Player Matchup

Danzaburou
Danzaburou
El_Mattador4
Danzaburou
Level 41
God Stats
13W - 21L
1,450 SR
Queue Stats
180W - 198L
1,463 Elo+
Solo
Bakasura
Bakasura
GR1M MENACE
Bakasura
Level 127
God Stats
1W - 4L
1,332 SR
Queue Stats
214W - 189L
1,529 Elo+
Solo
Nox
Nox
NoxIsHot
Nox
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 69
1,427 SR
1,497 Elo+

VS

Team Averages
Level 106
1,518 SR
1,525 Elo+
Odin
Odin
ArkDOwl
Odin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 117L
1,527 Elo+
Party 1
Nox
Nox
Kilaux
Nox
Level 125
God Stats
2W - 3L
1,511 SR
Queue Stats
137W - 115L
1,551 Elo+
Party 1
Bacchus
Bacchus
TlZAP
Bacchus
Level 110
God Stats
17W - 12L
1,543 SR
Queue Stats
560W - 543L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Mattador4
Danzaburou
16
1 / 5 / 1
10,463
654
4,385
13,118
4,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bakasura
GR1M MENACE
Bakasura
17
1 / 4 / 0
10,688
668
2,696
8,714
3,335
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 3 / 1
10,915
682
9,643
9,485
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ArkDOwl
Odin
17
1 / 2 / 9
11,741
734
6,329
14,001
12,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Kilaux
Nox
20
9 / 0 / 3
14,095
881
13,051
7,140
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
TlZAP
Bacchus
19
2 / 0 / 9
12,527
783
6,924
13,614
19,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
ArkDOwl
Odin
1
2
9
2.75
L
Danzaburou
El_Mattador4
Danzaburou
1
5
1
0.3
L
Bakasura
GR1M MENACE
Bakasura
1
4
0
0.25
W
Nox
Kilaux
Nox
9
0
3
10.5
L
0
3
1
0.17
W
Bacchus
TlZAP
Bacchus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,724
Damage
26,304
31,317
Taken
34,755
10,418
Mitigated
34,421
2,927
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ArkDOwl
Odin
6,329
644
0
3,048
14,001
12,385
213
2,786
11,149
894
29,854
L
Danzaburou
El_Mattador4
Danzaburou
4,385
1,608
0
1,365
13,118
4,607
0
6,332
6,756
0
33,251
L
Bakasura
GR1M MENACE
Bakasura
2,696
1,801
0
1,562
8,714
3,335
0
5,775
2,912
0
25,197
W
Nox
Kilaux
Nox
13,051
1,682
0
3,796
7,140
2,622
1,850
3,682
3,458
91,353
0
L
9,643
907
0
0
9,485
2,476
0
7,417
2,041
32,904
0
W
Bacchus
TlZAP
Bacchus
6,924
479
0
5,397
13,614
19,414
0
3,605
9,845
32,973
4,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
38,363
175
Minions Killed
227
0
Camps Cleared
0
804,082
Distance Traveled
929,140
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,741
734
35
2
0
309,725
3
L
Danzaburou
10,463
654
49
3
0
253,594
3
L
Bakasura
10,688
668
59
4
0
296,249
0
W
Nox
14,095
881
145
9
0
305,533
1
L
Nox
10,915
682
67
4
0
254,239
0
W
Bacchus
12,527
783
47
3
0
313,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role