Player Matchup

Kuzenbo
Kuzenbo
Silver I
Alpha x 77
Kuzenbo
Silver I
Level 77
God Stats
5W - 4L
1,564 SR
Queue Stats
30W - 44L
1,154 MMR
Party 1
Neith
Neith
Gold V
IgneousPlace370
Neith
Gold V
Level 117
God Stats
4W - 3L
1,540 SR
Queue Stats
241W - 257L
1,234 MMR
Solo
Ah Puch
Ah Puch
Silver III
dixfe
Ah Puch
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,331 MMR
Solo
Nike
Nike
Gold V
erickd1012
Nike
Gold V
Level 122
God Stats
2W - 3L
1,723 SR
Queue Stats
202W - 233L
1,296 MMR
Solo
Mulan
Mulan
Gold III
l B4SS l
Mulan
Gold III
Level 88
God Stats
12W - 14L
1,554 SR
Queue Stats
78W - 83L
1,532 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,576 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,483 SR
1,390 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
Gabei
Surtr
Silver I
Level 149
God Stats
4W - 6L
1,558 SR
Queue Stats
88W - 93L
1,256 MMR
Solo
Sobek
Sobek
Silver I
Sultea
Sobek
Silver I
Level 124
God Stats
3W - 13L
1,360 SR
Queue Stats
38W - 48L
1,325 MMR
Solo
Raijin
Raijin
Gold II
ToxicGrandmaster
Raijin
Gold II
Level 77
God Stats
24W - 20L
1,496 SR
Queue Stats
453W - 470L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alpha x 77
Kuzenbo
13
1 / 0 / 3
8,105
540
4,677
10,324
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
1 / 5 / 3
7,689
513
7,993
11,681
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
dixfe
Ah Puch
14
0 / 3 / 2
8,673
578
5,272
7,420
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 2
10,284
686
11,817
12,268
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
l B4SS l
Mulan
16
7 / 0 / 1
9,245
616
8,110
10,788
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
CthulhuDanzaburouKumbhakarnaKing Arthur

VS

Bans
Baron SamediBastetCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
2 / 1 / 2
8,415
561
5,012
9,830
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
 
Jing Wei
15
3 / 2 / 1
8,193
546
7,581
9,547
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Gabei
Surtr
12
1 / 6 / 0
7,025
468
6,726
15,286
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Sultea
Sobek
10
0 / 2 / 3
6,686
446
4,863
13,318
8,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 3 / 0
8,201
547
6,195
8,836
3,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
9
9
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
2
3
L
Jing Wei
 
Jing Wei
3
2
1
1.75
W
Kuzenbo
Alpha x 77
Kuzenbo
1
0
3
2.5
L
Surtr
Gabei
Surtr
1
6
0
0.17
W
1
5
3
0.5
L
Sobek
Sultea
Sobek
0
2
3
0.75
L
3
3
0
1
W
Ah Puch
dixfe
Ah Puch
0
3
2
0.33
W
5
1
2
6
W
Mulan
l B4SS l
Mulan
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
30,377
52,481
Taken
56,817
26,774
Mitigated
29,681
17,966
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,012
1,587
0
468
9,830
4,498
0
1,599
8,231
0
87,060
L
Jing Wei
 
Jing Wei
7,581
4,568
0
2,116
9,547
3,425
1,502
1,443
8,104
0
66,439
W
Kuzenbo
Alpha x 77
Kuzenbo
4,677
1,414
0
3,919
10,324
8,672
45
2,863
7,461
32,985
572
L
Surtr
Gabei
Surtr
6,726
2,949
0
5,135
15,286
9,837
0
141
15,145
1,455
42,464
W
7,993
2,070
0
2,906
11,681
4,019
564
1,790
9,891
0
61,241
L
Sobek
Sultea
Sobek
4,863
85
1,585
4,747
13,318
8,887
0
3,213
10,105
14,362
2,193
L
6,195
230
0
1,767
8,836
3,034
0
3,203
5,633
65,720
0
W
Ah Puch
dixfe
Ah Puch
5,272
0
0
1,065
7,420
2,191
504
3,534
3,886
62,738
2,237
W
11,817
2,075
0
2,675
12,268
7,102
714
1,274
10,144
141
81,497
W
Mulan
l B4SS l
Mulan
8,110
625
0
7,401
10,788
4,790
0
1,468
9,252
0
60,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,996
Gold Earned
38,520
520
Minions Killed
490
0
Camps Cleared
0
1,486,065
Distance Traveled
1,486,006
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,415
561
140
9
0
380,573
0
L
Jing Wei
8,193
546
118
8
0
292,938
0
W
Kuzenbo
8,105
540
43
3
0
329,184
0
L
Surtr
7,025
468
69
5
0
268,649
2
W
Neith
7,689
513
96
6
0
263,325
5
L
Sobek
6,686
446
25
2
0
269,970
3
L
Raijin
8,201
547
138
9
0
273,876
7
W
Ah Puch
8,673
578
130
9
0
251,580
2
W
Nike
10,284
686
151
10
0
282,618
0
W
Mulan
9,245
616
100
7
0
359,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role