Player Matchup

Cthulhu
Cthulhu
AveragePipe
Cthulhu
Level 123
God Stats
3W - 1L
1,267 SR
Queue Stats
111W - 107L
1,601 Elo+
Party 1
Freya
Freya
ChickenNugs0
Freya
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,560 Elo+
Party 2
Thoth
Thoth
FireScaleDragon
Thoth
Level 125
God Stats
12W - 8L
1,627 SR
Queue Stats
14W - 14L
1,486 Elo+
Party 2
Apollo
Apollo
honkifurhorny
Apollo
Level 83
God Stats
1W - 0L
1,346 SR
Queue Stats
6W - 4L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
iHateCFA2
Cernunnos
Level 38
God Stats
8W - 0L
1,730 SR
Queue Stats
74W - 44L
1,652 Elo+
Party 1
Team Averages
Level 98
1,494 SR
1,568 Elo+

VS

Team Averages
Level 129
1,601 SR
1,550 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BigXan
Amaterasu
Level 121
God Stats
35W - 24L
1,618 SR
Queue Stats
205W - 188L
1,558 Elo+
Solo
Medusa
Medusa
Careless UCF
Medusa
Level 68
God Stats
96W - 67L
1,697 SR
Queue Stats
202W - 191L
1,557 Elo+
Solo
Agni
Agni
I AM POLYNIKES
Agni
Level 161
God Stats
13W - 15L
1,523 SR
Queue Stats
459W - 453L
1,575 Elo+
Solo
Jormungandr
Jormungandr
Wind-Kage-
Jormungandr
Level 130
God Stats
20W - 16L
1,667 SR
Queue Stats
87W - 80L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AveragePipe
Cthulhu
9
4 / 2 / 4
5,700
570
8,196
7,247
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
6,085
609
1,884
5,424
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 0 / 3
6,024
602
5,156
2,759
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 2 / 1
7,132
713
8,777
8,591
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
iHateCFA2
Cernunnos
13
2 / 0 / 5
7,954
795
8,138
6,300
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 4 / 2
5,197
520
3,467
9,943
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
BigXan
Amaterasu
10
1 / 6 / 0
5,565
557
4,115
13,842
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
1 / 3 / 1
6,050
605
4,654
6,161
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 2
5,311
531
2,105
5,647
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Wind-Kage-
Jormungandr
8
1 / 4 / 2
5,252
525
4,763
7,469
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
5
6
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
2
0.75
W
Cthulhu
AveragePipe
Cthulhu
4
2
4
3
L
Amaterasu
BigXan
Amaterasu
1
6
0
0.17
L
Medusa
1
3
1
0.5
W
1
2
3
1.25
W
2
0
3
3.5
L
0
3
2
0.33
L
Jormungandr
Wind-Kage-
Jormungandr
1
4
2
0.5
W
11
2
1
5.75
W
Cernunnos
iHateCFA2
Cernunnos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
19,104
30,321
Taken
43,062
10,727
Mitigated
12,785
7,388
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,467
1,627
103
1,486
9,943
2,521
0
4,862
4,415
0
12,237
W
Cthulhu
AveragePipe
Cthulhu
8,196
1,111
0
730
7,247
3,658
0
1,514
5,733
24,385
0
L
Amaterasu
BigXan
Amaterasu
4,115
2,069
0
5,628
13,842
5,224
0
2,107
11,655
0
31,141
L
Medusa
4,654
1,316
0
1,326
6,161
1,622
70
2,015
3,798
0
45,954
W
1,884
517
0
1,212
5,424
1,500
0
279
5,145
23,738
0
W
5,156
80
0
620
2,759
678
0
1,371
1,388
34,159
321
L
2,105
0
0
500
5,647
1,112
0
2,806
2,801
30,651
0
L
Jormungandr
Wind-Kage-
Jormungandr
4,763
1,407
0
1,038
7,469
2,306
0
2,100
5,199
18,919
6,235
W
8,777
5,410
0
846
8,591
3,097
0
3,473
5,118
0
45,771
W
Cernunnos
iHateCFA2
Cernunnos
8,138
4,341
0
3,980
6,300
1,794
541
0
6,300
0
63,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
27,375
341
Minions Killed
264
0
Camps Cleared
0
1,067,485
Distance Traveled
1,116,508
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,197
520
17
2
0
240,737
2
W
Cthulhu
5,700
570
35
4
0
235,326
0
L
Amaterasu
5,565
557
58
6
0
215,934
0
L
Medusa
6,050
605
77
8
0
219,878
0
W
Freya
6,085
609
62
6
0
201,227
0
W
Thoth
6,024
602
49
5
0
213,293
0
L
Agni
5,311
531
72
7
0
215,093
0
L
Jormungandr
5,252
525
40
4
0
224,866
0
W
Apollo
7,132
713
87
9
0
222,509
0
W
Cernunnos
7,954
795
108
11
0
195,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role