Player Matchup

Baron Samedi
Baron Samedi
Alex100tifyko
Baron Samedi
Level 26
God Stats
2W - 3L
1,358 SR
Queue Stats
17W - 20L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Darkschiri23
Cthulhu
Level 106
God Stats
107W - 104L
1,496 SR
Queue Stats
707W - 704L
1,487 Elo+
Solo
Ullr
Ullr
PuyolN5
Ullr
Level 46
God Stats
2W - 2L
1,201 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 1
Scylla
Scylla
SaN2501
Scylla
Level 18
God Stats
2W - 3L
1,326 SR
Queue Stats
8W - 11L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
elmachaca
Gilgamesh
Level 76
God Stats
2W - 0L
1,740 SR
Queue Stats
14W - 17L
1,410 Elo+
Party 1
Team Averages
Level 54
1,424 SR
1,404 Elo+

VS

Team Averages
Level 82
1,374 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hedister
Hercules
Level 74
God Stats
1W - 5L
1,333 SR
Queue Stats
137W - 149L
1,459 Elo+
Party 2
Yemoja
Yemoja
Mamashiba
Yemoja
Level 183
God Stats
0W - 3L
1,141 SR
Queue Stats
150W - 125L
1,507 Elo+
Solo
Xbalanque
Xbalanque
TionWisky
Xbalanque
Level 29
God Stats
5W - 7L
1,507 SR
Queue Stats
77W - 88L
1,449 Elo+
Party 2
Anubis
Anubis
w0rthyS
Anubis
Level 46
God Stats
5W - 11L
1,386 SR
Queue Stats
52W - 61L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex100tifyko
Baron Samedi
13
5 / 1 / 8
7,453
532
8,245
6,998
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
Darkschiri23
Cthulhu
14
2 / 1 / 3
7,949
568
9,690
8,917
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
PuyolN5
Ullr
14
3 / 3 / 3
8,303
593
4,464
9,772
3,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SaN2501
Scylla
13
6 / 1 / 2
7,823
559
5,272
5,140
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
elmachaca
Gilgamesh
14
4 / 2 / 7
7,803
557
5,664
10,484
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 4 / 0
7,198
514
2,741
9,869
2,978
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Hedister
Hercules
13
1 / 3 / 0
7,886
563
4,940
13,278
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Mamashiba
Yemoja
8
0 / 2 / 2
5,743
410
3,301
5,350
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
TionWisky
Xbalanque
14
4 / 4 / 0
8,315
594
7,054
9,606
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
w0rthyS
Anubis
13
2 / 7 / 0
7,347
525
4,842
12,235
5,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
8
8
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Baron Samedi
Alex100tifyko
Baron Samedi
5
1
8
9
W
Cthulhu
Darkschiri23
Cthulhu
2
1
3
3.5
L
Hercules
Hedister
Hercules
1
3
0
0.33
L
Yemoja
Mamashiba
Yemoja
0
2
2
0.5
W
Ullr
PuyolN5
Ullr
3
3
3
1.5
W
Scylla
SaN2501
Scylla
6
1
2
7
L
Xbalanque
TionWisky
Xbalanque
4
4
0
1
W
Gilgamesh
elmachaca
Gilgamesh
4
2
7
3.75
L
Anubis
w0rthyS
Anubis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
22,878
41,311
Taken
50,338
19,180
Mitigated
20,724
11,850
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,741
1,471
0
2,296
9,869
2,978
265
3,104
6,741
0
46,342
W
Baron Samedi
Alex100tifyko
Baron Samedi
8,245
750
697
2,419
6,998
2,024
35
4,037
2,961
31,783
0
W
Cthulhu
Darkschiri23
Cthulhu
9,690
364
0
3,406
8,917
7,881
0
273
8,644
56,515
0
L
Hercules
Hedister
Hercules
4,940
1,827
0
2,230
13,278
6,733
0
8,890
4,388
0
56,519
L
Yemoja
Mamashiba
Yemoja
3,301
701
280
1,379
5,350
2,797
0
2,228
3,008
15,258
2,932
W
Ullr
PuyolN5
Ullr
4,464
2,302
0
3,339
9,772
3,109
605
555
9,217
0
56,710
W
Scylla
SaN2501
Scylla
5,272
495
0
314
5,140
1,324
0
2,000
3,140
42,805
0
L
Xbalanque
TionWisky
Xbalanque
7,054
4,693
0
3,797
9,606
3,117
0
1,276
8,330
0
58,146
W
Gilgamesh
elmachaca
Gilgamesh
5,664
2,094
0
1,675
10,484
4,842
131
1,044
9,440
0
62,438
L
Anubis
w0rthyS
Anubis
4,842
152
0
3,508
12,235
5,099
0
7,136
4,664
44,890
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
36,489
405
Minions Killed
391
0
Camps Cleared
0
1,424,733
Distance Traveled
1,220,049
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,198
514
73
5
0
250,631
0
W
Baron Samedi
7,453
532
47
3
0
271,284
0
W
Cthulhu
7,949
568
87
6
0
294,053
0
L
Hercules
7,886
563
112
8
0
268,373
0
L
Yemoja
5,743
410
30
2
0
175,487
5
W
Ullr
8,303
593
92
7
0
270,828
0
W
Scylla
7,823
559
89
6
0
263,585
0
L
Xbalanque
8,315
594
96
7
0
288,175
4
W
Gilgamesh
7,803
557
90
6
0
324,983
0
L
Anubis
7,347
525
80
6
0
237,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role