418
13,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Micein
Anhur
14
0 / 5 / 7
7,430
743
8,506
9,468
3,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
NWEADraconic
Bakasura
17
6 / 2 / 3
8,812
881
7,332
11,141
11,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 6
7,145
715
4,700
8,835
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 11
9,129
913
11,972
4,094
1,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
Figs0017
Surtr
14
2 / 2 / 14
8,215
822
8,793
12,112
11,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Spaceman_Hw
Danzaburou
15
5 / 1 / 11
9,156
916
12,088
8,073
3,552
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 9
8,702
870
10,202
8,277
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
hoody220
Olorun
14
2 / 2 / 11
8,188
819
5,074
8,196
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
20
20
Deaths
10
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
1
1.5
W
Scylla
 
Scylla
6
1
11
11.5
W
Surtr
Figs0017
Surtr
2
2
14
4.5
L
3
6
4
0.83
L
Anhur
Micein
Anhur
0
5
7
0.7
L
Bakasura
NWEADraconic
Bakasura
6
2
3
3.75
W
Danzaburou
Spaceman_Hw
Danzaburou
5
1
11
10.5
W
5
4
9
2.38
L
0
6
6
0.5
W
Olorun
hoody220
Olorun
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
48,129
51,790
Taken
40,752
38,322
Mitigated
23,702
12,469
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,900
247
934
1,290
8,928
6,467
0
4,752
4,176
0
9,018
W
Scylla
 
Scylla
11,972
1,201
790
585
4,094
1,842
1,172
1,328
2,532
20,929
0
W
Surtr
Figs0017
Surtr
8,793
1,642
1,873
2,007
12,112
11,141
0
2,008
9,083
552
17,265
L
2,763
235
1,354
1,193
13,418
13,792
0
6,675
6,743
6,363
0
L
Anhur
Micein
Anhur
8,506
3,524
650
1,344
9,468
3,480
0
4,978
4,490
0
27,235
L
Bakasura
NWEADraconic
Bakasura
7,332
3,988
668
3,340
11,141
11,258
0
6,502
4,639
0
9,072
W
Danzaburou
Spaceman_Hw
Danzaburou
12,088
4,537
1,772
3,797
8,073
3,552
1,192
872
6,767
0
22,501
W
10,202
2,285
557
1,761
8,277
3,145
231
1,753
5,648
21,932
1,747
L
4,700
0
1,097
599
8,835
3,325
0
4,090
4,745
17,223
0
W
Olorun
hoody220
Olorun
5,074
2,344
1,686
2,984
8,196
4,022
619
1,502
6,179
16,813
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
43,390
122
Minions Killed
123
0
Camps Cleared
0
897,734
Distance Traveled
946,035
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,796
680
9
1
0
177,540
2
W
Scylla
9,129
913
29
3
0
197,408
0
W
Surtr
8,215
822
17
2
0
204,035
0
L
Artio
7,621
762
4
0
0
172,857
0
L
Anhur
7,430
743
46
5
0
161,614
0
L
Bakasura
8,812
881
34
3
0
220,469
0
W
Danzaburou
9,156
916
27
3
0
189,242
0
W
Sol
8,702
870
30
3
0
177,544
0
L
Nox
7,145
715
29
3
0
165,254
0
W
Olorun
8,188
819
20
2
0
177,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role