Player Matchup

Chang'e
Chang'e
Alison3654
Chang'e
Level 119
God Stats
4W - 1L
1,802 SR
Queue Stats
81W - 72L
1,497 Elo+
Party 2
Chiron
Chiron
DarKnieve
Chiron
Level 142
God Stats
8W - 4L
1,595 SR
Queue Stats
173W - 169L
1,473 Elo+
Solo
Zeus
Zeus
WarTaille
Zeus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,354 Elo+
Party 2
Shiva
Shiva
alondrake
Shiva
Level 76
God Stats
6W - 9L
1,387 SR
Queue Stats
508W - 481L
1,485 Elo+
Solo
Amaterasu
Amaterasu
plinis
Amaterasu
Level 131
God Stats
3W - 2L
1,478 SR
Queue Stats
195W - 216L
1,466 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,455 Elo+

VS

Team Averages
Level 123
1,527 SR
1,409 Elo+
Persephone
Persephone
 
Persephone
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GentlemanQC197
Chang'e
Level 80
God Stats
1W - 1L
1,697 SR
Queue Stats
34W - 48L
1,392 Elo+
Solo
Ganesha
Ganesha
ObitoSan
Ganesha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,333 Elo+
Party 1
Ymir
Ymir
Ranar
Ymir
Level 145
God Stats
2W - 1L
1,418 SR
Queue Stats
26W - 39L
1,320 Elo+
Party 1
Janus
Janus
cantgetdrunk
Janus
Level 69
God Stats
2W - 3L
1,521 SR
Queue Stats
89W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alison3654
Chang'e
14
1 / 4 / 11
8,461
769
6,401
16,258
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
DarKnieve
Chiron
15
6 / 2 / 9
9,678
880
9,835
8,864
2,212
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
15
2 / 2 / 12
9,086
826
12,040
9,762
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
alondrake
Shiva
14
2 / 3 / 14
8,747
795
8,370
12,594
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Amaterasu
plinis
Amaterasu
16
6 / 2 / 9
9,954
905
7,616
14,725
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 1 / 5
9,296
845
12,114
9,377
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

6
0 / 2 / 0
5,920
538
110
2,151
558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
ObitoSan
Ganesha
13
0 / 6 / 12
7,724
702
7,666
15,185
17,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Ranar
Ymir
15
4 / 4 / 7
8,883
808
8,361
15,020
16,219
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 7
8,649
786
17,702
8,120
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
17
Kills
13
13
Deaths
17
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
1
5
7.5
W
Chang'e
Alison3654
Chang'e
1
4
11
1.63
W
Chiron
DarKnieve
Chiron
6
2
9
5.25
L
0
2
0
0
L
Ganesha
ObitoSan
Ganesha
0
6
12
1
L
Ymir
Ranar
Ymir
4
4
7
1.88
W
Zeus
2
2
12
4
W
Shiva
alondrake
Shiva
2
3
14
3
L
4
4
7
1.88
W
Amaterasu
plinis
Amaterasu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
45,953
62,203
Taken
49,853
35,060
Mitigated
40,497
31,853
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,114
566
883
4,211
9,377
3,330
0
2,464
6,463
22,240
0
W
Chang'e
Alison3654
Chang'e
6,401
518
8,606
7,931
16,258
4,452
1,618
10,619
5,639
19,043
1,250
W
Chiron
DarKnieve
Chiron
9,835
1,941
2,127
2,112
8,864
2,212
2,668
7,527
1,337
0
17,977
L
110
0
337
209
2,151
558
0
1,132
986
259
0
L
Ganesha
ObitoSan
Ganesha
7,666
699
1,017
1,547
15,185
17,177
0
6,722
8,112
12,922
0
L
Ymir
Ranar
Ymir
8,361
591
1,128
1,976
15,020
16,219
0
6,400
8,199
14,132
0
W
Zeus
12,040
1,803
608
864
9,762
2,950
805
8,357
1,405
32,097
0
W
Shiva
alondrake
Shiva
8,370
815
1,358
1,525
12,594
10,125
494
9,555
3,039
0
11,276
L
17,702
480
1,102
1,593
8,120
3,213
0
1,547
6,286
39,590
400
W
Amaterasu
plinis
Amaterasu
7,616
1,699
246
6,476
14,725
15,321
1,174
9,706
5,019
0
17,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
40,472
116
Minions Killed
76
0
Camps Cleared
0
1,095,861
Distance Traveled
847,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,296
845
16
1
0
231,548
0
W
Chang'e
8,461
769
25
2
0
214,537
0
W
Chiron
9,678
880
20
2
0
222,741
0
L
Chang'e
5,920
538
2
0
0
33,595
0
L
Ganesha
7,724
702
0
0
0
173,375
0
L
Ymir
8,883
808
15
1
0
210,387
0
W
Zeus
9,086
826
43
4
0
224,795
0
W
Shiva
8,747
795
6
1
0
215,171
0
L
Janus
8,649
786
43
4
0
198,404
0
W
Amaterasu
9,954
905
22
2
0
218,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role