Player Matchup

Bacchus
Bacchus
Fliegesau
Bacchus
Level 123
God Stats
2W - 5L
1,481 SR
Queue Stats
12W - 26L
1,320 Elo+
Party 2
Amaterasu
Amaterasu
OfficialManny_
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,411 Elo+
Solo
Medusa
Medusa
Trölölö
Medusa
Level 122
God Stats
2W - 2L
1,529 SR
Queue Stats
12W - 23L
1,349 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,360 Elo+

VS

Team Averages
Level 56
1,488 SR
1,266 Elo+
Thanatos
Thanatos
AE_Black_Hawk_XD
Thanatos
Level 84
God Stats
2W - 2L
1,463 SR
Queue Stats
54W - 74L
1,300 Elo+
Solo
Chang'e
Chang'e
Aestheya
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,249 Elo+
Party 1
Xing Tian
Xing Tian
PiAMurv
Xing Tian
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fliegesau
Bacchus
16
2 / 4 / 3
9,964
766
7,126
10,043
9,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
OfficialManny_
Amaterasu
16
2 / 5 / 2
9,660
743
4,383
14,266
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Trölölö
Medusa
18
2 / 3 / 4
11,206
862
9,332
9,756
2,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 4
11,907
916
9,835
10,724
4,470
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Aestheya
Chang'e
17
3 / 2 / 8
10,796
830
10,914
9,116
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
PiAMurv
Xing Tian
16
1 / 1 / 10
10,123
779
8,998
12,861
13,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Chang'e
Aestheya
Chang'e
3
2
8
3.5
L
Bacchus
Fliegesau
Bacchus
2
4
3
0.88
L
Amaterasu
OfficialManny_
Amaterasu
2
5
2
0.6
W
Xing Tian
PiAMurv
Xing Tian
1
1
10
6
L
Medusa
Trölölö
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
29,747
34,065
Taken
32,701
20,842
Mitigated
21,804
5,850
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,835
2,528
0
5,259
10,724
4,470
0
2,400
8,149
0
35,474
W
Chang'e
Aestheya
Chang'e
10,914
1,464
3,702
3,813
9,116
3,497
1,883
2,599
6,429
38,959
0
L
Bacchus
Fliegesau
Bacchus
7,126
519
0
514
10,043
9,539
495
6,447
3,588
21,331
0
L
Amaterasu
OfficialManny_
Amaterasu
4,383
1,915
0
3,252
14,266
8,353
960
6,257
8,001
0
14,862
W
Xing Tian
PiAMurv
Xing Tian
8,998
492
0
472
12,861
13,837
630
2,103
10,382
18,753
2,503
L
Medusa
Trölölö
Medusa
9,332
4,482
452
1,632
9,756
2,950
1,274
6,126
3,624
0
65,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
32,826
164
Minions Killed
139
0
Camps Cleared
0
752,669
Distance Traveled
728,653
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,907
916
53
4
0
253,306
4
W
Chang'e
10,796
830
63
5
0
232,262
0
L
Bacchus
9,964
766
30
2
0
256,667
0
L
Amaterasu
9,660
743
24
2
0
242,471
0
W
Xing Tian
10,123
779
23
2
0
243,085
0
L
Medusa
11,206
862
110
8
0
253,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role