Player Matchup

Tsukuyomi
Tsukuyomi
Drail1980
Tsukuyomi
Level 43
God Stats
0W - 1L
1,241 SR
Queue Stats
62W - 81L
1,305 Elo+
Solo
Anhur
Anhur
Foococheita
Anhur
Level 148
God Stats
10W - 20L
1,442 SR
Queue Stats
207W - 208L
1,467 Elo+
Solo
Chaac
Chaac
OraCloud
Chaac
Level 153
God Stats
16W - 14L
1,547 SR
Queue Stats
254W - 243L
1,532 Elo+
Solo
Yu Huang
Yu Huang
s XL WarCorps
Yu Huang
Level 153
God Stats
2W - 1L
1,826 SR
Queue Stats
129W - 126L
1,456 Elo+
Solo
Bacchus
Bacchus
xwaterdragonx11
Bacchus
Level 145
God Stats
12W - 8L
1,799 SR
Queue Stats
314W - 301L
1,561 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,464 Elo+

VS

Team Averages
Level 94
1,572 SR
1,486 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
NIGHMARE129
Surtr
Level 107
God Stats
10W - 7L
1,893 SR
Queue Stats
448W - 417L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
T_Leon16_T
Sun Wukong
Level 105
God Stats
2W - 2L
1,207 SR
Queue Stats
521W - 502L
1,520 Elo+
Solo
Chang'e
Chang'e
YeetMeister1
Chang'e
Level 68
God Stats
5W - 1L
1,948 SR
Queue Stats
192W - 193L
1,479 Elo+
Solo
Cliodhna
Cliodhna
pandacat5
Cliodhna
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 7L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drail1980
Tsukuyomi
13
1 / 6 / 3
7,348
432
5,777
15,364
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 1
7,625
449
8,996
16,293
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chaac
OraCloud
Chaac
12
1 / 6 / 0
8,235
484
10,310
14,527
10,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
s XL WarCorps
Yu Huang
15
3 / 6 / 1
8,820
519
7,981
12,606
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 3
8,655
509
11,213
18,609
24,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 3 / 2
9,087
535
8,445
10,487
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 8
8,347
491
12,553
14,791
13,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
T_Leon16_T
Sun Wukong
17
10 / 1 / 1
10,661
627
14,373
15,398
15,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
YeetMeister1
Chang'e
19
7 / 2 / 4
11,059
651
14,250
12,526
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
pandacat5
Cliodhna
17
4 / 3 / 11
9,947
585
10,625
14,241
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
27
27
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
2
1.67
L
Tsukuyomi
Drail1980
Tsukuyomi
1
6
3
0.42
L
3
6
1
0.58
W
2
4
8
1.5
L
Chaac
OraCloud
Chaac
1
6
0
0.17
W
Sun Wukong
T_Leon16_T
Sun Wukong
10
1
1
10.5
W
Chang'e
YeetMeister1
Chang'e
7
2
4
4.5
W
Cliodhna
pandacat5
Cliodhna
4
3
11
3.17
L
Yu Huang
s XL WarCorps
Yu Huang
3
6
1
0.58
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,277
Damage
60,246
77,399
Taken
67,443
49,449
Mitigated
42,087
16,689
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,445
7,383
0
3,534
10,487
3,554
943
4,801
5,686
0
63,519
L
Tsukuyomi
Drail1980
Tsukuyomi
5,777
1,363
0
4,461
15,364
5,919
173
2,905
12,413
0
46,711
L
8,996
4,095
0
2,856
16,293
5,158
232
2,389
13,588
0
53,933
W
12,553
3,173
0
2,508
14,791
13,448
0
6,076
8,579
1,022
42,672
L
Chaac
OraCloud
Chaac
10,310
2,201
0
2,943
14,527
10,725
468
2,247
12,280
0
54,043
W
Sun Wukong
T_Leon16_T
Sun Wukong
14,373
2,902
0
2,546
15,398
15,049
614
0
15,398
12,492
57,959
W
Chang'e
YeetMeister1
Chang'e
14,250
936
922
6,265
12,526
4,374
0
5,172
6,882
84,718
3,278
W
Cliodhna
pandacat5
Cliodhna
10,625
1,708
0
3,975
14,241
5,662
1,337
2,037
12,048
0
74,542
L
Yu Huang
s XL WarCorps
Yu Huang
7,981
897
89
2,356
12,606
3,534
110
7,683
4,783
61,344
0
L
11,213
1,552
0
3,984
18,609
24,113
0
2,928
14,948
36,791
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
49,101
428
Minions Killed
524
0
Camps Cleared
0
1,512,386
Distance Traveled
1,718,267
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,087
535
117
7
0
309,284
4
L
Tsukuyomi
7,348
432
61
4
0
360,277
0
L
Anhur
7,625
449
96
6
0
281,908
2
W
Surtr
8,347
491
47
3
0
337,833
10
L
Chaac
8,235
484
87
5
0
243,394
0
W
Sun Wukong
10,661
627
105
6
0
340,809
0
W
Chang'e
11,059
651
145
9
0
339,433
3
W
Cliodhna
9,947
585
110
6
0
390,908
0
L
Yu Huang
8,820
519
125
7
0
293,630
0
L
Bacchus
8,655
509
59
3
0
333,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role