Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
TwoMomo
Athena
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
XTheDukManX
Baron Samedi
Level 67
God Stats
4W - 3L
1,465 SR
Queue Stats
199W - 201L
1,452 Elo+
Solo
King Arthur
King Arthur
brokebrouk
King Arthur
Level 160
God Stats
1W - 3L
1,467 SR
Queue Stats
591W - 647L
1,420 Elo+
Solo
Neith
Neith
xXCurioXx
Neith
Level 128
God Stats
2W - 2L
1,455 SR
Queue Stats
67W - 76L
1,446 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,448 Elo+

VS

Team Averages
Level 126
1,550 SR
1,448 Elo+
Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FriskierDig5269
Discordia
Level 103
God Stats
3W - 0L
1,702 SR
Queue Stats
87W - 102L
1,407 Elo+
Solo
Athena
Athena
MisSHaNgOvEr66
Athena
Level 107
God Stats
3W - 1L
1,806 SR
Queue Stats
120W - 124L
1,472 Elo+
Solo
Thanatos
Thanatos
WildLifeTT87
Thanatos
Level 159
God Stats
3W - 3L
1,240 SR
Queue Stats
121W - 133L
1,426 Elo+
Solo
Artio
Artio
imgetindapig
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 180L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 4 / 6
7,886
789
10,494
9,510
3,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TwoMomo
Athena
17
5 / 3 / 9
9,120
912
8,878
9,887
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Baron Samedi
XTheDukManX
Baron Samedi
16
5 / 3 / 9
8,650
865
12,981
8,071
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
brokebrouk
King Arthur
1
0 / 0 / 0
2,504
250
0
0
0
Neith
xXCurioXx
Neith
14
6 / 4 / 9
8,154
815
9,422
9,067
2,615
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 4 / 8
8,537
854
5,339
11,545
10,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
FriskierDig5269
Discordia
15
5 / 2 / 6
9,282
928
8,521
6,654
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 11
9,380
938
4,921
22,133
16,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
WildLifeTT87
Thanatos
15
5 / 5 / 4
9,104
910
8,252
8,629
3,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 10
9,231
923
6,203
15,310
16,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
20
Kills
14
14
Deaths
20
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
6
1.75
W
Surtr
 
Surtr
1
4
8
1.25
W
Discordia
FriskierDig5269
Discordia
5
2
6
4
W
2
3
11
2.5
L
Athena
TwoMomo
Athena
5
3
9
3.17
W
Thanatos
WildLifeTT87
Thanatos
5
5
4
1.4
L
Baron Samedi
XTheDukManX
Baron Samedi
5
3
9
3.17
L
King Arthur
brokebrouk
King Arthur
0
0
0
0
W
1
6
10
1
L
Neith
xXCurioXx
Neith
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,775
Damage
33,236
36,535
Taken
64,271
18,649
Mitigated
49,433
11,613
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,494
5,422
800
1,454
9,510
3,214
0
4,984
4,526
0
19,317
W
Surtr
 
Surtr
5,339
1,411
360
1,006
11,545
10,611
1,105
4,052
7,493
858
16,285
W
Discordia
FriskierDig5269
Discordia
8,521
381
1,201
1,530
6,654
2,642
1,487
3,115
3,539
18,655
1,481
W
4,921
1,584
3,342
8,288
22,133
16,116
387
5,559
16,574
15,588
0
L
Athena
TwoMomo
Athena
8,878
1,752
582
1,161
9,887
9,513
0
4,644
5,243
17,171
1,457
W
Thanatos
WildLifeTT87
Thanatos
8,252
1,849
270
2,458
8,629
3,524
0
2,757
5,872
0
11,760
L
Baron Samedi
XTheDukManX
Baron Samedi
12,981
1,104
2,333
2,845
8,071
3,307
0
5,017
3,054
23,844
0
L
King Arthur
brokebrouk
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
6,203
387
1,629
2,218
15,310
16,540
0
5,714
9,596
13,913
2,320
L
Neith
xXCurioXx
Neith
9,422
4,266
239
2,199
9,067
2,615
0
4,249
4,818
0
22,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
45,534
105
Minions Killed
109
0
Camps Cleared
0
677,066
Distance Traveled
971,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,886
789
20
2
0
164,179
0
W
Surtr
8,537
854
25
3
0
188,044
0
W
Discordia
9,282
928
22
2
0
197,113
0
W
Athena
9,380
938
27
3
0
212,960
0
L
Athena
9,120
912
27
3
0
195,309
0
W
Thanatos
9,104
910
12
1
0
174,078
0
L
Baron Samedi
8,650
865
27
3
0
175,218
0
L
King Arthur
2,504
250
0
0
0
0
0
W
Artio
9,231
923
23
2
0
198,927
0
L
Neith
8,154
815
31
3
0
142,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role