Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold V
IamSoFree
Bastet
Gold V
Level 215
God Stats
11W - 10L
1,647 SR
Queue Stats
688W - 689L
1,395 MMR
Party 1
Medusa
Medusa
Gold IV
Littleblueju
Medusa
Gold IV
Level 88
God Stats
11W - 10L
1,796 SR
Queue Stats
33W - 31L
1,507 MMR
Party 2
Merlin
Merlin
Platinum V
PaPoown
Merlin
Platinum V
Level 154
God Stats
1W - 4L
1,378 SR
Queue Stats
379W - 391L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,564 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,533 SR
1,587 MMR
Mercury
Mercury
Platinum IV
Charlyasecas
Mercury
Platinum IV
Level 129
God Stats
38W - 19L
1,707 SR
Queue Stats
136W - 128L
1,624 MMR
Party 3
Hou Yi
Hou Yi
Bronze III
IMxcca
Hou Yi
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 4
Horus
Horus
Bronze III
IRxce
Horus
Bronze III
Level 71
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 0L
1,500 MMR
Party 4
Ullr
Ullr
Gold I
Squuez
Ullr
Gold I
Level 126
God Stats
206W - 191L
1,522 SR
Queue Stats
796W - 797L
1,646 MMR
Solo
Janus
Janus
Gold I
pedrodilafuente
Janus
Gold I
Level 139
God Stats
13W - 10L
1,681 SR
Queue Stats
46W - 37L
1,667 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 2
5,776
525
6,732
10,434
5,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
10
0 / 6 / 1
5,736
521
6,935
10,178
5,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
IamSoFree
Bastet
11
4 / 0 / 0
6,359
578
4,864
6,939
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
2 / 2 / 0
5,768
524
5,650
5,967
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
PaPoown
Merlin
11
0 / 2 / 0
5,825
530
1,536
4,329
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AwilixAo KuangThothSusano

VS

Bans
KaliSerqetBakasuraSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Charlyasecas
Mercury
11
1 / 2 / 3
5,677
516
2,669
7,173
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
IMxcca
Hou Yi
11
3 / 0 / 1
6,111
556
5,850
5,708
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
IRxce
Horus
10
1 / 2 / 3
5,820
529
4,415
10,832
6,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Squuez
Ullr
13
5 / 2 / 3
8,085
735
6,958
9,453
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
6,660
605
3,785
4,656
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
12
12
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
2
0.5
L
Hades
 
Hades
0
6
1
0.08
W
Mercury
Charlyasecas
Mercury
1
2
3
1.25
W
Hou Yi
IMxcca
Hou Yi
3
0
1
3.5
W
Horus
IRxce
Horus
1
2
3
1.25
L
Bastet
IamSoFree
Bastet
4
0
0
4
L
Medusa
2
2
0
1
L
Merlin
PaPoown
Merlin
0
2
0
0
W
Ullr
Squuez
Ullr
5
2
3
3.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
23,677
37,847
Taken
37,822
15,959
Mitigated
15,395
13,017
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,732
1,071
110
2,929
10,434
5,665
0
180
10,238
0
21,365
L
Hades
 
Hades
6,935
1,441
65
3,747
10,178
5,290
0
763
9,335
34,660
0
W
Mercury
Charlyasecas
Mercury
2,669
658
0
1,629
7,173
2,317
0
878
6,097
0
41,052
W
Hou Yi
IMxcca
Hou Yi
5,850
2,623
0
1,826
5,708
1,943
232
0
5,708
0
44,299
W
Horus
IRxce
Horus
4,415
1,869
380
3,955
10,832
6,676
0
96
10,696
0
12,638
L
Bastet
IamSoFree
Bastet
4,864
801
0
4,558
6,939
1,931
0
1,412
5,359
0
40,080
L
Medusa
5,650
1,560
0
443
5,967
1,791
0
0
5,967
0
48,901
L
Merlin
PaPoown
Merlin
1,536
0
0
1,165
4,329
1,282
0
1,042
3,163
28,551
987
W
Ullr
Squuez
Ullr
6,958
2,985
0
3,307
9,453
3,186
0
5,820
3,633
0
57,561
W
3,785
281
0
1,144
4,656
1,273
84
1,293
3,245
51,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
32,353
309
Minions Killed
400
0
Camps Cleared
0
1,222,248
Distance Traveled
1,213,894
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,776
525
27
2
0
273,613
4
L
Hades
5,736
521
61
6
0
190,224
4
W
Mercury
5,677
516
75
7
0
295,469
1
W
Hou Yi
6,111
556
85
8
0
208,374
1
W
Horus
5,820
529
14
1
0
246,979
1
L
Bastet
6,359
578
65
6
0
274,677
0
L
Medusa
5,768
524
74
7
0
246,847
4
L
Merlin
5,825
530
82
7
0
236,887
2
W
Ullr
8,085
735
114
10
0
188,948
0
W
Janus
6,660
605
112
10
0
274,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role