Player Matchup

Skadi
Skadi
Platinum II
FEARNIGHTMARE
Skadi
Platinum II
Level 227
God Stats
32W - 15L
1,732 SR
Queue Stats
542W - 533L
1,943 MMR
Party 2
Vulcan
Vulcan
Platinum IV
Hmmlov
Vulcan
Platinum IV
Level 161
God Stats
2W - 0L
1,833 SR
Queue Stats
101W - 83L
1,835 MMR
Party 1
King Arthur
King Arthur
Platinum III
ImOutOfCookies
King Arthur
Platinum III
Level 104
God Stats
2W - 1L
1,335 SR
Queue Stats
58W - 40L
1,816 MMR
Party 2
Cerberus
Cerberus
Platinum IV
SterMiester
Cerberus
Platinum IV
Level 155
God Stats
15W - 12L
1,760 SR
Queue Stats
366W - 363L
1,860 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Тanktopss
Ao Kuang
Platinum III
Level 96
God Stats
8W - 2L
1,615 SR
Queue Stats
60W - 44L
1,842 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,655 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,506 SR
1,793 MMR
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
CheerierDuke900
Rama
Diamond IV
Level 178
God Stats
17W - 20L
1,385 SR
Queue Stats
283W - 266L
2,027 MMR
Solo
Nu Wa
Nu Wa
Gold II
IBuyEgirlNudes
Nu Wa
Gold II
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,873 MMR
Solo
Bacchus
Bacchus
Platinum V
Twìxx
Bacchus
Platinum V
Level 102
God Stats
1W - 2L
1,543 SR
Queue Stats
7W - 8L
1,773 MMR
Solo
Fenrir
Fenrir
Platinum III
mcmoosle
Fenrir
Platinum III
Level 158
God Stats
8W - 13L
1,602 SR
Queue Stats
994W - 992L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,138
609
5,529
8,619
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Hmmlov
Vulcan
15
1 / 3 / 4
9,113
608
7,490
7,120
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ImOutOfCookies
King Arthur
16
4 / 1 / 5
9,623
642
9,841
15,903
12,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
SterMiester
Cerberus
14
4 / 3 / 7
9,052
603
6,561
11,994
8,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Тanktopss
Ao Kuang
16
14 / 2 / 0
10,264
684
11,393
15,606
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AgniKumbhakarnaAtlasAwilixThanatos

VS

Bans
YemojaFreyaOdinAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 5 / 1
8,348
557
11,959
15,648
15,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 3 / 0
7,982
532
4,750
9,060
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 3
7,733
516
6,261
8,576
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Twìxx
Bacchus
12
2 / 3 / 3
7,183
479
7,100
9,160
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
mcmoosle
Fenrir
14
3 / 6 / 1
7,760
517
4,961
14,118
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
12
12
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
1
0.5
L
3
3
0
1
W
0
3
3
0.5
W
Vulcan
Hmmlov
Vulcan
1
3
4
1
L
2
6
3
0.58
W
King Arthur
ImOutOfCookies
King Arthur
4
1
5
6.5
W
Cerberus
SterMiester
Cerberus
4
3
7
2.5
L
Bacchus
Twìxx
Bacchus
2
3
3
1.17
L
Fenrir
mcmoosle
Fenrir
3
6
1
0.58
W
Ao Kuang
Тanktopss
Ao Kuang
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
35,031
59,242
Taken
56,562
32,168
Mitigated
30,664
19,390
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,959
2,054
0
4,304
15,648
15,342
0
4,125
11,523
2,201
65,928
L
4,750
4,212
0
2,676
9,060
2,689
0
3,337
5,723
0
63,938
W
5,529
1,465
0
1,165
8,619
3,418
800
2,500
5,833
0
80,680
W
Vulcan
Hmmlov
Vulcan
7,490
281
0
267
7,120
2,568
70
3,291
3,735
69,246
1,210
L
6,261
1,433
0
360
8,576
2,297
0
6,422
2,154
48,289
1,247
W
King Arthur
ImOutOfCookies
King Arthur
9,841
1,065
0
4,725
15,903
12,424
149
3,082
12,690
0
68,632
W
Cerberus
SterMiester
Cerberus
6,561
412
0
2,747
11,994
8,248
148
3,017
8,707
20,879
190
L
Bacchus
Twìxx
Bacchus
7,100
577
0
2,177
9,160
4,742
0
4,921
4,239
19,764
744
L
Fenrir
mcmoosle
Fenrir
4,961
659
0
1,603
14,118
5,594
0
6,196
7,922
0
65,005
W
Ao Kuang
Тanktopss
Ao Kuang
11,393
4,107
0
10,486
15,606
5,510
844
2,235
13,251
75,167
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
39,006
529
Minions Killed
442
0
Camps Cleared
0
1,537,623
Distance Traveled
1,456,396
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,348
557
109
7
0
295,562
2
L
Rama
7,982
532
115
8
0
280,181
4
W
Skadi
9,138
609
145
10
0
279,370
0
W
Vulcan
9,113
608
124
8
0
298,433
2
L
Nu Wa
7,733
516
81
5
0
268,038
0
W
King Arthur
9,623
642
121
8
0
295,987
0
W
Cerberus
9,052
603
29
2
0
314,853
2
L
Bacchus
7,183
479
31
2
0
309,605
0
L
Fenrir
7,760
517
106
7
0
303,010
0
W
Ao Kuang
10,264
684
110
7
0
348,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role