Player Matchup

Ra
Ra
AlexGalo
Ra
Level 88
God Stats
1W - 1L
1,502 SR
Queue Stats
279W - 267L
1,581 Elo+
Party 2
Neith
Neith
Perez88
Neith
Level 6
God Stats
2W - 1L
1,829 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
Tequiii
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
asustaviejas
Chernobog
Level 144
God Stats
3W - 1L
1,729 SR
Queue Stats
262W - 255L
1,523 Elo+
Party 2
Thor
Thor
iezy
Thor
Level 39
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 3
Team Averages
Level 59
1,608 SR
1,530 Elo+

VS

Team Averages
Level 137
1,478 SR
1,505 Elo+
Ullr
Ullr
Axzellius
Ullr
Level 158
God Stats
2W - 2L
1,369 SR
Queue Stats
57W - 48L
1,512 Elo+
Party 4
Vamana
Vamana
VANTAGE500
Vamana
Level 128
God Stats
24W - 15L
1,672 SR
Queue Stats
507W - 480L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Ztwxy
Sylvanus
Level 113
God Stats
9W - 5L
1,666 SR
Queue Stats
410W - 391L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
harrym123678
Baron Samedi
Level 129
God Stats
4W - 6L
1,475 SR
Queue Stats
348W - 348L
1,482 Elo+
Solo
Serqet
Serqet
zowando
Serqet
Level 157
God Stats
2W - 0L
1,207 SR
Queue Stats
41W - 34L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,759
576
3,336
7,323
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Perez88
Neith
8
0 / 3 / 3
4,386
439
4,110
5,368
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
Tequiii
Amaterasu
8
0 / 3 / 0
4,498
450
1,000
7,658
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chernobog
asustaviejas
Chernobog
12
4 / 0 / 1
6,047
605
4,031
5,210
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
iezy
Thor
7
1 / 1 / 2
4,850
485
1,878
6,906
2,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
2 / 1 / 1
5,657
566
5,022
5,236
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
VANTAGE500
Vamana
12
3 / 0 / 0
7,428
743
4,928
4,383
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
Ztwxy
Sylvanus
9
0 / 2 / 3
5,451
545
3,168
6,586
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
harrym123678
Baron Samedi
12
3 / 1 / 1
6,587
659
4,610
4,009
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
zowando
Serqet
12
3 / 1 / 1
5,860
586
4,264
8,024
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
11
11
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ullr
2
1
1
2.5
L
Neith
Perez88
Neith
0
3
3
0.5
L
Amaterasu
Tequiii
Amaterasu
0
3
0
0
W
Vamana
VANTAGE500
Vamana
3
0
0
3
W
Sylvanus
Ztwxy
Sylvanus
0
2
3
0.75
L
Chernobog
asustaviejas
Chernobog
4
0
1
4.5
W
Baron Samedi
harrym123678
Baron Samedi
3
1
1
3.5
L
Thor
iezy
Thor
1
1
2
2
W
Serqet
zowando
Serqet
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,355
Damage
21,992
32,465
Taken
28,238
13,161
Mitigated
17,563
9,000
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,336
114
157
1,616
7,323
2,143
0
5,638
1,685
39,993
0
W
Ullr
5,022
2,298
0
2,142
5,236
3,760
0
0
5,236
0
37,830
L
Neith
Perez88
Neith
4,110
1,614
0
1,249
5,368
1,278
0
591
4,569
0
19,071
L
Amaterasu
Tequiii
Amaterasu
1,000
361
0
1,220
7,658
5,402
0
0
7,144
0
19,300
W
Vamana
VANTAGE500
Vamana
4,928
1,683
0
2,250
4,383
3,774
22
0
4,383
0
51,566
W
Sylvanus
Ztwxy
Sylvanus
3,168
1,025
588
2,394
6,586
4,336
0
675
5,750
17,526
641
L
Chernobog
asustaviejas
Chernobog
4,031
2,735
0
2,262
5,210
1,759
0
366
4,676
0
45,430
W
Baron Samedi
harrym123678
Baron Samedi
4,610
292
52
1,916
4,009
2,107
0
1,697
1,971
44,642
1,548
L
Thor
iezy
Thor
1,878
360
0
2,496
6,906
2,579
0
1,074
5,616
0
10,187
W
Serqet
zowando
Serqet
4,264
500
0
4,156
8,024
3,586
0
380
7,562
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
30,983
273
Minions Killed
350
0
Camps Cleared
0
971,658
Distance Traveled
1,002,893
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,759
576
91
9
0
190,202
1
W
Ullr
5,657
566
60
6
0
189,663
0
L
Neith
4,386
439
35
4
0
186,729
0
L
Amaterasu
4,498
450
43
4
0
156,062
0
W
Vamana
7,428
743
93
9
0
188,958
0
W
Sylvanus
5,451
545
28
3
0
175,064
0
L
Chernobog
6,047
605
88
9
0
245,325
0
W
Baron Samedi
6,587
659
95
10
0
199,765
0
L
Thor
4,850
485
16
2
0
193,340
0
W
Serqet
5,860
586
74
7
0
249,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role