Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fraia1
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,450 Elo+
Party 2
Poseidon
Poseidon
INVITE MEEEEEE
Poseidon
Level 176
God Stats
3W - 3L
1,547 SR
Queue Stats
312W - 310L
1,493 Elo+
Party 2
Merlin
Merlin
ItzTheLitz1
Merlin
Level 144
God Stats
0W - 5L
1,305 SR
Queue Stats
242W - 234L
1,490 Elo+
Party 1
Lancelot
Lancelot
Marvelouzs
Lancelot
Level 129
God Stats
8W - 4L
1,761 SR
Queue Stats
85W - 62L
1,580 Elo+
Party 1
Team Averages
Level 141
1,523 SR
1,503 Elo+

VS

Team Averages
Level 144
1,559 SR
1,512 Elo+
Jing Wei
Jing Wei
Enovexar
Jing Wei
Level 158
God Stats
6W - 4L
1,629 SR
Queue Stats
391W - 344L
1,581 Elo+
Solo
Heimdallr
Heimdallr
GetSmokedForFree
Heimdallr
Level 108
God Stats
77W - 67L
1,504 SR
Queue Stats
247W - 223L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
Shepherd5962
Cthulhu
Level 163
God Stats
71W - 50L
1,613 SR
Queue Stats
680W - 675L
1,519 Elo+
Solo
Fenrir
Fenrir
lilBangin
Fenrir
Level 135
God Stats
4W - 2L
1,524 SR
Queue Stats
94W - 78L
1,446 Elo+
Party 3
Poseidon
Poseidon
righteouslegend
Poseidon
Level 156
God Stats
6W - 3L
1,526 SR
Queue Stats
169W - 147L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 0
4,277
356
941
2,813
1,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Fraia1
Fenrir
4
0 / 4 / 1
4,232
353
1,014
4,706
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
5
0 / 2 / 0
4,335
361
858
2,923
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
6
1 / 2 / 0
4,850
404
623
3,835
938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Marvelouzs
Lancelot
5
0 / 1 / 0
4,413
368
998
4,773
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Enovexar
Jing Wei
14
1 / 0 / 0
8,844
737
1,464
6,735
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
11
1 / 0 / 2
6,968
581
881
4,000
1,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Shepherd5962
Cthulhu
11
0 / 0 / 3
6,841
570
1,265
5,147
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
lilBangin
Fenrir
13
3 / 2 / 4
7,975
665
2,612
10,704
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
4 / 0 / 1
8,489
707
5,290
3,776
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Jing Wei
Enovexar
Jing Wei
1
0
0
1
L
Fenrir
Fraia1
Fenrir
0
4
1
0.13
W
Heimdallr
1
0
2
2
L
Poseidon
0
2
0
0
L
Merlin
1
2
0
0.5
L
Lancelot
Marvelouzs
Lancelot
0
1
0
0
W
Cthulhu
Shepherd5962
Cthulhu
0
0
3
1.5
W
Fenrir
lilBangin
Fenrir
3
2
4
2.5
W
Poseidon
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,434
Damage
11,512
19,050
Taken
30,362
5,134
Mitigated
11,927
3,947
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
941
216
270
1,202
2,813
1,151
0
489
2,160
0
9,300
W
Jing Wei
Enovexar
Jing Wei
1,464
1,304
0
2,955
6,735
2,050
5,115
0
6,735
0
59,746
L
Fenrir
Fraia1
Fenrir
1,014
355
0
205
4,706
1,340
0
1,727
2,975
0
8,031
W
Heimdallr
881
498
0
2,134
4,000
1,362
3,159
358
3,642
0
36,072
L
Poseidon
858
341
0
130
2,923
598
0
573
2,194
13,224
527
L
Merlin
623
0
0
1,140
3,835
938
0
2,118
1,717
18,103
0
L
Lancelot
Marvelouzs
Lancelot
998
51
0
1,000
4,773
1,107
0
1,282
3,491
0
10,439
W
Cthulhu
Shepherd5962
Cthulhu
1,265
0
329
1,106
5,147
2,901
1,072
326
4,821
25,921
0
W
Fenrir
lilBangin
Fenrir
2,612
409
0
1,670
10,704
4,656
365
501
10,203
0
50,858
W
Poseidon
5,290
731
0
941
3,776
958
5,248
536
3,240
58,112
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
39,117
104
Minions Killed
423
0
Camps Cleared
0
466,635
Distance Traveled
1,183,307
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,277
356
9
1
0
89,295
0
W
Jing Wei
8,844
737
117
10
0
234,468
1
L
Fenrir
4,232
353
15
1
0
110,990
0
W
Heimdallr
6,968
581
75
6
0
226,402
0
L
Poseidon
4,335
361
27
2
0
98,572
0
L
Merlin
4,850
404
35
3
0
82,139
0
L
Lancelot
4,413
368
18
2
0
85,639
0
W
Cthulhu
6,841
570
43
4
0
233,028
1
W
Fenrir
7,975
665
78
7
0
255,634
3
W
Poseidon
8,489
707
110
9
0
233,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role