Player Matchup

Janus
Janus
BlueNana
Janus
Level 214
God Stats
2W - 1L
1,427 SR
Queue Stats
107W - 100L
1,511 Elo+
Solo
Cerberus
Cerberus
Marshall311
Cerberus
Level 129
God Stats
2W - 0L
1,717 SR
Queue Stats
58W - 72L
1,455 Elo+
Party 1
Nox
Nox
TMG-Jahaziel
Nox
Level 127
God Stats
1W - 1L
1,787 SR
Queue Stats
9W - 8L
1,661 Elo+
Solo
Atlas
Atlas
ToF Weedmann69
Atlas
Level 78
God Stats
7W - 4L
1,553 SR
Queue Stats
94W - 108L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
lavandart257
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo
Team Averages
Level 131
1,597 SR
1,511 Elo+

VS

Team Averages
Level 151
1,511 SR
1,552 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alocs
Anhur
Level 241
God Stats
4W - 8L
1,386 SR
Queue Stats
548W - 581L
1,500 Elo+
Solo
Thor
Thor
BigHonchoOz
Thor
Level 146
God Stats
0W - 1L
1,668 SR
Queue Stats
74W - 32L
1,714 Elo+
Solo
Nu Wa
Nu Wa
WindowTree
Nu Wa
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 97L
1,557 Elo+
Solo
Ravana
Ravana
x151x
Ravana
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BlueNana
Janus
11
1 / 2 / 6
5,892
1,178
4,156
2,984
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Marshall311
Cerberus
10
1 / 1 / 6
5,981
1,196
2,218
6,268
2,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 5
5,770
1,154
3,001
3,816
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
4 / 2 / 3
6,296
1,259
2,727
6,194
3,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Puch
lavandart257
Ah Puch
9
3 / 3 / 5
5,825
1,165
4,023
4,887
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 3 / 2
5,099
1,020
1,390
4,434
1,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Alocs
Anhur
9
1 / 2 / 5
5,220
1,044
3,274
3,355
1,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
7 / 3 / 1
6,675
1,335
5,259
5,007
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
10
0 / 1 / 5
5,122
1,024
5,274
3,058
843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
x151x
Ravana
5
0 / 1 / 1
4,321
864
0
1,047
275
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
10
Kills
9
10
Deaths
10
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
2
0.67
L
Anhur
Alocs
Anhur
1
2
5
1.75
L
7
3
1
2.5
W
Janus
BlueNana
Janus
1
2
6
2
W
Cerberus
Marshall311
Cerberus
1
1
6
4
W
1
2
5
1.75
W
4
2
3
2.75
L
Nu Wa
0
1
5
2.5
W
Ah Puch
lavandart257
Ah Puch
3
3
5
1.83
L
Ravana
x151x
Ravana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
15,197
24,149
Taken
16,901
9,529
Mitigated
5,854
8,914
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,390
723
139
594
4,434
1,273
0
3,689
383
0
5,029
L
Anhur
Alocs
Anhur
3,274
1,008
156
658
3,355
1,044
0
3,011
186
0
4,724
L
5,259
752
203
297
5,007
2,419
0
3,964
769
0
6,612
W
Janus
BlueNana
Janus
4,156
98
160
64
2,984
873
171
288
2,696
9,026
335
W
Cerberus
Marshall311
Cerberus
2,218
68
1,165
3,238
6,268
2,610
0
1,272
4,996
8,422
0
W
3,001
207
405
854
3,816
1,179
324
1,237
2,579
8,116
0
W
2,727
518
940
980
6,194
3,689
0
1,220
4,974
6,323
1,618
L
Nu Wa
5,274
1,877
189
375
3,058
843
0
2,813
117
9,261
0
W
Ah Puch
lavandart257
Ah Puch
4,023
134
135
973
4,887
1,178
34
1,257
3,630
6,122
299
L
Ravana
x151x
Ravana
0
0
111
117
1,047
275
0
943
20
0
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
26,437
60
Minions Killed
28
0
Camps Cleared
0
496,440
Distance Traveled
376,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,099
1,020
10
2
0
81,985
0
L
Anhur
5,220
1,044
2
0
0
84,181
0
L
Thor
6,675
1,335
5
1
0
98,177
0
W
Janus
5,892
1,178
15
3
0
99,802
0
W
Cerberus
5,981
1,196
22
4
0
109,285
0
W
Nox
5,770
1,154
13
3
0
96,834
0
W
Atlas
6,296
1,259
7
1
0
94,865
0
L
Nu Wa
5,122
1,024
11
2
0
79,416
0
W
Ah Puch
5,825
1,165
3
1
0
95,654
0
L
Ravana
4,321
864
0
0
0
32,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role