Player Matchup

Loki
Loki
ALEX678
Loki
Level 161
God Stats
30W - 44L
1,551 SR
Queue Stats
320W - 293L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Niizz
Erlang Shen
Level 129
God Stats
2W - 3L
1,498 SR
Queue Stats
297W - 268L
1,572 Elo+
Solo
Jormungandr
Jormungandr
Wind-Kage-
Jormungandr
Level 130
God Stats
20W - 16L
1,689 SR
Queue Stats
87W - 80L
1,563 Elo+
Solo
Nu Wa
Nu Wa
annoyedenough
Nu Wa
Level 139
God Stats
139W - 97L
1,600 SR
Queue Stats
428W - 403L
1,528 Elo+
Solo
Medusa
Medusa
atkocska
Medusa
Level 139
God Stats
49W - 61L
1,512 SR
Queue Stats
455W - 444L
1,464 Elo+
Solo
Team Averages
Level 140
1,570 SR
1,518 Elo+

VS

Team Averages
Level 135
1,635 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
TonyPanda
Kumbhakarna
Level 166
God Stats
16W - 9L
1,646 SR
Queue Stats
141W - 127L
1,547 Elo+
Solo
Ra
Ra
VaporyLobster76
Ra
Level 67
God Stats
12W - 9L
1,528 SR
Queue Stats
131W - 155L
1,446 Elo+
Party 1
Kali
Kali
jeewl
Kali
Level 151
God Stats
5W - 2L
1,593 SR
Queue Stats
254W - 288L
1,516 Elo+
Party 1
Odin
Odin
lightdeflux14
Odin
Level 126
God Stats
2W - 1L
1,403 SR
Queue Stats
94W - 122L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
pedrofrituras
Hou Yi
Level 165
God Stats
4W - 0L
2,004 SR
Queue Stats
83W - 49L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ALEX678
Loki
13
4 / 6 / 4
7,961
498
9,958
13,408
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Niizz
Erlang Shen
12
0 / 6 / 2
7,604
475
10,858
21,973
18,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Wind-Kage-
Jormungandr
12
4 / 7 / 4
7,671
479
12,728
19,389
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 1 / 3
8,682
543
10,019
8,039
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
atkocska
Medusa
14
2 / 6 / 4
8,092
506
8,338
13,740
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TonyPanda
Kumbhakarna
12
2 / 4 / 9
7,857
491
7,190
17,993
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 5
8,871
554
7,355
9,075
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
jeewl
Kali
16
5 / 1 / 5
10,143
634
15,055
20,548
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
7 / 1 / 8
9,858
616
12,291
14,342
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 4 / 2
9,230
577
15,080
12,878
5,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
25
26
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
ALEX678
Loki
4
6
4
1
L
Erlang Shen
Niizz
Erlang Shen
0
6
2
0.17
W
Kumbhakarna
TonyPanda
Kumbhakarna
2
4
9
1.63
W
3
2
5
2.75
L
Jormungandr
Wind-Kage-
Jormungandr
4
7
4
0.86
L
2
1
3
3.5
L
Medusa
atkocska
Medusa
2
6
4
0.67
W
Kali
jeewl
Kali
5
1
5
7.5
W
7
1
8
11
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,901
Damage
56,971
76,549
Taken
74,836
36,094
Mitigated
39,230
21,798
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ALEX678
Loki
9,958
2,648
0
4,055
13,408
3,775
0
2,152
11,095
0
54,058
L
Erlang Shen
Niizz
Erlang Shen
10,858
6,187
0
8,993
21,973
18,573
0
911
20,982
0
50,788
W
Kumbhakarna
TonyPanda
Kumbhakarna
7,190
1,452
0
3,024
17,993
15,663
62
7,479
10,134
21,527
390
W
7,355
151
1,453
3,352
9,075
3,197
78
3,585
5,198
67,237
1,026
L
Jormungandr
Wind-Kage-
Jormungandr
12,728
5,654
486
4,823
19,389
7,094
240
5,549
13,582
40,483
1,113
L
10,019
2,142
0
1,000
8,039
2,284
70
2,075
5,689
75,618
0
L
Medusa
atkocska
Medusa
8,338
2,981
0
2,441
13,740
4,368
284
2,790
10,910
0
50,770
W
Kali
jeewl
Kali
15,055
8,156
0
10,501
20,548
9,202
0
1,459
18,979
0
78,577
W
12,291
4,259
0
8,182
14,342
6,065
189
4,336
9,684
0
93,943
W
15,080
7,928
0
3,158
12,878
5,103
296
4,675
8,117
0
73,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
45,959
449
Minions Killed
536
0
Camps Cleared
0
1,531,876
Distance Traveled
1,700,618
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,961
498
84
5
0
333,624
0
L
Erlang Shen
7,604
475
77
5
0
277,041
4
W
Kumbhakarna
7,857
491
27
2
0
329,459
2
W
Ra
8,871
554
139
9
0
335,188
0
L
Jormungandr
7,671
479
69
4
0
287,079
0
L
Nu Wa
8,682
543
133
8
0
318,162
2
L
Medusa
8,092
506
86
5
0
315,970
6
W
Kali
10,143
634
118
7
0
334,984
0
W
Odin
9,858
616
136
9
0
410,210
0
W
Hou Yi
9,230
577
116
7
0
290,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role