Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MrMeatflick
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Persephone
Persephone
Toadily Insane2
Persephone
Level 40
God Stats
3W - 4L
1,419 SR
Queue Stats
51W - 51L
1,362 Elo+
Party 1
Mulan
Mulan
Z3n RaPiiDZz1
Mulan
Level 42
God Stats
1W - 2L
1,215 SR
Queue Stats
42W - 62L
1,223 Elo+
Party 1
Team Averages
Level 54
1,301 SR
1,362 Elo+

VS

Team Averages
Level 106
1,407 SR
1,357 Elo+
Chernobog
Chernobog
Cach98
Chernobog
Level 43
God Stats
15W - 16L
1,462 SR
Queue Stats
69W - 74L
1,253 Elo+
Solo
Chaac
Chaac
GhettoGodJu
Chaac
Level 152
God Stats
16W - 22L
1,545 SR
Queue Stats
908W - 937L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
elminicachu
Baron Samedi
Level 124
God Stats
1W - 2L
1,215 SR
Queue Stats
45W - 53L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrMeatflick
Ah Muzen Cab
16
2 / 2 / 0
9,838
757
6,571
11,590
3,492
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Toadily Insane2
Persephone
14
0 / 5 / 2
9,404
723
6,901
8,273
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 0
9,607
739
8,408
13,989
12,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cach98
Chernobog
17
3 / 0 / 6
10,447
804
7,250
8,567
3,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 8
11,074
852
9,709
13,907
12,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
elminicachu
Baron Samedi
17
5 / 1 / 2
11,291
869
11,775
10,434
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cach98
Chernobog
3
0
6
6
W
3
2
8
3.5
L
Ah Muzen Cab
MrMeatflick
Ah Muzen Cab
2
2
0
1
L
Persephone
Toadily Insane2
Persephone
0
5
2
0.2
L
1
4
0
0.25
W
Baron Samedi
elminicachu
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
28,734
33,852
Taken
32,908
18,627
Mitigated
21,299
2,174
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cach98
Chernobog
7,250
4,577
0
1,802
8,567
3,521
999
1,864
6,537
0
30,866
W
9,709
1,076
0
3,440
13,907
12,792
0
3,543
10,262
0
41,600
L
Ah Muzen Cab
MrMeatflick
Ah Muzen Cab
6,571
1,105
0
987
11,590
3,492
0
4,923
6,638
0
32,553
L
Persephone
Toadily Insane2
Persephone
6,901
307
0
270
8,273
2,483
0
2,897
5,296
24,015
1,961
L
8,408
615
0
917
13,989
12,652
0
3,907
10,006
0
26,402
W
Baron Samedi
elminicachu
Baron Samedi
11,775
49
555
2,911
10,434
4,986
347
1,274
8,835
37,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
32,812
121
Minions Killed
184
0
Camps Cleared
0
619,717
Distance Traveled
735,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,447
804
56
4
0
242,526
0
W
Chaac
11,074
852
51
4
0
251,229
0
L
Ah Muzen Cab
9,838
757
55
4
0
259,588
0
L
Persephone
9,404
723
38
3
0
162,167
0
L
Mulan
9,607
739
28
2
0
197,962
0
W
Baron Samedi
11,291
869
77
6
0
242,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role