Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AMUN-RA_83
Kuzenbo
Level 83
God Stats
65W - 45L
1,610 SR
Queue Stats
432W - 423L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Dead_Lucky65
Baron Samedi
Level 119
God Stats
195W - 165L
1,534 SR
Queue Stats
1,100W - 1,142L
1,497 Elo+
Solo
Merlin
Merlin
Walkyrie_BRZ
Merlin
Level 106
God Stats
1W - 9L
1,175 SR
Queue Stats
184W - 197L
1,389 Elo+
Solo
Team Averages
Level 107
1,464 SR
1,464 Elo+

VS

Team Averages
Level 72
1,546 SR
1,402 Elo+
Danzaburou
Danzaburou
FãdeJesus23
Danzaburou
Level 46
God Stats
6W - 4L
1,490 SR
Queue Stats
55W - 60L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Gungan47
Cthulhu
Level 99
God Stats
11W - 9L
1,690 SR
Queue Stats
184W - 184L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Maah Christine
Aphrodite
Level 58
God Stats
25W - 27L
1,488 SR
Queue Stats
25W - 31L
1,391 Elo+
Party 1
Kali
Kali
SyriusFalcom
Kali
Level 109
God Stats
12W - 16L
1,513 SR
Queue Stats
39W - 61L
1,327 Elo+
Party 1
Ratatoskr
Ratatoskr
arzalia
Ratatoskr
Level 46
God Stats
6W - 4L
1,549 SR
Queue Stats
59W - 57L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 5 / 2
7,930
991
7,333
9,809
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
 
Ne Zha
12
0 / 0 / 0
7,176
897
0
0
0
Kuzenbo
AMUN-RA_83
Kuzenbo
13
1 / 3 / 1
8,145
1,018
6,859
13,168
17,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Dead_Lucky65
Baron Samedi
14
1 / 2 / 1
8,555
1,069
9,617
10,432
5,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
0 / 0 / 1
7,942
993
3,606
3,727
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FãdeJesus23
Danzaburou
14
2 / 0 / 3
9,167
1,146
7,884
7,235
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Gungan47
Cthulhu
15
1 / 0 / 8
9,913
1,239
10,654
7,657
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Maah Christine
Aphrodite
14
1 / 0 / 3
8,317
1,040
2,837
6,351
3,538
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 3
8,645
1,081
4,559
6,122
2,570
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
arzalia
Ratatoskr
14
4 / 0 / 4
9,364
1,171
7,587
4,028
1,572
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
10
10
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
2
0.2
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Kuzenbo
AMUN-RA_83
Kuzenbo
1
3
1
0.5
L
Baron Samedi
Dead_Lucky65
Baron Samedi
1
2
1
0.75
W
Danzaburou
FãdeJesus23
Danzaburou
2
0
3
3.5
W
Cthulhu
Gungan47
Cthulhu
1
0
8
5
W
Aphrodite
Maah Christine
Aphrodite
1
0
3
2.5
W
2
2
3
1.75
L
Merlin
0
0
1
0.5
W
Ratatoskr
arzalia
Ratatoskr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
33,521
37,136
Taken
31,393
28,590
Mitigated
18,616
8,520
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,333
4,319
0
438
9,809
3,821
0
3,739
6,070
0
22,746
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
AMUN-RA_83
Kuzenbo
6,859
1,888
0
1,718
13,168
17,454
0
4,536
8,632
13,940
0
L
Baron Samedi
Dead_Lucky65
Baron Samedi
9,617
1,268
1,170
4,234
10,432
5,911
0
3,552
6,880
35,312
0
W
Danzaburou
FãdeJesus23
Danzaburou
7,884
3,261
0
2,033
7,235
2,740
0
4,675
2,462
0
34,248
W
Cthulhu
Gungan47
Cthulhu
10,654
448
492
1,742
7,657
8,196
0
4,964
2,426
33,126
0
W
Aphrodite
Maah Christine
Aphrodite
2,837
641
1,742
2,670
6,351
3,538
0
4,713
1,371
11,302
0
W
4,559
2,930
0
772
6,122
2,570
0
2,782
3,224
303
9,020
L
Merlin
3,606
280
0
960
3,727
1,404
0
1,967
1,760
21,013
0
W
Ratatoskr
arzalia
Ratatoskr
7,587
1,235
0
1,191
4,028
1,572
0
2,124
1,828
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
45,406
157
Minions Killed
194
2
Camps Cleared
9
515,800
Distance Traveled
759,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,930
991
32
4
0
105,115
0
L
Ne Zha
7,176
897
0
0
0
0
0
L
Kuzenbo
8,145
1,018
13
2
1
162,946
0
L
Baron Samedi
8,555
1,069
81
10
1
136,080
0
W
Danzaburou
9,167
1,146
90
11
0
135,468
0
W
Cthulhu
9,913
1,239
34
4
1
179,508
0
W
Aphrodite
8,317
1,040
17
2
1
146,796
0
W
Kali
8,645
1,081
11
1
2
115,320
0
L
Merlin
7,942
993
31
4
0
111,659
0
W
Ratatoskr
9,364
1,171
42
5
5
181,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role