Player Matchup

Bakasura
Bakasura
Dudagog
Bakasura
Level 152
God Stats
10W - 5L
1,581 SR
Queue Stats
154W - 166L
1,516 Elo+
Solo
Hera
Hera
Hothatter
Hera
Level 67
God Stats
4W - 1L
1,581 SR
Queue Stats
41W - 40L
1,461 Elo+
Party 2
Izanami
Izanami
StevenTheFriend
Izanami
Level 29
God Stats
16W - 15L
1,580 SR
Queue Stats
52W - 47L
1,470 Elo+
Party 2
Set
Set
lenhaard2004
Set
Level 29
God Stats
9W - 4L
1,667 SR
Queue Stats
11W - 7L
1,566 Elo+
Party 2
Ymir
Ymir
wretchedthewise
Ymir
Level 17
God Stats
12W - 9L
1,606 SR
Queue Stats
14W - 13L
1,495 Elo+
Party 2
Team Averages
Level 59
1,603 SR
1,502 Elo+

VS

Team Averages
Level 109
1,578 SR
1,456 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JoeyyD-010
Xbalanque
Level 123
God Stats
0W - 1L
1,683 SR
Queue Stats
57W - 54L
1,501 Elo+
Party 1
Poseidon
Poseidon
Stonkage
Poseidon
Level 147
God Stats
7W - 8L
1,572 SR
Queue Stats
446W - 434L
1,503 Elo+
Solo
Da Ji
Da Ji
jesusruaYT
Da Ji
Level 31
God Stats
1W - 2L
1,634 SR
Queue Stats
90W - 113L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dudagog
Bakasura
11
2 / 1 / 2
6,067
607
2,395
8,695
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
11
3 / 2 / 1
6,259
626
5,192
4,148
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 3
6,358
636
5,022
5,613
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 1
6,587
659
2,472
4,769
2,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 0 / 6
6,071
607
3,765
7,555
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 2
6,097
610
3,013
4,911
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
8
1 / 2 / 0
5,024
502
2,553
7,694
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
JoeyyD-010
Xbalanque
8
0 / 4 / 3
4,903
490
3,540
6,919
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Stonkage
Poseidon
10
1 / 2 / 0
5,540
554
3,139
4,329
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
8
0 / 3 / 1
4,758
476
1,904
6,851
1,819
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
3
4
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
2
0.67
L
Terra
 
Terra
1
2
0
0.5
W
Bakasura
Dudagog
Bakasura
2
1
2
3
W
Hera
3
2
1
1.75
L
Xbalanque
JoeyyD-010
Xbalanque
0
4
3
0.38
W
5
0
3
6.5
L
Poseidon
Stonkage
Poseidon
1
2
0
0.5
L
Da Ji
0
3
1
0.17
W
3
1
1
3.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
14,149
30,780
Taken
30,704
13,672
Mitigated
11,222
8,182
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,013
664
0
1,725
4,911
1,457
0
0
4,837
42,258
7,212
L
Terra
 
Terra
2,553
368
62
1,640
7,694
4,956
36
2,337
5,357
11,826
0
W
Bakasura
Dudagog
Bakasura
2,395
1,423
0
2,511
8,695
3,344
1,080
1,117
7,578
0
38,886
W
Hera
5,192
945
0
500
4,148
1,247
1,100
1,524
2,624
35,931
1,111
L
Xbalanque
JoeyyD-010
Xbalanque
3,540
1,525
0
1,839
6,919
1,749
0
2,080
4,516
0
27,617
W
5,022
2,578
0
2,182
5,613
1,406
1,475
2,797
2,816
0
36,244
L
Poseidon
Stonkage
Poseidon
3,139
749
0
916
4,329
1,241
0
1,998
2,303
41,704
0
L
Da Ji
1,904
708
0
1,564
6,851
1,819
0
2,441
4,246
0
23,849
W
2,472
1,085
0
1,289
4,769
2,413
1,319
1,722
3,047
0
39,657
W
3,765
1,105
0
1,700
7,555
5,262
202
1,526
6,029
9,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
26,322
292
Minions Killed
275
0
Camps Cleared
0
965,963
Distance Traveled
937,955
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,097
610
83
8
0
206,667
4
L
Terra
5,024
502
23
2
0
208,540
0
W
Bakasura
6,067
607
73
7
0
226,709
0
W
Hera
6,259
626
71
7
0
184,284
0
L
Xbalanque
4,903
490
32
3
0
174,316
0
W
Izanami
6,358
636
65
7
0
176,409
0
L
Poseidon
5,540
554
93
9
0
149,685
1
L
Da Ji
4,758
476
44
4
0
198,747
0
W
Set
6,587
659
68
7
0
189,233
0
W
Ymir
6,071
607
15
2
0
189,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role