Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HIITZZZMEDYLAN
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,511 Elo+
Solo
Tiamat
Tiamat
LordZilla1
Tiamat
Level 107
God Stats
1W - 5L
1,079 SR
Queue Stats
26W - 33L
1,355 Elo+
Party 2
Chaac
Chaac
Rúupert
Chaac
Level 155
God Stats
9W - 10L
1,579 SR
Queue Stats
57W - 51L
1,574 Elo+
Solo
Nu Wa
Nu Wa
StoneySmite
Nu Wa
Level 80
God Stats
24W - 31L
1,525 SR
Queue Stats
269W - 282L
1,533 Elo+
Solo
Cthulhu
Cthulhu
TheGreat5
Cthulhu
Level 20
God Stats
15W - 28L
1,326 SR
Queue Stats
17W - 29L
1,368 Elo+
Party 2
Team Averages
Level 82
1,402 SR
1,469 Elo+

VS

Team Averages
Level 108
1,509 SR
1,432 Elo+
Loki
Loki
 
Loki
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Splashybroom
Sun Wukong
Level 69
God Stats
5W - 2L
1,623 SR
Queue Stats
95W - 99L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Yury8572
Kukulkan
Level 4
God Stats
1W - 2L
1,286 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 1
Artemis
Artemis
rajja-24
Artemis
Level 159
God Stats
82W - 72L
1,638 SR
Queue Stats
2,143W - 2,274L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HIITZZZMEDYLAN
Ah Muzen Cab
11
0 / 4 / 2
6,246
1,041
3,751
6,838
2,041
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Tiamat
LordZilla1
Tiamat
12
0 / 1 / 6
6,501
1,084
2,383
4,073
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Rúupert
Chaac
12
4 / 2 / 2
7,656
1,276
6,846
6,448
6,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
7,037
1,173
4,718
3,176
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TheGreat5
Cthulhu
11
0 / 6 / 2
6,109
1,018
1,147
8,013
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

318

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 1 / 7
8,446
1,408
8,295
4,716
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
11
0 / 1 / 1
6,116
1,019
1,343
2,863
1,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Splashybroom
Sun Wukong
13
3 / 2 / 10
7,831
1,305
5,635
5,738
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Yury8572
Kukulkan
12
1 / 2 / 4
6,442
1,074
4,557
4,866
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
rajja-24
Artemis
13
4 / 0 / 7
8,110
1,352
6,839
2,811
992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
6
Kills
15
15
Deaths
6
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
7
10.5
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Ah Muzen Cab
HIITZZZMEDYLAN
Ah Muzen Cab
0
4
2
0.25
L
Tiamat
LordZilla1
Tiamat
0
1
6
3
L
Chaac
Rúupert
Chaac
4
2
2
2.5
W
Sun Wukong
Splashybroom
Sun Wukong
3
2
10
4
L
2
2
3
1.75
L
Cthulhu
TheGreat5
Cthulhu
0
6
2
0.17
W
Kukulkan
Yury8572
Kukulkan
1
2
4
1.5
W
Artemis
rajja-24
Artemis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
26,669
28,548
Taken
20,994
17,717
Mitigated
9,205
2,785
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,295
2,173
0
0
4,716
1,590
0
1,599
2,925
0
17,504
W
Cthulhu
 
Cthulhu
1,343
102
48
125
2,863
1,481
0
768
2,007
7,459
165
L
Ah Muzen Cab
HIITZZZMEDYLAN
Ah Muzen Cab
3,751
900
0
168
6,838
2,041
0
1,774
4,939
0
14,187
L
Tiamat
LordZilla1
Tiamat
2,383
132
0
566
4,073
1,762
0
874
3,056
9,301
0
L
Chaac
Rúupert
Chaac
6,846
650
0
1,735
6,448
6,951
0
1,125
5,212
0
20,841
W
Sun Wukong
Splashybroom
Sun Wukong
5,635
1,587
0
1,321
5,738
3,467
0
2,313
3,222
0
17,495
L
4,718
1,004
0
130
3,176
755
0
494
2,594
15,691
0
L
Cthulhu
TheGreat5
Cthulhu
1,147
0
0
186
8,013
6,208
0
1,402
6,430
5,568
0
W
Kukulkan
Yury8572
Kukulkan
4,557
420
0
250
4,866
1,675
0
1,654
3,013
13,575
0
W
Artemis
rajja-24
Artemis
6,839
3,504
0
398
2,811
992
0
1,175
1,579
0
18,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
36,945
109
Minions Killed
119
4
Camps Cleared
8
535,109
Distance Traveled
596,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,446
1,408
38
6
1
138,976
0
W
Cthulhu
6,116
1,019
12
2
2
103,374
0
L
Ah Muzen Cab
6,246
1,041
28
5
0
99,665
0
L
Tiamat
6,501
1,084
17
3
3
122,953
0
L
Chaac
7,656
1,276
32
5
0
127,362
0
W
Sun Wukong
7,831
1,305
18
3
1
118,119
0
L
Nu Wa
7,037
1,173
20
3
1
109,706
0
L
Cthulhu
6,109
1,018
12
2
0
75,423
0
W
Kukulkan
6,442
1,074
25
4
0
116,536
0
W
Artemis
8,110
1,352
26
4
4
119,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role