Player Matchup

Odin
Odin
 
Odin
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DarkMerlin01
Rama
Level 158
God Stats
2W - 4L
1,734 SR
Queue Stats
79W - 74L
1,483 Elo+
Solo
Thor
Thor
Lastbornhornet2
Thor
Level 67
God Stats
2W - 2L
1,589 SR
Queue Stats
49W - 54L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Neo-Arcano
Gilgamesh
Level 112
God Stats
21W - 35L
1,302 SR
Queue Stats
644W - 744L
1,493 Elo+
Solo
Merlin
Merlin
SetaSouji
Merlin
Level 109
God Stats
0W - 3L
1,511 SR
Queue Stats
46W - 40L
1,598 Elo+
Solo
Team Averages
Level 136
1,527 SR
1,503 Elo+

VS

Team Averages
Level 125
1,551 SR
1,486 Elo+
Olorun
Olorun
Death_Dealer44
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
PuercaHot543
Cu Chulainn
Level 156
God Stats
33W - 38L
1,386 SR
Queue Stats
512W - 500L
1,483 Elo+
Solo
Lancelot
Lancelot
Rx5Kanashi
Lancelot
Level 107
God Stats
19W - 21L
1,525 SR
Queue Stats
323W - 351L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
The god darker
Kumbhakarna
Level 127
God Stats
11W - 9L
1,541 SR
Queue Stats
424W - 407L
1,498 Elo+
Solo
Sol
Sol
kbonesteel
Sol
Level 129
God Stats
15W - 12L
1,803 SR
Queue Stats
157W - 140L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 3 / 4
6,157
880
2,572
6,704
5,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
7,093
1,013
6,237
6,573
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 3
6,734
962
2,671
6,838
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Neo-Arcano
Gilgamesh
12
1 / 4 / 3
6,461
923
7,062
10,651
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SetaSouji
Merlin
13
5 / 2 / 2
7,709
1,101
7,389
5,779
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
6,732
962
3,564
3,821
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
PuercaHot543
Cu Chulainn
13
3 / 2 / 7
7,660
1,094
8,614
9,676
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Rx5Kanashi
Lancelot
13
7 / 2 / 5
7,978
1,140
5,589
6,554
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
The god darker
Kumbhakarna
13
3 / 3 / 8
7,552
1,079
8,115
9,470
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 3
7,475
1,068
4,837
5,841
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
8
Kills
16
16
Deaths
8
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
4
0.67
L
1
3
3
0.83
W
0
1
11
5.5
L
1
4
3
0.63
L
Gilgamesh
Neo-Arcano
Gilgamesh
1
4
3
0.63
W
Cu Chulainn
PuercaHot543
Cu Chulainn
3
2
7
3.25
W
Lancelot
Rx5Kanashi
Lancelot
7
2
5
4.75
L
Merlin
SetaSouji
Merlin
5
2
2
3
W
Kumbhakarna
The god darker
Kumbhakarna
3
3
8
2.33
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
30,719
36,545
Taken
35,362
16,943
Mitigated
14,486
4,877
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,572
397
0
134
6,704
5,035
0
3,204
3,346
1,843
4,582
L
6,237
3,857
0
1,284
6,573
2,156
0
3,266
3,139
0
20,314
W
3,564
2,131
410
1,064
3,821
1,209
1,926
976
2,622
9,435
0
L
2,671
250
0
941
6,838
2,139
0
3,652
2,986
0
10,920
L
Gilgamesh
Neo-Arcano
Gilgamesh
7,062
1,363
0
2,017
10,651
5,632
0
3,266
7,247
0
15,630
W
Cu Chulainn
PuercaHot543
Cu Chulainn
8,614
1,684
0
680
9,676
6,202
0
2,750
6,382
0
22,442
W
Lancelot
Rx5Kanashi
Lancelot
5,589
882
0
666
6,554
2,261
0
1,068
5,016
0
14,007
L
Merlin
SetaSouji
Merlin
7,389
475
0
501
5,779
1,981
0
2,043
3,648
19,363
0
W
Kumbhakarna
The god darker
Kumbhakarna
8,115
344
0
1,754
9,470
3,275
354
2,223
6,761
21,128
549
W
4,837
2,146
0
1,854
5,841
1,539
1,233
729
4,919
18,281
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
37,397
121
Minions Killed
154
0
Camps Cleared
0
626,872
Distance Traveled
809,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,157
880
11
2
0
129,629
0
L
Rama
7,093
1,013
37
5
0
126,044
0
W
Olorun
6,732
962
20
3
0
148,669
0
L
Thor
6,734
962
16
2
0
88,954
0
L
Gilgamesh
6,461
923
22
3
0
155,668
0
W
Cu Chulainn
7,660
1,094
40
6
0
166,624
0
W
Lancelot
7,978
1,140
19
3
0
166,065
0
L
Merlin
7,709
1,101
35
5
0
126,577
0
W
Kumbhakarna
7,552
1,079
38
5
0
172,963
0
W
Sol
7,475
1,068
37
5
0
154,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role