Player Matchup

Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold III
ByPose95
Kukulkan
Gold III
Level 108
God Stats
3W - 0L
1,790 SR
Queue Stats
108W - 104L
1,526 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Kthorrc
Gilgamesh
Gold III
Level 59
God Stats
8W - 5L
1,652 SR
Queue Stats
133W - 131L
1,460 MMR
Party 1
Awilix
Awilix
Gold III
PeteTheBatman
Awilix
Gold III
Level 154
God Stats
9W - 5L
1,587 SR
Queue Stats
147W - 154L
1,485 MMR
Solo
Xbalanque
Xbalanque
Gold II
marcorose
Xbalanque
Gold II
Level 107
God Stats
5W - 3L
1,668 SR
Queue Stats
65W - 69L
1,432 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,640 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,556 SR
1,478 MMR
Medusa
Medusa
Gold IV
Cerezita69
Medusa
Gold IV
Level 169
God Stats
7W - 9L
1,516 SR
Queue Stats
81W - 80L
1,372 MMR
Party 3
Chaac
Chaac
Silver III
P3nku07
Chaac
Silver III
Level 61
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 13L
1,447 MMR
Solo
Scylla
Scylla
Platinum IV
TiltPhoenix
Scylla
Platinum IV
Level 143
God Stats
8W - 6L
1,817 SR
Queue Stats
112W - 108L
1,650 MMR
Party 3
Loki
Loki
Silver I
dar_ksouls29
Loki
Silver I
Level 103
God Stats
0W - 1L
1,537 SR
Queue Stats
6W - 9L
1,475 MMR
Solo
Nox
Nox
Gold IV
mickoblues
Nox
Gold IV
Level 156
God Stats
0W - 3L
1,222 SR
Queue Stats
152W - 166L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 4 / 9
5,813
528
2,476
9,253
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ByPose95
Kukulkan
12
2 / 0 / 4
6,878
625
2,974
2,670
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Kthorrc
Gilgamesh
13
5 / 0 / 5
7,904
719
7,822
9,073
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 8
6,877
625
6,530
7,066
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
marcorose
Xbalanque
12
3 / 1 / 3
7,003
637
5,008
6,655
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
CthulhuFreyaThanatosMulan

VS

Bans
AgniArachneKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cerezita69
Medusa
11
1 / 2 / 1
5,922
538
4,968
6,122
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
P3nku07
Chaac
10
1 / 3 / 1
5,124
466
3,254
7,544
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
11
2 / 2 / 1
6,175
561
5,674
4,211
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,608
419
1,214
5,940
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 6 / 2
5,069
461
2,402
10,651
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
5
6
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
9
1.38
W
Kukulkan
ByPose95
Kukulkan
2
0
4
4
L
Medusa
Cerezita69
Medusa
1
2
1
0.75
W
Gilgamesh
Kthorrc
Gilgamesh
5
0
5
7.5
L
Chaac
P3nku07
Chaac
1
3
1
0.5
W
5
1
8
9
L
Scylla
2
2
1
1.25
L
0
4
1
0.13
W
Xbalanque
marcorose
Xbalanque
3
1
3
4.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
17,512
34,717
Taken
34,468
17,282
Mitigated
15,928
10,337
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,476
277
0
2,025
9,253
5,784
3
2,519
6,578
11,828
0
W
Kukulkan
ByPose95
Kukulkan
2,974
42
0
1,052
2,670
735
635
973
1,533
44,023
1,371
L
Medusa
Cerezita69
Medusa
4,968
1,925
0
1,028
6,122
1,663
0
635
5,487
0
40,718
W
Gilgamesh
Kthorrc
Gilgamesh
7,822
2,713
0
2,108
9,073
6,142
148
1,030
7,965
0
57,234
L
Chaac
P3nku07
Chaac
3,254
260
0
1,133
7,544
5,042
0
55
7,116
0
28,060
W
6,530
2,362
0
1,607
7,066
2,598
0
2,004
4,976
0
51,260
L
Scylla
5,674
564
0
525
4,211
1,309
0
1,693
2,433
39,678
740
L
1,214
217
0
767
5,940
1,481
0
1,373
4,494
0
21,691
W
Xbalanque
marcorose
Xbalanque
5,008
2,764
0
3,545
6,655
2,023
0
871
5,784
0
49,025
L
2,402
608
322
3,214
10,651
6,433
0
1,662
8,907
10,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
26,898
386
Minions Killed
261
0
Camps Cleared
0
1,146,237
Distance Traveled
1,051,876
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,813
528
15
1
0
240,408
1
W
Kukulkan
6,878
625
101
9
0
222,966
0
L
Medusa
5,922
538
79
7
0
203,929
4
W
Gilgamesh
7,904
719
97
9
0
220,170
0
L
Chaac
5,124
466
49
4
0
225,793
2
W
Awilix
6,877
625
85
8
0
252,226
0
L
Scylla
6,175
561
83
8
0
224,267
2
L
Loki
4,608
419
33
3
0
192,219
2
W
Xbalanque
7,003
637
88
8
0
210,467
4
L
Nox
5,069
461
17
2
0
205,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role