Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
B1gAlaric
Nu Wa
Level 145
God Stats
9W - 10L
1,488 SR
Queue Stats
98W - 140L
1,473 Elo+
Party 1
Pele
Pele
Er3kose
Pele
Level 147
God Stats
25W - 46L
1,414 SR
Queue Stats
316W - 354L
1,491 Elo+
Party 1
Artemis
Artemis
Jay2themac
Artemis
Level 127
God Stats
4W - 9L
1,517 SR
Queue Stats
36W - 76L
1,354 Elo+
Party 1
Neith
Neith
Ludo_az_971
Neith
Level 67
God Stats
132W - 110L
1,467 SR
Queue Stats
134W - 117L
1,400 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,444 Elo+

VS

Team Averages
Level 95
1,684 SR
1,488 Elo+
Xbalanque
Xbalanque
AsMa RONNY
Xbalanque
Level 68
God Stats
2W - 2L
1,600 SR
Queue Stats
53W - 54L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
CrushingVoid
Cthulhu
Level 66
God Stats
3W - 2L
1,787 SR
Queue Stats
33W - 35L
1,478 Elo+
Solo
Loki
Loki
GeneralWays
Loki
Level 118
God Stats
14W - 12L
1,599 SR
Queue Stats
471W - 458L
1,503 Elo+
Solo
Agni
Agni
Khoh
Agni
Level 125
God Stats
3W - 2L
1,933 SR
Queue Stats
42W - 35L
1,521 Elo+
Party 2
Shiva
Shiva
Ninja rL
Shiva
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 3 / 0
9,096
569
3,527
9,075
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
B1gAlaric
Nu Wa
14
0 / 1 / 9
9,052
566
13,137
9,576
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Er3kose
Pele
16
4 / 1 / 1
9,024
564
9,245
13,638
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Jay2themac
Artemis
14
5 / 1 / 1
8,837
552
10,209
9,641
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 1
9,587
599
7,035
6,722
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AsMa RONNY
Xbalanque
13
2 / 2 / 0
7,435
465
6,746
12,666
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
CrushingVoid
Cthulhu
10
0 / 2 / 2
6,177
386
6,869
13,799
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 2
7,553
472
6,391
13,319
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Khoh
Agni
15
4 / 1 / 1
8,891
556
8,225
7,240
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Ninja rL
Shiva
11
0 / 6 / 1
6,288
393
2,003
13,421
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
8
8
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Xbalanque
AsMa RONNY
Xbalanque
2
2
0
1
W
Nu Wa
B1gAlaric
Nu Wa
0
1
9
4.5
L
Cthulhu
CrushingVoid
Cthulhu
0
2
2
0.5
W
Pele
Er3kose
Pele
4
1
1
4.5
L
2
4
2
0.75
W
Artemis
Jay2themac
Artemis
5
1
1
5.5
L
Agni
Khoh
Agni
4
1
1
4.5
W
4
2
1
2.25
L
Shiva
Ninja rL
Shiva
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
30,234
48,652
Taken
60,445
24,092
Mitigated
29,074
19,014
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,527
0
0
3,929
9,075
3,902
0
3,164
5,831
69,585
1,303
L
Xbalanque
AsMa RONNY
Xbalanque
6,746
2,217
0
2,520
12,666
4,047
0
3,156
9,510
0
60,406
W
Nu Wa
B1gAlaric
Nu Wa
13,137
3,800
2,180
3,277
9,576
7,643
385
3,320
5,935
46,492
640
L
Cthulhu
CrushingVoid
Cthulhu
6,869
309
141
2,232
13,799
9,579
0
4,712
9,087
38,369
0
W
Pele
Er3kose
Pele
9,245
2,490
0
3,865
13,638
5,871
0
4,029
9,536
0
84,849
L
6,391
987
0
2,919
13,319
5,041
0
2,083
11,236
0
63,343
W
Artemis
Jay2themac
Artemis
10,209
4,766
46
2,448
9,641
4,039
822
2,331
7,006
164
50,763
L
Agni
Khoh
Agni
8,225
396
0
1,651
7,240
2,310
0
4,143
3,097
66,313
1,138
W
7,035
1,964
0
3,269
6,722
2,637
3,897
1,472
5,003
0
65,943
L
Shiva
Ninja rL
Shiva
2,003
158
55
515
13,421
8,097
0
2,731
10,690
0
26,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
36,344
498
Minions Killed
399
0
Camps Cleared
0
1,518,525
Distance Traveled
1,578,075
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,096
569
117
7
0
284,444
0
L
Xbalanque
7,435
465
94
6
0
302,894
0
W
Nu Wa
9,052
566
32
2
0
313,804
6
L
Cthulhu
6,177
386
49
3
0
329,836
0
W
Pele
9,024
564
140
9
0
352,182
0
L
Loki
7,553
472
93
6
0
351,793
6
W
Artemis
8,837
552
98
6
0
294,694
0
L
Agni
8,891
556
129
8
0
326,612
0
W
Neith
9,587
599
111
7
0
273,401
0
L
Shiva
6,288
393
34
2
0
266,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role