Player Matchup

Kali
Kali
BraidedBat830
Kali
Level 148
God Stats
22W - 17L
1,596 SR
Queue Stats
160W - 146L
1,515 Elo+
Party 1
Chang'e
Chang'e
Derrian_412
Chang'e
Level 102
God Stats
25W - 30L
1,569 SR
Queue Stats
165W - 157L
1,483 Elo+
Solo
Jing Wei
Jing Wei
MangaCAP
Jing Wei
Level 169
God Stats
4W - 1L
1,695 SR
Queue Stats
111W - 111L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
T_Leon16_T
Sun Wukong
Level 105
God Stats
2W - 2L
1,445 SR
Queue Stats
507W - 489L
1,529 Elo+
Solo
Ymir
Ymir
iamGilgaChad
Ymir
Level 155
God Stats
3W - 2L
1,448 SR
Queue Stats
21W - 9L
1,581 Elo+
Solo
Team Averages
Level 136
1,551 SR
1,522 Elo+

VS

Team Averages
Level 147
1,508 SR
1,479 Elo+
Jormungandr
Jormungandr
DimplyRaindrop
Jormungandr
Level 156
God Stats
2W - 2L
1,554 SR
Queue Stats
37W - 36L
1,475 Elo+
Party 2
Awilix
Awilix
Dimplyraindrop
Awilix
Level 157
God Stats
2W - 1L
1,606 SR
Queue Stats
71W - 77L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
Elmo694893
Nu Wa
Level 154
God Stats
225W - 141L
1,564 SR
Queue Stats
771W - 766L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Grand Spartan69
Heimdallr
Level 218
God Stats
16W - 23L
1,476 SR
Queue Stats
597W - 570L
1,493 Elo+
Solo
Bellona
Bellona
Samyueru1584
Bellona
Level 48
God Stats
0W - 2L
1,337 SR
Queue Stats
84W - 81L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
9,910
551
13,947
18,345
7,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Derrian_412
Chang'e
16
3 / 2 / 3
9,025
501
7,549
19,144
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
MangaCAP
Jing Wei
14
3 / 6 / 5
8,680
482
9,909
16,123
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
T_Leon16_T
Sun Wukong
18
4 / 2 / 5
10,865
604
15,952
19,804
13,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
9 / 0 / 9
10,485
583
12,280
21,859
22,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DimplyRaindrop
Jormungandr
13
1 / 4 / 3
8,358
464
10,496
17,219
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 8 / 3
8,665
481
6,632
15,920
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
14
1 / 6 / 3
9,287
516
17,974
10,268
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Grand Spartan69
Heimdallr
15
3 / 7 / 1
9,250
514
15,414
17,018
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Samyueru1584
Bellona
15
3 / 4 / 1
10,150
564
15,797
19,609
17,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
28
Kills
11
11
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Chang'e
Derrian_412
Chang'e
3
2
3
2.25
L
Jormungandr
DimplyRaindrop
Jormungandr
1
4
3
0.63
L
3
8
3
0.56
L
Nu Wa
1
6
3
0.42
L
Heimdallr
Grand Spartan69
Heimdallr
3
7
1
0.5
W
Jing Wei
MangaCAP
Jing Wei
3
6
5
0.92
L
Bellona
Samyueru1584
Bellona
3
4
1
0.88
W
Sun Wukong
T_Leon16_T
Sun Wukong
4
2
5
3.25
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,637
Damage
66,313
95,275
Taken
80,034
54,109
Mitigated
49,870
36,940
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,947
8,370
0
4,764
18,345
7,658
68
6,622
11,407
0
76,922
W
Chang'e
Derrian_412
Chang'e
7,549
947
4,804
11,470
19,144
6,260
450
8,988
9,730
79,582
0
L
Jormungandr
DimplyRaindrop
Jormungandr
10,496
2,382
0
2,185
17,219
17,250
240
6,864
10,355
37,401
0
L
6,632
2,035
0
1,260
15,920
5,838
500
5,244
10,676
0
54,595
L
Nu Wa
17,974
5,440
0
426
10,268
2,886
188
3,216
7,052
59,032
2,560
L
Heimdallr
Grand Spartan69
Heimdallr
15,414
8,721
0
5,582
17,018
6,307
682
3,227
13,791
0
81,401
W
Jing Wei
MangaCAP
Jing Wei
9,909
7,674
0
3,781
16,123
4,768
1,688
4,118
11,775
0
55,407
L
Bellona
Samyueru1584
Bellona
15,797
6,480
0
7,209
19,609
17,589
0
2,066
17,543
0
77,953
W
Sun Wukong
T_Leon16_T
Sun Wukong
15,952
4,263
0
6,208
19,804
13,092
876
1,594
18,034
2,923
84,409
W
12,280
3,292
0
5,913
21,859
22,331
0
8,697
12,586
51,867
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
45,710
511
Minions Killed
457
0
Camps Cleared
0
1,972,294
Distance Traveled
1,675,615
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,910
551
91
5
0
444,869
0
W
Chang'e
9,025
501
121
7
0
339,261
0
L
Jormungandr
8,358
464
46
3
0
355,366
3
L
Awilix
8,665
481
82
5
0
346,127
4
L
Nu Wa
9,287
516
88
5
0
304,457
0
L
Heimdallr
9,250
514
111
6
0
310,731
0
W
Jing Wei
8,680
482
89
5
0
383,450
0
L
Bellona
10,150
564
130
7
0
358,934
0
W
Sun Wukong
10,865
604
140
8
0
423,614
0
W
Ymir
10,485
583
70
4
0
381,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role