Player Matchup

Yemoja
Yemoja
ANASLEX1
Yemoja
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 33L
1,381 Elo+
Party 1
Tiamat
Tiamat
Appelqvist2
Tiamat
Level 56
God Stats
1W - 2L
1,454 SR
Queue Stats
94W - 94L
1,421 Elo+
Party 1
Mulan
Mulan
Blobliba
Mulan
Level 117
God Stats
8W - 7L
1,554 SR
Queue Stats
117W - 116L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Kletus77
Hun Batz
Level 33
God Stats
3W - 1L
1,667 SR
Queue Stats
26W - 38L
1,408 Elo+
Party 1
Izanami
Izanami
ThaSebb
Izanami
Level 56
God Stats
0W - 1L
1,750 SR
Queue Stats
39W - 45L
1,425 Elo+
Party 1
Team Averages
Level 58
1,630 SR
1,418 Elo+

VS

Team Averages
Level 119
1,556 SR
1,483 Elo+
Chaac
Chaac
Asubma
Chaac
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 412L
1,428 Elo+
Solo
Aphrodite
Aphrodite
NastyaKorzh
Aphrodite
Level 65
God Stats
16W - 16L
1,495 SR
Queue Stats
26W - 37L
1,468 Elo+
Solo
Hera
Hera
PatronX
Hera
Level 102
God Stats
16W - 15L
1,531 SR
Queue Stats
188W - 174L
1,489 Elo+
Solo
Artemis
Artemis
Stealthems
Artemis
Level 148
God Stats
23W - 22L
1,594 SR
Queue Stats
319W - 287L
1,494 Elo+
Solo
Ravana
Ravana
xiki89
Ravana
Level 105
God Stats
9W - 9L
1,662 SR
Queue Stats
360W - 351L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ANASLEX1
Yemoja
12
1 / 4 / 1
7,441
496
2,770
12,359
7,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
14
2 / 3 / 1
7,948
530
6,571
10,376
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Blobliba
Mulan
14
3 / 2 / 0
7,618
508
9,373
13,118
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Kletus77
Hun Batz
14
1 / 6 / 4
7,591
506
9,080
13,910
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
ThaSebb
Izanami
13
0 / 5 / 1
7,701
513
7,127
10,456
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asubma
Chaac
15
3 / 3 / 2
9,193
613
10,938
14,383
13,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
NastyaKorzh
Aphrodite
13
1 / 0 / 11
8,343
556
3,586
11,390
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
PatronX
Hera
15
8 / 3 / 2
9,373
625
11,516
8,572
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Stealthems
Artemis
15
6 / 1 / 4
8,814
588
14,397
13,667
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
xiki89
Ravana
15
1 / 0 / 4
8,255
550
4,151
4,973
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
19
20
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ANASLEX1
Yemoja
1
4
1
0.38
L
Tiamat
2
3
1
0.83
W
Chaac
Asubma
Chaac
3
3
2
1.33
L
Mulan
Blobliba
Mulan
3
2
0
1.5
L
Hun Batz
Kletus77
Hun Batz
1
6
4
0.5
W
Aphrodite
NastyaKorzh
Aphrodite
1
0
11
6.5
W
Hera
PatronX
Hera
8
3
2
3
W
Artemis
Stealthems
Artemis
6
1
4
8
L
Izanami
ThaSebb
Izanami
0
5
1
0.1
W
Ravana
xiki89
Ravana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,921
Damage
44,588
60,219
Taken
52,985
31,604
Mitigated
34,193
15,742
Healing
27,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ANASLEX1
Yemoja
2,770
686
3,116
3,220
12,359
7,127
0
3,882
8,400
16,267
0
L
Tiamat
6,571
718
0
3,246
10,376
4,795
0
5,046
5,028
46,138
2,062
W
Chaac
Asubma
Chaac
10,938
1,798
0
4,261
14,383
13,223
336
0
13,712
0
66,543
L
Mulan
Blobliba
Mulan
9,373
852
0
4,486
13,118
11,458
0
836
12,242
0
41,130
L
Hun Batz
Kletus77
Hun Batz
9,080
2,312
0
1,174
13,910
5,288
0
3,133
10,502
0
63,454
W
Aphrodite
NastyaKorzh
Aphrodite
3,586
816
5,774
7,678
11,390
10,146
332
1,756
9,376
19,338
0
W
Hera
PatronX
Hera
11,516
1,467
0
947
8,572
2,756
522
3,899
4,303
60,133
552
W
Artemis
Stealthems
Artemis
14,397
7,610
0
5,312
13,667
6,037
1,326
1,538
12,075
0
70,122
L
Izanami
ThaSebb
Izanami
7,127
5,468
0
500
10,456
2,936
0
1,433
9,012
0
72,126
W
Ravana
xiki89
Ravana
4,151
738
0
3,484
4,973
2,031
0
1,417
3,336
0
70,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
43,978
432
Minions Killed
484
0
Camps Cleared
0
1,515,617
Distance Traveled
1,447,267
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,441
496
27
2
0
288,584
6
L
Tiamat
7,948
530
108
7
0
304,426
0
W
Chaac
9,193
613
111
7
0
273,488
2
L
Mulan
7,618
508
72
5
0
316,867
1
L
Hun Batz
7,591
506
97
6
0
334,400
0
W
Aphrodite
8,343
556
19
1
0
269,106
6
W
Hera
9,373
625
124
8
0
299,723
1
W
Artemis
8,814
588
109
7
0
272,172
3
L
Izanami
7,701
513
128
9
0
271,340
0
W
Ravana
8,255
550
121
8
0
332,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role