Player Matchup

Serqet
Serqet
Diamond III
Manueld21
Serqet
Diamond III
Level 125
God Stats
12W - 4L
1,739 SR
Queue Stats
133W - 96L
2,336 MMR
Party 1
Fafnir
Fafnir
Diamond III
SanchezSSJ
Fafnir
Diamond III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 117L
2,229 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
SsEeRRaA
Hou Yi
Diamond IV
Level 80
God Stats
4W - 2L
1,697 SR
Queue Stats
56W - 30L
2,213 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,646 SR
2,259 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,619 SR
1,498 MMR
Cerberus
Cerberus
Platinum III
Eliseo-Gazzo
Cerberus
Platinum III
Level 156
God Stats
9W - 9L
1,545 SR
Queue Stats
200W - 238L
1,871 MMR
Party 2
Shiva
Shiva
Platinum V
Kevin_xtv7
Shiva
Platinum V
Level 78
God Stats
30W - 33L
1,577 SR
Queue Stats
160W - 204L
1,803 MMR
Party 2
Zeus
Zeus
Silver III
alfredo007-freds
Zeus
Silver III
Level 61
God Stats
0W - 1L
1,736 SR
Queue Stats
12W - 22L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Manueld21
Serqet
12
2 / 2 / 9
7,554
944
5,743
8,381
4,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
SanchezSSJ
Fafnir
14
6 / 0 / 4
8,688
1,086
5,775
8,098
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
SsEeRRaA
Hou Yi
13
3 / 0 / 6
7,877
985
11,731
4,290
1,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesCthulhuKuzenboDiscordiaAres

VS

Bans
ThothCharybdisBaron SamediXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eliseo-Gazzo
Cerberus
12
1 / 3 / 0
6,475
809
4,338
8,254
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
12
1 / 3 / 1
6,561
820
3,748
11,742
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,845
731
2,279
6,039
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Eliseo-Gazzo
Cerberus
1
3
0
0.33
L
Shiva
1
3
1
0.5
W
Serqet
Manueld21
Serqet
2
2
9
3.25
W
Fafnir
SanchezSSJ
Fafnir
6
0
4
8
W
Hou Yi
SsEeRRaA
Hou Yi
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
10,365
20,769
Taken
26,035
14,715
Mitigated
14,530
7,220
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Eliseo-Gazzo
Cerberus
4,338
39
0
2,786
8,254
6,490
0
1,919
5,736
17,368
0
L
Shiva
3,748
269
86
1,501
11,742
6,744
0
2,292
9,146
0
13,918
W
Serqet
Manueld21
Serqet
5,743
1,216
0
2,203
8,381
4,751
779
2,755
4,813
155
15,740
W
Fafnir
SanchezSSJ
Fafnir
5,775
903
0
2,813
8,098
8,431
615
1,953
5,793
16,537
4,180
W
Hou Yi
SsEeRRaA
Hou Yi
11,731
6,820
0
2,204
4,290
1,533
2,127
1,523
2,627
0
44,462
L
2,279
184
0
412
6,039
1,296
0
783
4,996
15,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,119
Gold Earned
18,881
117
Minions Killed
101
0
Camps Cleared
0
506,209
Distance Traveled
341,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,475
809
37
5
0
132,720
0
L
Shiva
6,561
820
31
4
0
126,158
0
W
Serqet
7,554
944
20
3
0
193,165
1
W
Fafnir
8,688
1,086
28
4
0
160,979
0
W
Hou Yi
7,877
985
69
9
0
152,065
0
L
Zeus
5,845
731
33
4
0
82,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role