Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ARKANAX07
Horus
Level 159
God Stats
0W - 1L
1,433 SR
Queue Stats
66W - 96L
1,535 Elo+
Solo
Hel
Hel
DmonRL
Hel
Level 124
God Stats
3W - 4L
1,530 SR
Queue Stats
209W - 193L
1,534 Elo+
Solo
Nemesis
Nemesis
cello4589
Nemesis
Level 147
God Stats
4W - 5L
1,561 SR
Queue Stats
91W - 78L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
nickcantroll
Zhong Kui
Level 152
God Stats
2W - 7L
1,392 SR
Queue Stats
239W - 214L
1,513 Elo+
Solo
Team Averages
Level 148
1,483 SR
1,517 Elo+

VS

Team Averages
Level 129
1,592 SR
1,648 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NinjaXK
Serqet
Level 155
God Stats
4W - 5L
1,609 SR
Queue Stats
140W - 119L
1,658 Elo+
Party 1
Janus
Janus
Sabnova4Bench
Janus
Level 67
God Stats
2W - 0L
1,813 SR
Queue Stats
9W - 0L
1,996 Elo+
Party 1
Ratatoskr
Ratatoskr
whotookwaters
Ratatoskr
Level 122
God Stats
6W - 5L
1,446 SR
Queue Stats
215W - 188L
1,523 Elo+
Solo
Yemoja
Yemoja
îCharly
Yemoja
Level 159
God Stats
2W - 1L
1,592 SR
Queue Stats
53W - 51L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 4 / 0
5,432
418
2,260
8,218
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
ARKANAX07
Horus
11
0 / 1 / 1
6,838
526
4,966
8,772
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
DmonRL
Hel
11
0 / 4 / 0
6,429
495
3,159
8,083
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
cello4589
Nemesis
8
0 / 3 / 0
5,515
424
3,029
5,899
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
nickcantroll
Zhong Kui
15
1 / 0 / 0
7,919
609
4,453
5,300
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 0 / 0
7,481
575
4,155
5,240
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
NinjaXK
Serqet
13
10 / 0 / 0
8,090
622
7,804
8,723
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 0 / 8
8,425
648
7,445
4,371
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
whotookwaters
Ratatoskr
14
1 / 0 / 2
8,348
642
3,850
7,965
3,977
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
îCharly
Yemoja
11
1 / 1 / 2
6,557
504
2,008
9,262
3,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
W
Neith
 
Neith
0
0
0
0
L
Horus
ARKANAX07
Horus
0
1
1
0.5
L
Hel
DmonRL
Hel
0
4
0
0
W
Serqet
NinjaXK
Serqet
10
0
0
10
W
0
0
8
4
L
Nemesis
cello4589
Nemesis
0
3
0
0
L
Zhong Kui
nickcantroll
Zhong Kui
1
0
0
1
W
Ratatoskr
whotookwaters
Ratatoskr
1
0
2
2
W
Yemoja
îCharly
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
25,262
36,272
Taken
35,561
16,094
Mitigated
14,129
17,669
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,260
558
0
3,300
8,218
2,028
0
2,445
5,478
0
32,600
W
Neith
 
Neith
4,155
1,915
0
2,927
5,240
1,645
0
2,758
2,482
0
61,823
L
Horus
ARKANAX07
Horus
4,966
2,034
693
4,100
8,772
5,674
0
2,540
5,888
0
21,067
L
Hel
DmonRL
Hel
3,159
0
826
3,158
8,083
1,775
0
3,198
4,229
44,815
570
W
Serqet
NinjaXK
Serqet
7,804
1,308
0
700
8,723
3,521
0
1,299
7,357
0
53,939
W
7,445
278
0
1,170
4,371
1,421
625
1,396
2,975
75,536
1,396
L
Nemesis
cello4589
Nemesis
3,029
670
0
1,602
5,899
3,090
0
0
5,777
0
21,974
L
Zhong Kui
nickcantroll
Zhong Kui
4,453
1,460
0
3,990
5,300
3,527
1,224
434
4,866
65,301
14,617
W
Ratatoskr
whotookwaters
Ratatoskr
3,850
986
0
3,105
7,965
3,977
432
0
7,680
0
55,277
W
Yemoja
îCharly
Yemoja
2,008
391
2,826
3,559
9,262
3,565
19
1,747
7,515
19,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
38,901
407
Minions Killed
474
0
Camps Cleared
0
1,248,938
Distance Traveled
1,369,699
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,432
418
61
5
0
246,319
0
W
Neith
7,481
575
131
10
0
218,637
3
L
Horus
6,838
526
23
2
0
312,511
9
L
Hel
6,429
495
113
9
0
284,154
2
W
Serqet
8,090
622
76
6
0
343,446
1
W
Janus
8,425
648
141
11
0
282,979
1
L
Nemesis
5,515
424
42
3
0
164,923
1
L
Zhong Kui
7,919
609
168
13
0
241,031
1
W
Ratatoskr
8,348
642
103
8
0
276,206
2
W
Yemoja
6,557
504
23
2
0
248,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role