Player Matchup

Thor
Thor
DoktorMerrick
Thor
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 195L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Grimace973
Nu Wa
Level 76
God Stats
75W - 59L
1,472 SR
Queue Stats
410W - 457L
1,319 Elo+
Solo
Ymir
Ymir
IkariShinji__
Ymir
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 78L
1,430 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,373 Elo+

VS

Team Averages
Level 53
1,464 SR
1,314 Elo+
Cliodhna
Cliodhna
OhLilith
Cliodhna
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,281 Elo+
Party 1
Surtr
Surtr
PinguinzinRJ
Surtr
Level 87
God Stats
32W - 26L
1,544 SR
Queue Stats
271W - 271L
1,379 Elo+
Solo
Aphrodite
Aphrodite
lightningblade0
Aphrodite
Level 36
God Stats
2W - 5L
1,350 SR
Queue Stats
12W - 24L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
9,919
992
10,878
12,689
9,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
16
8 / 2 / 9
10,273
1,027
14,790
3,822
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 1 / 13
9,041
904
9,564
9,474
10,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
OhLilith
Cliodhna
12
3 / 6 / 1
7,721
772
9,133
12,434
4,539
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
7,626
763
5,903
14,016
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
lightningblade0
Aphrodite
12
0 / 6 / 3
7,198
720
5,569
12,680
5,626
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
5
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Nu Wa
8
2
9
6.25
W
3
1
13
9.5
L
Cliodhna
OhLilith
Cliodhna
3
6
1
0.58
L
1
5
0
0.2
L
Aphrodite
lightningblade0
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
20,605
25,985
Taken
39,130
21,094
Mitigated
17,833
4,602
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,878
2,830
0
4,513
12,689
9,493
517
2,313
10,376
275
32,538
W
Nu Wa
14,790
5,448
0
89
3,822
1,283
2,294
787
3,035
42,969
701
W
9,564
956
0
0
9,474
10,318
515
2,795
6,679
20,166
196
L
Cliodhna
OhLilith
Cliodhna
9,133
2,154
0
1,414
12,434
4,539
0
7,580
4,854
0
27,627
L
5,903
2,764
0
1,113
14,016
7,668
0
8,191
5,825
637
22,981
L
Aphrodite
lightningblade0
Aphrodite
5,569
294
2,869
3,604
12,680
5,626
0
8,733
3,947
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
22,545
139
Minions Killed
109
0
Camps Cleared
0
572,891
Distance Traveled
503,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,919
992
50
5
0
199,455
0
W
Nu Wa
10,273
1,027
59
6
0
197,523
1
W
Ymir
9,041
904
30
3
0
175,913
0
L
Cliodhna
7,721
772
21
2
0
171,243
0
L
Surtr
7,626
763
45
5
0
159,489
0
L
Aphrodite
7,198
720
43
4
0
172,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role