Player Matchup

Tiamat
Tiamat
Hothatter
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,470 Elo+
Party 2
Awilix
Awilix
LIPRIKOL
Awilix
Level 150
God Stats
22W - 30L
1,471 SR
Queue Stats
478W - 466L
1,458 Elo+
Solo
Izanami
Izanami
StevenTheFriend
Izanami
Level 29
God Stats
14W - 13L
1,601 SR
Queue Stats
50W - 45L
1,479 Elo+
Party 2
Set
Set
lenhaard2004
Set
Level 29
God Stats
9W - 4L
1,762 SR
Queue Stats
11W - 7L
1,596 Elo+
Party 2
Charon
Charon
wretchedthewise
Charon
Level 17
God Stats
0W - 1L
1,814 SR
Queue Stats
13W - 11L
1,514 Elo+
Party 2
Team Averages
Level 58
1,629 SR
1,503 Elo+

VS

Team Averages
Level 150
1,353 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
Giolandoboh
Kumbhakarna
Level 156
God Stats
12W - 13L
1,425 SR
Queue Stats
296W - 285L
1,509 Elo+
Solo
Aphrodite
Aphrodite
MizzAnthropie
Aphrodite
Level 173
God Stats
1W - 0L
1,204 SR
Queue Stats
8W - 10L
1,398 Elo+
Party 1
Artemis
Artemis
Tjums
Artemis
Level 129
God Stats
1W - 0L
1,405 SR
Queue Stats
17W - 11L
1,590 Elo+
Party 1
King Arthur
King Arthur
karstenklam
King Arthur
Level 149
God Stats
1W - 0L
1,338 SR
Queue Stats
5W - 1L
1,721 Elo+
Party 1
Scylla
Scylla
oSHAINo
Scylla
Level 145
God Stats
1W - 1L
1,393 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hothatter
Tiamat
8
2 / 8 / 1
5,041
504
4,500
7,205
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
LIPRIKOL
Awilix
12
3 / 1 / 1
5,948
595
4,138
6,313
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 1
4,469
447
2,971
7,663
1,591
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 1
5,482
548
4,475
6,356
3,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 4 / 2
4,839
484
3,447
8,918
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Giolandoboh
Kumbhakarna
11
5 / 2 / 4
6,876
688
5,636
8,913
3,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
MizzAnthropie
Aphrodite
10
0 / 2 / 6
5,681
568
2,261
7,780
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Tjums
Artemis
10
5 / 0 / 2
5,833
583
10,144
7,835
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
karstenklam
King Arthur
11
1 / 1 / 0
6,316
632
3,083
8,236
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
oSHAINo
Scylla
13
7 / 1 / 3
7,120
712
5,274
7,389
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
18
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Giolandoboh
Kumbhakarna
5
2
4
3.5
L
Tiamat
Hothatter
Tiamat
2
8
1
0.31
L
Awilix
LIPRIKOL
Awilix
3
1
1
3.5
W
Aphrodite
MizzAnthropie
Aphrodite
0
2
6
1.5
L
0
4
1
0.13
W
Artemis
Tjums
Artemis
5
0
2
6
W
King Arthur
karstenklam
King Arthur
1
1
0
1
L
1
1
1
1.5
W
Scylla
oSHAINo
Scylla
7
1
3
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
26,398
36,455
Taken
40,153
14,028
Mitigated
18,058
10,259
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Giolandoboh
Kumbhakarna
5,636
1,195
1,080
2,930
8,913
3,397
0
4,174
4,739
27,602
2,809
L
Tiamat
Hothatter
Tiamat
4,500
1,157
0
304
7,205
3,083
0
5,707
1,498
16,559
0
L
Awilix
LIPRIKOL
Awilix
4,138
1,856
0
3,490
6,313
1,990
0
2,217
4,096
0
42,747
W
Aphrodite
MizzAnthropie
Aphrodite
2,261
380
2,042
4,722
7,780
4,607
72
1,712
6,068
21,665
0
L
2,971
1,731
0
1,430
7,663
1,591
0
1,198
6,465
0
27,174
W
Artemis
Tjums
Artemis
10,144
3,771
0
3,832
7,835
2,659
368
1,691
6,144
0
36,693
W
King Arthur
karstenklam
King Arthur
3,083
14
0
1,707
8,236
5,494
0
0
8,236
0
41,255
L
4,475
2,140
0
2,277
6,356
3,449
0
543
5,813
0
33,780
W
Scylla
oSHAINo
Scylla
5,274
1,367
0
4,477
7,389
1,901
0
489
6,900
54,229
1,037
L
3,447
750
1,135
1,623
8,918
3,915
0
3,081
5,837
9,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
31,826
229
Minions Killed
283
0
Camps Cleared
0
984,551
Distance Traveled
1,015,663
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,876
688
42
4
0
217,826
0
L
Tiamat
5,041
504
19
2
0
167,955
0
L
Awilix
5,948
595
88
9
0
263,618
0
W
Aphrodite
5,681
568
18
2
0
185,062
1
L
Izanami
4,469
447
46
5
0
179,274
0
W
Artemis
5,833
583
51
5
0
199,764
1
W
King Arthur
6,316
632
74
7
0
192,615
2
L
Set
5,482
548
63
6
0
201,676
0
W
Scylla
7,120
712
98
10
0
220,396
2
L
Charon
4,839
484
13
1
0
172,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role