Player Matchup

Thor
Thor
FusingLawyer64
Thor
Level 103
God Stats
1W - 0L
1,281 SR
Queue Stats
257W - 221L
1,520 Elo+
Party 1
Mulan
Mulan
SuPreme Grim391
Mulan
Level 67
God Stats
19W - 10L
1,572 SR
Queue Stats
102W - 84L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRaginCage
Kuzenbo
Level 174
God Stats
8W - 2L
1,533 SR
Queue Stats
59W - 51L
1,559 Elo+
Party 2
Chernobog
Chernobog
Zuniza
Chernobog
Level 170
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 28L
1,548 Elo+
Party 2
Eset
Eset
dtb for good
Eset
Level 62
God Stats
9W - 9L
1,720 SR
Queue Stats
81W - 74L
1,507 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,530 Elo+

VS

Team Averages
Level 78
1,521 SR
1,511 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Alvirex
Maman Brigitte
Level 98
God Stats
8W - 11L
1,611 SR
Queue Stats
389W - 341L
1,536 Elo+
Solo
Hel
Hel
ReadyHyuga
Hel
Level 27
God Stats
2W - 3L
1,431 SR
Queue Stats
19W - 17L
1,512 Elo+
Party 3
Merlin
Merlin
Sqauncho
Merlin
Level 103
God Stats
15W - 16L
1,565 SR
Queue Stats
218W - 196L
1,511 Elo+
Solo
Mulan
Mulan
smokeytheog420
Mulan
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,325
484
3,450
10,211
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 3
7,008
637
5,931
7,799
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
TheRaginCage
Kuzenbo
10
7 / 0 / 4
6,543
595
6,711
8,040
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Zuniza
Chernobog
12
2 / 1 / 5
6,837
622
3,470
5,528
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 2
6,369
579
3,169
3,436
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 0
6,032
548
2,314
6,283
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Alvirex
Maman Brigitte
11
4 / 1 / 2
6,263
569
7,797
7,828
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
4,526
411
2,577
9,411
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Sqauncho
Merlin
12
1 / 1 / 0
6,334
576
3,069
3,377
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 2
5,449
495
3,322
9,756
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Maman Brigitte
Alvirex
Maman Brigitte
4
1
2
5
W
2
4
1
0.63
L
0
6
1
0.08
L
Merlin
Sqauncho
Merlin
1
1
0
1
W
3
1
3
4.5
W
Kuzenbo
TheRaginCage
Kuzenbo
7
0
4
9
W
Chernobog
Zuniza
Chernobog
2
1
5
4.5
W
1
0
2
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,731
Damage
19,079
35,014
Taken
36,655
16,485
Mitigated
13,413
11,498
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,314
1,755
0
1,852
6,283
1,592
0
1,670
4,439
0
40,883
L
Maman Brigitte
Alvirex
Maman Brigitte
7,797
332
0
3,517
7,828
2,391
0
1,896
5,880
51,485
0
W
3,450
564
0
3,022
10,211
2,814
0
5,233
4,978
0
29,223
L
2,577
540
1,092
2,483
9,411
2,315
0
3,434
5,662
19,873
872
L
Merlin
Sqauncho
Merlin
3,069
108
0
318
3,377
1,166
0
648
2,689
45,809
204
W
5,931
574
0
2,434
7,799
3,894
0
1,323
6,476
0
40,590
W
Kuzenbo
TheRaginCage
Kuzenbo
6,711
1,651
0
1,186
8,040
7,032
168
2,612
5,428
17,480
1,955
W
Chernobog
Zuniza
Chernobog
3,470
1,996
0
3,150
5,528
1,794
900
2,217
3,311
0
55,695
W
3,169
252
128
1,578
3,436
951
0
2,013
1,423
42,330
405
L
3,322
639
0
2,741
9,756
5,949
0
933
8,783
0
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
28,604
345
Minions Killed
333
0
Camps Cleared
0
1,105,948
Distance Traveled
1,082,988
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,032
548
95
9
0
209,883
3
L
Maman Brigitte
6,263
569
80
7
0
261,563
0
W
Thor
5,325
484
46
4
0
228,630
2
L
Hel
4,526
411
27
2
0
205,199
0
L
Merlin
6,334
576
92
8
0
212,125
3
W
Mulan
7,008
637
67
6
0
210,951
0
W
Kuzenbo
6,543
595
31
3
0
239,845
0
W
Chernobog
6,837
622
94
9
0
207,946
2
W
Eset
6,369
579
107
10
0
218,576
0
L
Mulan
5,449
495
39
4
0
194,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role