Player Matchup

Cthulhu
Cthulhu
Adimensional
Cthulhu
Level 187
God Stats
28W - 21L
1,601 SR
Queue Stats
177W - 151L
1,559 Elo+
Solo
Medusa
Medusa
Alex711
Medusa
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,639 Elo+
Solo
Scylla
Scylla
GuilleHARG
Scylla
Level 125
God Stats
1W - 0L
1,254 SR
Queue Stats
218W - 194L
1,544 Elo+
Solo
Set
Set
RusticLemming40
Set
Level 129
God Stats
4W - 5L
1,431 SR
Queue Stats
217W - 219L
1,511 Elo+
Solo
Horus
Horus
o10sTemido
Horus
Level 129
God Stats
4W - 0L
1,853 SR
Queue Stats
239W - 242L
1,505 Elo+
Solo
Team Averages
Level 152
1,528 SR
1,552 Elo+

VS

Team Averages
Level 155
1,589 SR
1,557 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Aleeexxis
Nu Wa
Level 176
God Stats
5W - 4L
1,613 SR
Queue Stats
433W - 410L
1,563 Elo+
Party 1
Anubis
Anubis
Rodneyy1
Anubis
Level 147
God Stats
9W - 8L
1,534 SR
Queue Stats
72W - 76L
1,558 Elo+
Party 1
Ymir
Ymir
Shinsöö
Ymir
Level 158
God Stats
0W - 1L
1,800 SR
Queue Stats
9W - 5L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adimensional
Cthulhu
7
1 / 0 / 0
3,920
784
894
2,434
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Alex711
Medusa
7
1 / 1 / 0
3,651
730
2,041
2,605
603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
GuilleHARG
Scylla
6
0 / 1 / 0
3,372
674
377
2,444
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 1
3,548
710
1,020
3,256
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
6
0 / 1 / 0
3,300
660
920
3,543
1,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 1 / 1
3,879
776
1,771
2,482
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
 
Arachne
6
1 / 0 / 2
3,418
684
1,990
2,755
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
Aleeexxis
Nu Wa
7
0 / 0 / 1
3,586
717
1,855
1,499
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
Rodneyy1
Anubis
5
1 / 1 / 1
3,412
682
1,782
2,508
989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
1
0 / 0 / 0
2,430
486
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
Arachne
 
Arachne
1
0
2
2
W
Cthulhu
Adimensional
Cthulhu
1
0
0
1
L
Nu Wa
Aleeexxis
Nu Wa
0
0
1
0.5
W
Medusa
Alex711
Medusa
1
1
0
1
W
Scylla
GuilleHARG
Scylla
0
1
0
0
L
Anubis
Rodneyy1
Anubis
1
1
1
1.5
W
0
0
1
0.5
L
Ymir
0
0
0
0
W
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,252
Damage
7,398
14,282
Taken
9,244
5,157
Mitigated
2,589
6,737
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,771
841
0
742
2,482
599
0
0
2,482
13,753
4,112
L
Arachne
 
Arachne
1,990
1,495
0
1,650
2,755
651
0
280
2,449
0
13,594
W
Cthulhu
Adimensional
Cthulhu
894
0
0
742
2,434
952
0
782
1,652
17,211
0
L
Nu Wa
Aleeexxis
Nu Wa
1,855
848
0
584
1,499
350
0
349
1,150
15,381
1,150
W
Medusa
Alex711
Medusa
2,041
1,108
0
989
2,605
603
0
1,431
1,174
0
22,396
W
Scylla
GuilleHARG
Scylla
377
38
0
641
2,444
622
0
1,123
1,321
18,509
438
L
Anubis
Rodneyy1
Anubis
1,782
404
0
824
2,508
989
0
500
1,920
15,204
0
W
1,020
419
0
2,041
3,256
1,072
0
450
2,806
0
14,870
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Horus
920
617
374
1,950
3,543
1,908
0
1,448
2,095
0
7,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,791
Gold Earned
16,725
179
Minions Killed
139
0
Camps Cleared
0
535,949
Distance Traveled
407,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,879
776
49
10
0
96,142
0
L
Arachne
3,418
684
30
6
0
121,105
0
W
Cthulhu
3,920
784
43
9
0
96,342
0
L
Nu Wa
3,586
717
34
7
0
98,280
0
W
Medusa
3,651
730
35
7
0
98,901
0
W
Scylla
3,372
674
41
8
0
98,992
0
L
Anubis
3,412
682
26
5
0
86,055
0
W
Set
3,548
710
46
9
0
126,489
0
L
Ymir
2,430
486
0
0
0
5,897
0
W
Horus
3,300
660
14
3
0
115,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role